Commander Legends: Battle for Baldur's Gate

Bane, Lord of Darkness

Bane, Lord of Darkness {1}{W}{U}{B}

Legendary Creature - God
As long as your life total is less than or equal to half your starting life total, Bane has indestructible.
Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
5/2
Bhaal, Lord of Murder

Bhaal, Lord of Murder {2}{B}{R}{G}

Legendary Creature - God
As long as your life total is less than or equal to half your starting life total, Bhaal has indestructible.
Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.
4/4
Cadira, Caller of the Small

Cadira, Caller of the Small {1}{G}{W}

Legendary Creature - Orc Ranger
Trample
Whenever Cadira deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.
She roams the border between wilderness and civilization, protecting those who need it most.
3/3
Commander Liara Portyr

Commander Liara Portyr {3}{R}{W}

Legendary Creature - Human Soldier
Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
"It's a ghoul-eat-you world out there. Follow my orders if you want to survive."
5/3
The Council of Four

The Council of Four {3}{W}{U}

Legendary Creature - Human Noble
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Ambition has a price in Baldur's Gate, and it is paid to the Council.
0/8
Duke Ulder Ravengard

Duke Ulder Ravengard {4}{R}{W}

Legendary Creature - Human Noble Soldier
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn.
5/5
Dynaheir, Invoker Adept

Dynaheir, Invoker Adept {1}{U}{R}{W}

Legendary Creature - Human Wizard
Haste
You may activate abilities of other creatures you control as though those creatures had haste.
{T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
4/4
Gluntch, the Bestower

Gluntch, the Bestower {1}{G}{W}

Legendary Creature - Jellyfish
Flying
At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
0/5
Gorion, Wise Mentor

Gorion, Wise Mentor {G}{W}{U}

Legendary Creature - Human Wizard
Vigilance
Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
"You are safest in Candlekeep, Abdel, but I cannot keep you from the world forever."
3/4
Jan Jansen, Chaos Crafter

Jan Jansen, Chaos Crafter {R}{W}{B}

Legendary Creature - Gnome Artificer
Haste
{T}, Sacrifice an artifact creature: Create two Treasure tokens.
{T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.
3/3
Jon Irenicus, Shattered One

Jon Irenicus, Shattered One {2}{U}{B}

Legendary Creature - Elf Wizard
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed."
Whenever a creature you own but don't control attacks, you draw a card.
3/3
Kagha, Shadow Archdruid

Kagha, Shadow Archdruid {2}{B}{G}

Legendary Creature - Elf Druid
Whenever Kagha attacks, it gains deathtouch until end of turn. Mill two cards.
Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.
1/4
Korlessa, Scale Singer

Korlessa, Scale Singer {G}{U}

Legendary Creature - Dragon Bard
You may look at the top card of your library any time.
You may cast Dragon spells from the top of your library.
"Would you like a song of wing-wind and fire, or one of gentle heartbeats atop a golden hoard?"
1/4
Lozhan, Dragons' Legacy

Lozhan, Dragons' Legacy {3}{U}{R}

Legendary Creature - Dragon Shaman
Flying
Whenever you cast an Adventure or Dragon spell, Lozhan deals damage equal to that spell's mana value to any target that isn't a commander.
She channels myth and memory into waves of deadly arcane force.
4/2
Mahadi, Emporium Master

Mahadi, Emporium Master {1}{B}{R}

Legendary Creature - Devil
At the beginning of your end step, create a Treasure token for each creature that died this turn.
"Welcome to the Wandering Emporium. Feel free to browse the bazaar. We have everything a lost soul could want, need, or afford."
3/3
Mazzy, Truesword Paladin

Mazzy, Truesword Paladin {1}{R}{G}{W}

Legendary Creature - Halfling Knight
Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
3/4
Miirym, Sentinel Wyrm

Miirym, Sentinel Wyrm {3}{G}{U}{R}

Legendary Creature - Dragon Spirit
Flying, ward {2}
Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.
6/6
Minthara, Merciless Soul

Minthara, Merciless Soul {2}{W}{B}

Legendary Creature - Elf Cleric
Minthara has ward {X}, where X is the number of experience counters you have.
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.
Creatures you control get +1/+0 for each experience counter you have.
2/2
Myrkul, Lord of Bones

Myrkul, Lord of Bones {4}{W}{B}{G}

Legendary Creature - God
As long as your life total is less than or equal to half your starting life total, Myrkul has indestructible.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
7/5
Neera, Wild Mage

Neera, Wild Mage {4}{U}{R}

Legendary Creature - Human Elf Shaman
Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.
2/7
Nine-Fingers Keene

Nine-Fingers Keene {1}{B}{G}{U}

Legendary Creature - Human Rogue
Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
4/4
Oji, the Exquisite Blade

Oji, the Exquisite Blade {2}{W}{U}

Legendary Creature - Human Monk
When Oji enters, you gain 2 life and scry 2.
Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
They walk the Path of Kensei with perfect balance.
2/3
Raggadragga, Goreguts Boss

Raggadragga, Goreguts Boss {2}{R}{G}

Legendary Creature - Human Boar
Each creature you control with a mana ability gets +2/+2.
Whenever a creature you control with a mana ability attacks, untap it.
Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.
4/4
Raphael, Fiendish Savior

Raphael, Fiendish Savior {3}{B}{R}

Legendary Creature - Devil Noble
Flying
Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.
At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
4/4
Rilsa Rael, Kingpin

Rilsa Rael, Kingpin {3}{U}{B}

Legendary Creature - Human Rogue
Deathtouch
When Rilsa Rael enters, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
2/5
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity