The Brothers' War

The Brothers' War contains 387 cards.
Released: 2022-11-18
Base set size: 287 cards.
Aeronaut Cavalry

Aeronaut Cavalry {4}{W}

Creature - Human Soldier
When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control.
"The ground is where wars are waged, but the air is where they are won."
—Harbin, vanguard aviator
Airlift Chaplain

Airlift Chaplain {2}{W}

Creature - Human Cleric
When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain.
Ambush Paratrooper

Ambush Paratrooper {1}{W}

Creature - Human Soldier
{5}: Creatures you control get +1/+1 until end of turn.
"It would be folly to fight a dragon engine head-on. Let's hit it from above."
Calamity's Wake

Calamity's Wake {1}{W}

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
The sylex's blast had razed the land, leaving behind old snow and sorrow. Urza stood alone in the sudden silence.
Deadly Riposte

Deadly Riposte {1}{W}

Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
"Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable."
—Horance, Urzan general

Disenchant {1}{W}

Destroy target artifact or enchantment.
"One down, several thousand more to go."
Related card: Garth One-Eye
Great Desert Prospector

Great Desert Prospector {4}{W}

Creature - Human Artificer
When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control.
"Hello, beautiful."
In the Trenches

In the Trenches {1}{W}{W}

Creatures you control get +1/+1.
{5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
The battlefield became so pockmarked with craters and trenches that casualties were regularly attributed to "fell in a hole."
Kayla's Command

Kayla's Command {1}{W}{W}

Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.
Kayla's Reconstruction

Kayla's Reconstruction {X}{W}{W}{W}

Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Anyone can destroy a continent. Few have the vision to rebuild one.
Lay Down Arms

Lay Down Arms {W}

Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
She'll swing a blade all her life, but never again for war.
Loran of the Third Path

Loran of the Third Path {2}{W}

Legendary Creature - Human Artificer
When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card.
As a scholar, she saw the sylex not as a weapon, but as a key to the past.
Loran, Disciple of History

Loran, Disciple of History {3}{W}

Legendary Creature - Human Artificer
Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.
Urza and Mishra may have been Tocasia's most famous students, but Loran was the true heir to her legacy.
Loran's Escape

Loran's Escape {W}

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
As Terisia City burned, Feldon pressed the sylex into Loran's hands and urged her to run. Hope ran with her.
Mass Production

Mass Production {5}{W}

Create four 1/1 colorless Soldier artifact creature tokens.
"I need an army, not a masterpiece. Accelerate output, whatever it takes."
—Urza, notes to his engineers
Meticulous Excavation

Meticulous Excavation {W}

{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
"Remember, students, if it's glowing, humming, or whirring, don't touch it!"
Military Discipline

Military Discipline {W}

Enchantment - Aura
Enchant creature
When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
Myrel, Shield of Argive

Myrel, Shield of Argive {3}{W}

Legendary Creature - Human Soldier
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Phalanx Vanguard

Phalanx Vanguard {1}{W}

Creature - Human Soldier
Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn.
The cool, sleek automatons beside her mirrored her own iron resolve.
Powerstone Engineer

Powerstone Engineer {1}{W}

Creature - Human Artificer
When Powerstone Engineer dies, create a tapped Powerstone token.
"Well there's your problem—resonance leak lowering output by thirty percent. I can patch that up."
Prison Sentence

Prison Sentence {2}{W}

Enchantment - Aura
Enchant creature
When Prison Sentence enters the battlefield, scry 2.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
War prisoners were ineffective political pawns, as neither brother cared enough to trade for them.

Recommission {1}{W}

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
"Put your backs into it! If we don't lay claim to it, the Fallaji will!"
Recruitment Officer

Recruitment Officer {W}

Creature - Human Soldier
{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Every name on this list is already a hero! Will you add your own to it?"
Repair and Recharge

Repair and Recharge {3}{W}{W}

Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token.
"Throw the bodies out. They'll just weigh down the frame."
—Rolf, Argivian mechanic
Siege Veteran

Siege Veteran {2}{W}

Creature - Human Soldier
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
"Steady, recruit. We fight in the light of justice. We cast no shadow."