Commander 2018

Saheeli's Directive

Saheeli's Directive {X}{R}{R}{R}

Sorcery
Improvise
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Treasure Nabber

Treasure Nabber {2}{R}

Creature - Goblin Rogue
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
The Law of Givesies Backsies is respected by every noble pursuer of shiny things.
3/2
Varchild, Betrayer of Kjeldor

Varchild, Betrayer of Kjeldor {2}{R}

Legendary Creature - Human Knight
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.
3/3
Crash of Rhino Beetles

Crash of Rhino Beetles {4}{G}

Creature - Insect
Trample
This creature gets +10/+10 as long as you control ten or more lands.
"When the herd moves, so should you."
—Yon Basrel, Oran-Rief survivalist
5/5
Genesis Storm

Genesis Storm {4}{G}{G}

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Loyal Guardian

Loyal Guardian {4}{G}

Creature - Rhino
Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
Each scar on its hide is a badge of honor.
4/4
Myth Unbound

Myth Unbound {2}{G}

Enchantment
Your commander costs {1} less to cast for each time it's been cast from the command zone this game.
Whenever your commander is put into the command zone from anywhere, draw a card.
There are precious few names that echo throughout the Multiverse.
Nylea's Colossus

Nylea's Colossus {6}{G}

Enchantment Creature - Giant
Constellation — Whenever this creature or another enchantment you control enters, double target creature's power and toughness until end of turn.
"Those who seek my protection shall receive it."
—Nylea, god of the hunt
6/6
Ravenous Slime

Ravenous Slime {2}{G}

Creature - Ooze
This creature can't be blocked by creatures with power 2 or less.
If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on this creature.
Death eventually wiggles toward us all.
1/1
Turntimber Sower

Turntimber Sower {2}{G}

Creature - Elf Druid
Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.
{G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
"Zendikar's wounds can be healed."
3/3
Whiptongue Hydra

Whiptongue Hydra {5}{G}

Creature - Lizard Hydra
Reach
When this creature enters, destroy all creatures with flying. Put a +1/+1 counter on this creature for each creature destroyed this way.
"Where'd all the birds go?"
—Kaldrin, jungle sightseer
4/4
Aminatou, the Fateshifter

Aminatou, the Fateshifter {W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Draw a card, then put a card from your hand on top of your library.
[–1]: Exile another target permanent you own, then return it to the battlefield under your control.
[–6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty:
3
Arixmethes, Slumbering Isle

Arixmethes, Slumbering Isle {2}{G}{U}

Legendary Creature - Kraken
Arixmethes enters tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land.
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
{T}: Add {G}{U}.
12/12
Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer {4}{U}{R}

Legendary Artifact Creature - Phyrexian Artificer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4/4
Estrid, the Masked

Estrid, the Masked {1}{G}{W}{U}

Legendary Planeswalker - Estrid
[+2]: Untap each enchanted permanent you control.
[–1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and umbra armor.
[–7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.
Estrid, the Masked can be your commander.
Loyalty:
3
Gyrus, Waker of Corpses

Gyrus, Waker of Corpses {X}{B}{R}{G}

Legendary Creature - Hydra
Gyrus enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.
0/0
Kestia, the Cultivator

Kestia, the Cultivator {1}{G}{W}{U}

Legendary Enchantment Creature - Nymph
Bestow {3}{G}{W}{U}
Enchanted creature gets +4/+4.
Whenever an enchanted creature or enchantment creature you control attacks, draw a card.
4/4
Lord Windgrace

Lord Windgrace {2}{B}{R}{G}

Legendary Planeswalker - Windgrace
[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
[–3]: Return up to two target land cards from your graveyard to the battlefield.
[–11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Loyalty:
5
Saheeli, the Gifted

Saheeli, the Gifted {2}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Create a 1/1 colorless Servo artifact creature token.
[+1]: The next spell you cast this turn has affinity for artifacts.
[–7]: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.
Saheeli, the Gifted can be your commander.
Loyalty:
4
Tawnos, Urza's Apprentice

Tawnos, Urza's Apprentice {U}{R}

Legendary Creature - Human Artificer
Haste
{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy.
"My master believes anything is achievable."
1/3
Thantis, the Warweaver

Thantis, the Warweaver {3}{B}{R}{G}

Legendary Creature - Spider
Vigilance, reach
All creatures attack each combat if able.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis.
She spins a web few can resist. Its sweet aroma sparks chaos in every heart.
5/5
Tuvasa the Sunlit

Tuvasa the Sunlit {G}{W}{U}

Legendary Creature - Merfolk Shaman
Tuvasa gets +1/+1 for each enchantment you control.
Whenever you cast your first enchantment spell each turn, draw a card.
"My people have always been here, and here we shall remain."
1/1
Varina, Lich Queen

Varina, Lich Queen {1}{W}{U}{B}

Legendary Creature - Zombie Wizard
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
{2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
4/4
Windgrace's Judgment

Windgrace's Judgment {3}{B}{G}

Instant
For any number of opponents, destroy target nonland permanent that player controls.
Not all who remember Urza do so with fondness.
Xantcha, Sleeper Agent

Xantcha, Sleeper Agent {1}{B}{R}

Legendary Creature - Phyrexian Minion
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
{3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
5/5