Commander Anthology Volume II

Trading Post

Trading Post {4}

Artifact
{1}, {T}, Discard a card: You gain 4 life.
{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.
{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
{1}, {T}, Sacrifice an artifact: Draw a card.
Triskelavus

Triskelavus {7}

Artifact Creature - Construct
Flying
This creature enters with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."
1/1
Unstable Obelisk

Unstable Obelisk {3}

Artifact
{T}: Add {C}.
{7}, {T}, Sacrifice this artifact: Destroy target permanent.
Its collapse is like the lashing out of a long-dead civilization that resents being forgotten.
Urza's Incubator

Urza's Incubator {3}

Artifact
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost {2} less to cast.
"Stop thinking like an artificer, Urza, and start thinking like a father!"
—Rayne, chancellor of the Tolarian Academy
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.
Worn Powerstone

Worn Powerstone {3}

Artifact
This artifact enters tapped.
{T}: Add {C}{C}.
Even a fragment of a powerstone contains within it not just energy, but space—vast dimensions trapped in fragile crystal.
Wurmcoil Engine

Wurmcoil Engine {6}

Artifact Creature - Phyrexian Wurm
Deathtouch, lifelink
When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
6/6
Ancient Amphitheater

Ancient Amphitheater

Land
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped.
{T}: Add {R} or {W}.
The arbiter Galanda Feudkiller judges Lorwyn's squabbles from a lofty perspective.
Arcane Lighthouse

Arcane Lighthouse

Land
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Arcane Sanctum

Arcane Sanctum

Land
This land enters tapped.
{T}: Add {W}, {U}, or {B}.
"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."
—Tullus of Palandius
Ash Barrens

Ash Barrens

Land
{T}: Add {C}.
Basic landcycling {1}
Azorius Chancery

Azorius Chancery

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {W}{U}.
Barren Moor

Barren Moor

Land
This land enters tapped.
{T}: Add {B}.
Cycling {B}
Blasted Landscape

Blasted Landscape

Land
{T}: Add {C}.
Cycling {2}
Boros Garrison

Boros Garrison

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {R}{W}.
Boros Guildgate

Boros Guildgate

Land - Gate
This land enters tapped.
{T}: Add {R} or {W}.
It promises protection to those in need and proclaims a warning to any who would threaten Ravnican law.
Buried Ruin

Buried Ruin

Land
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
History has buried its treasures deep.
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
When defeat is near and guidance is scarce, all eyes look in one direction.
Related card: Tower Winder
Darksteel Citadel

Darksteel Citadel

Artifact Land
Indestructible
{T}: Add {C}.
Structures built from darksteel yield to neither assault nor age.
Darkwater Catacombs

Darkwater Catacombs

Land
{1}, {T}: Add {U}{B}.
Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.
Dimir Aqueduct

Dimir Aqueduct

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {U}{B}.
Dormant Volcano

Dormant Volcano

Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
{T}: Add {C}{R}.
Dreadship Reef

Dreadship Reef

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on this land.
{1}, Remove X storage counters from this land: Add X mana in any combination of {U} and/or {B}.
Drifting Meadow

Drifting Meadow

Land
This land enters tapped.
{T}: Add {W}.
Cycling {2}
Evolving Wilds

Evolving Wilds

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Without the interfering hands of civilization, nature will always shape itself to its own needs.