The Brothers' War

Loran's Escape

Loran's Escape {W}

Instant
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
As Terisia City burned, Feldon pressed the sylex into Loran's hands and urged her to run. Hope ran with her.
Mass Production

Mass Production {5}{W}

Sorcery
Create four 1/1 colorless Soldier artifact creature tokens.
"I need an army, not a masterpiece. Accelerate output, whatever it takes."
—Urza, notes to his engineers
Meticulous Excavation

Meticulous Excavation {W}

Enchantment
{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
"Remember, students, if it's glowing, humming, or whirring, don't touch it!"
Military Discipline

Military Discipline {W}

Enchantment - Aura
Flash
Enchant creature
When Military Discipline enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
Myrel, Shield of Argive

Myrel, Shield of Argive {3}{W}

Legendary Creature - Human Soldier
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
3/4
Phalanx Vanguard

Phalanx Vanguard {1}{W}

Creature - Human Soldier
Vigilance
Whenever an artifact you control enters, Phalanx Vanguard gets +1/+0 until end of turn.
The cool, sleek automatons beside her mirrored her own iron resolve.
2/2
Powerstone Engineer

Powerstone Engineer {1}{W}

Creature - Human Artificer
When Powerstone Engineer dies, create a tapped Powerstone token.
"Well there's your problem—resonance leak lowering output by thirty percent. I can patch that up."
2/1
Prison Sentence

Prison Sentence {2}{W}

Enchantment - Aura
Enchant creature
When Prison Sentence enters, scry 2.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
War prisoners were ineffective political pawns, as neither brother cared enough to trade for them.
Recommission

Recommission {1}{W}

Sorcery
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
"Put your backs into it! If we don't lay claim to it, the Fallaji will!"
Recruitment Officer

Recruitment Officer {W}

Creature - Human Soldier
{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Every name on this list is already a hero! Will you add your own to it?"
2/1
Repair and Recharge

Repair and Recharge {3}{W}{W}

Sorcery
Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token.
"Throw the bodies out. They'll just weigh down the frame."
—Rolf, Argivian mechanic
Siege Veteran

Siege Veteran {2}{W}

Creature - Human Soldier
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
"Steady, recruit. We fight in the light of justice. We cast no shadow."
2/2
Soul Partition

Soul Partition {1}{W}

Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
Teferi's body couldn't travel through time far enough, but with Kaya's help, his spirit could.
Static Net

Static Net {3}{W}

Enchantment
When Static Net enters, exile target nonland permanent an opponent controls until Static Net leaves the battlefield.
When Static Net enters, you gain 2 life and create a tapped Powerstone token.
Survivor of Korlis

Survivor of Korlis {W}

Creature - Human Soldier
First strike
{1}{W}, Exile Survivor of Korlis from your graveyard: Scry 2.
At first, the merchant state of Korlis saw no need to involve itself in the conflict between Yotia and the Fallaji. Mishra's dragon engines changed that.
1/1
Thopter Architect

Thopter Architect {3}{W}

Creature - Human Artificer
Whenever an artifact you control enters, target creature gains flying until end of turn.
"She'll only fly once. Make it count!"
2/3
Tocasia's Welcome

Tocasia's Welcome {2}{W}

Enchantment
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
"Your father was a dear friend to whom I owe much. He wanted me to look after you, to care for you should something happen to him."
Union of the Third Path

Union of the Third Path {2}{W}

Instant
Draw a card, then you gain life equal to the number of cards in your hand.
Terisia City at last opened its ivory towers to all who sought respite from the endless war.
Warlord's Elite

Warlord's Elite {2}{W}

Creature - Human Soldier
As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
"The Warlord thinks we've gone soft, does he? The Fist of Progress will prove him wrong!"
4/4
Yotian Medic

Yotian Medic {2}{W}

Creature - Human Cleric Soldier
Lifelink
"Go, save as many as you can! The city walls may be rubble, but Kroog will live on in its people."
—Queen Kayla bin-Kroog
1/4
Autonomous Assembler

Autonomous Assembler {5}

Artifact Creature - Assembly-Worker
Prototype {1}{W} — 2/2
Vigilance
{1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control.
4/5
Combat Thresher

Combat Thresher {7}

Artifact Creature - Construct
Prototype {2}{W} — 1/1
Double strike
When Combat Thresher enters, draw a card.
3/3
Platoon Dispenser

Platoon Dispenser {5}

Artifact Creature - Construct
At the beginning of your end step, if you control two or more other creatures, draw a card.
{3}{W}: Create a 1/1 colorless Soldier artifact creature token.
Unearth {2}{W}{W}
"Hear that thud-clank, thud-clank? We're saved."
—Ani, Urzan soldier
4/6
Scrapwork Cohort

Scrapwork Cohort {4}

Artifact Creature - Soldier
When Scrapwork Cohort enters, create a 1/1 colorless Soldier artifact creature token.
Unearth {2}{W}
3/1
Steel Seraph

Steel Seraph {6}

Artifact Creature - Angel
Prototype {1}{W}{W} — 3/3
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
5/4