The Brothers' War

The Brothers' War contains 399 cards.
Released: 2022-11-18
Base set size: 287 cards.
Excavation Explosion (Alchemy)

Excavation Explosion (Alchemy) {2}{R}

Instant
Excavation Explosion deals 4 damage to target creature or planeswalker. Create a tapped Powerstone token.
Related card: Excavation Explosion
Mishra, Excavation Prodigy (Alchemy)

Mishra, Excavation Prodigy (Alchemy) {1}{R}

Legendary Creature - Human Artificer
{1}, {T}, Discard a card: Draw a card.
Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn.
2/1
Related card: Mishra, Excavation Prodigy
Visions of Phyrexia (Alchemy)

Visions of Phyrexia (Alchemy) {2}{R}{R}

Enchantment
At the beginning of your upkeep, exile the top two cards of your library. Until your next end step, you may play one of those cards.
At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token.
Related card: Visions of Phyrexia
Haywire Mite (Alchemy)

Haywire Mite (Alchemy) {1}

Artifact Creature - Insect
When Haywire Mite dies, you gain 3 life.
{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
1/2
Related card: Haywire Mite
Saheeli, Filigree Master (Alchemy)

Saheeli, Filigree Master (Alchemy) {2}{U}{R}

Legendary Planeswalker - Saheeli
[+1]: Scry 2. If you control an artifact, draw a card.
[–2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.
[–4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
Loyalty:
3
Related card: Saheeli, Filigree Master
Thran Spider (Alchemy)

Thran Spider (Alchemy) {3}

Artifact Creature - Spider
Reach
When Thran Spider enters, you and target opponent each create a tapped Powerstone token.
{7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
2/4
Related card: Thran Spider
Hall of Tagsin (Alchemy)

Hall of Tagsin (Alchemy)

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{3}, {T}: Create a tapped Powerstone token.
Related card: Hall of Tagsin
Geology Enthusiast (Alchemy)

Geology Enthusiast (Alchemy) {2}{U}{U}

Creature - Human Artificer
Vigilance
At the beginning of your end step, create a tapped Powerstone token.
{5}: Draw a card and put a +1/+1 counter on Geology Enthusiast.
3/4
Related card: Geology Enthusiast
Mightstone's Animation (Alchemy)

Mightstone's Animation (Alchemy) {2}{U}

Enchantment - Aura
Enchant artifact
When Mightstone's Animation enters, draw two cards, then discard a card.
Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Related card: Mightstone's Animation
Splitting the Powerstone (Alchemy)

Splitting the Powerstone (Alchemy) {2}{U}

Instant
As an additional cost to cast this spell, sacrifice an artifact.
Create two tapped Powerstone tokens.
Draw a card.
Related card: Splitting the Powerstone
Urza, Powerstone Prodigy (Alchemy)

Urza, Powerstone Prodigy (Alchemy) {1}{U}

Legendary Creature - Human Artificer
{1}, {T}: Draw a card, then discard a card.
Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn.
1/3
Related card: Urza, Powerstone Prodigy
Urza's Command (Alchemy)

Urza's Command (Alchemy) {2}{U}{U}

Instant
Choose two —
• Creatures you don't control get -3/-0 until end of turn.
• Create two tapped Powerstone tokens.
• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
• Scry 2, then draw a card.
Related card: Urza's Command
Aeronaut Cavalry

Aeronaut Cavalry {4}{W}

Creature - Human Soldier
Flying
When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control.
"The ground is where wars are waged, but the air is where they are won."
—Harbin, vanguard aviator
3/4
Airlift Chaplain

Airlift Chaplain {2}{W}

Creature - Human Cleric
Flying
When Airlift Chaplain enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain.
1/1
Ambush Paratrooper

Ambush Paratrooper {1}{W}

Creature - Human Soldier
Flash
Flying
{5}: Creatures you control get +1/+1 until end of turn.
"It would be folly to fight a dragon engine head-on. Let's hit it from above."
1/2
Calamity's Wake

Calamity's Wake {1}{W}

Instant
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
The sylex's blast had razed the land, leaving behind only snow and sorrow. Urza stood alone in the sudden silence.
Deadly Riposte

Deadly Riposte {1}{W}

Instant
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
"Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable."
—Horance, Urzan general
Disenchant

Disenchant {1}{W}

Instant
Destroy target artifact or enchantment.
"One down, several thousand more to go."
Related card: Garth One-Eye
Great Desert Prospector

Great Desert Prospector {4}{W}

Creature - Human Artificer
When Great Desert Prospector enters, create a tapped Powerstone token for each other creature you control.
"Hello, beautiful."
3/2
In the Trenches

In the Trenches {1}{W}{W}

Enchantment
Creatures you control get +1/+1.
{5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
The battlefield became so pockmarked with craters and trenches that casualties were regularly attributed to "fell in a hole."
Kayla's Command

Kayla's Command {1}{W}{W}

Sorcery
Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.
Kayla's Reconstruction

Kayla's Reconstruction {X}{W}{W}{W}

Sorcery
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Anyone can destroy a continent. Few have the vision to rebuild one.
Lay Down Arms

Lay Down Arms {W}

Sorcery
Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
She'll swing a blade all her life, but never again for war.
Loran of the Third Path

Loran of the Third Path {2}{W}

Legendary Creature - Human Artificer
Vigilance
When Loran of the Third Path enters, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card.
As a scholar, she saw the sylex not as a weapon, but as a key to the past.
2/1
Loran, Disciple of History

Loran, Disciple of History {3}{W}

Legendary Creature - Human Artificer
Whenever Loran, Disciple of History or another legendary creature you control enters, return target artifact card from your graveyard to your hand.
Urza and Mishra may have been Tocasia's most famous students, but Loran was the true heir to her legacy.
3/3