Champions of Kamigawa

Strange Inversion

Strange Inversion {2}{R}

Instant - Arcane
Switch target creature's power and toughness until end of turn.
Splice onto Arcane {1}{R}
Through the Breach

Through the Breach {4}{R}

Instant - Arcane
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Splice onto Arcane {2}{R}{R}
Tide of War

Tide of War {4}{R}{R}

Enchantment
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
Uncontrollable Anger

Uncontrollable Anger {2}{R}{R}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
To an akki warrior, gravity is the direction of the nearest unsmashed face.
Unearthly Blizzard

Unearthly Blizzard {2}{R}

Sorcery - Arcane
Up to three target creatures can't block this turn.
"We are trapped. The mountains and blinding kami storms have made us hopelessly lost. We are starving. In the name of all things sacred, please, send help . . . ."
—Lost Battalion, final message to General Takeno
Unnatural Speed

Unnatural Speed {R}

Instant - Arcane
Target creature gains haste until end of turn.
"How can we hope to match the speed of lightning? The fury of storms? The power of mountains? The answer is simple. We cannot. I advise against this war."
—Sensei Hisoka, letter to Lord Konda
Yamabushi's Flame

Yamabushi's Flame {2}{R}

Instant
Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Yamabushi's Storm

Yamabushi's Storm {1}{R}

Sorcery
Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Zo-Zu the Punisher

Zo-Zu the Punisher {1}{R}{R}

Legendary Creature - Goblin Warrior
Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
"He can cause a lot of pain and do it with no fuss. That's all good, but I just wish he didn't do it to us!"
—Ku-Ku, akki poet
2/2
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."
1/2
Budoka Gardener

Budoka Gardener {1}{G}

Creature - Human Monk
{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
2/1
Card has other part: Dokai, Weaver of Life
Dokai, Weaver of Life

Dokai, Weaver of Life

Legendary Creature - Human Monk
(Dokai, Weaver of Life keeps color and mana cost of Budoka Gardener when flipped)
{4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control.
3/3
Card has other part: Budoka Gardener
Burr Grafter

Burr Grafter {3}{G}

Creature - Spirit
Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3
2/2
Commune with Nature

Commune with Nature {G}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Dosan the Falling Leaf

Dosan the Falling Leaf {1}{G}{G}

Legendary Creature - Human Monk
Players can cast spells only during their own turns.
"Each night as Master Dosan prays to the kami, the hate he receives in return withers his body a little more. Though the kami are slowly killing him, still he continues his prayers."
—Meditation journal of a young budoka
2/2
Dripping-Tongue Zubera

Dripping-Tongue Zubera {1}{G}

Creature - Zubera Spirit
When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
When the Honden of Life's Web was destroyed, its attendants swarmed Kamigawa to ensure mortal defeat.
1/2
Feast of Worms

Feast of Worms {3}{G}{G}

Sorcery - Arcane
Destroy target land. If that land was legendary, its controller sacrifices another land.
"The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?"
—Sensei Golden-Tail
Feral Deceiver

Feral Deceiver {3}{G}

Creature - Spirit
{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.
3/2
Gale Force

Gale Force {4}{G}

Sorcery
Gale Force deals 5 damage to each creature with flying.
Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines.
Glimpse of Nature

Glimpse of Nature {G}

Sorcery
Whenever you cast a creature spell this turn, draw a card.
Dosan sat in repose for many hours. He made no motion, no sound at all. And as he sat, nature revealed itself to him.
Hana Kami

Hana Kami {G}

Creature - Spirit
{1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.
It grew in lands lit by pride and watered by tears.
1/1
Heartbeat of Spring

Heartbeat of Spring {2}{G}

Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within."
—Diary of Azusa
Honden of Life's Web

Honden of Life's Web {4}{G}

Legendary Enchantment - Shrine
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
To the sorrow of all, its web became a net that strangled those who helped weave it.
Humble Budoka

Humble Budoka {1}{G}

Creature - Human Monk
Shroud
Each time wanderers entered the forest seeking enlightenment, Dosan was there, waiting for them to arrive.
2/2
Iname, Life Aspect

Iname, Life Aspect {4}{G}{G}

Legendary Creature - Spirit
When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
Iname rejoices in the dawn of a new life, but soon becomes jealous of the simple joys denied him by his station. So the cycle begins anew.
4/4