Betrayers of Kamigawa

Crack the Earth

Crack the Earth {R}

Sorcery - Arcane
Each player sacrifices a permanent.
"As the war progressed, the destruction the kami caused became more widespread and less predictable."
—Observations of the Kami War
Cunning Bandit

Cunning Bandit {1}{R}{R}

Creature - Human Warrior
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.
At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.
2/2
Card has other part: Azamuki, Treachery Incarnate
Azamuki, Treachery Incarnate

Azamuki, Treachery Incarnate

Legendary Creature - Spirit
(Azamuki, Treachery Incarnate keeps color and mana cost of Cunning Bandit when flipped)
Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
5/2
Card has other part: Cunning Bandit
First Volley

First Volley {1}{R}

Instant - Arcane
First Volley deals 1 damage to target creature and 1 damage to that creature's controller.
"We searched their bodies for signs of the blades that had killed them, but found nothing more than scorched flesh."
—Tender-Hand, kitsune healer
Flames of the Blood Hand

Flames of the Blood Hand {2}{R}

Instant
Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
Many ogres extracted blood oaths from the oni they summoned. Others simply extracted blood.
Frost Ogre

Frost Ogre {3}{R}{R}

Creature - Ogre Warrior
Mountain ogres allowed blizzards to sheathe them in ice, both to reinforce their armor and to hide their pungent musk from potential prey.
5/3
Frostling

Frostling {R}

Creature - Spirit
Sacrifice Frostling: It deals 1 damage to target creature.
Its bite will take off more than a toe.
1/1
Fumiko the Lowblood

Fumiko the Lowblood {2}{R}{R}

Legendary Creature - Human Samurai
Fumiko the Lowblood has bushido X, where X is the number of attacking creatures.
Creatures your opponents control attack each combat if able.
3/2
Genju of the Spires

Genju of the Spires {R}

Enchantment - Aura
Enchant Mountain
{2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
Goblin Cohort

Goblin Cohort {R}

Creature - Goblin Warrior
Goblin Cohort can't attack unless you've cast a creature spell this turn.
Akki shells provided good protection when downhill charging became headlong tumbling.
2/2
Heartless Hidetsugu

Heartless Hidetsugu {3}{R}{R}

Legendary Creature - Ogre Shaman
{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.
4/3
In the Web of War

In the Web of War {3}{R}{R}

Enchantment
Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
"In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls."
—Observations of the Kami War
Ire of Kaminari

Ire of Kaminari {3}{R}

Instant - Arcane
Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.
"Thunder broke the brittle silence over the Araba. A surge of raw energy lifted the soldier's body into the air and briefly, in the heart of the flash, he saw the face of a god."
—Great Battles of Kamigawa
Ishi-Ishi, Akki Crackshot

Ishi-Ishi, Akki Crackshot {1}{R}

Legendary Creature - Goblin Warrior
Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.
"Here fell Ishi-Ishi, King of the Flaming Pebbles, Scourge of the Mountain Kami, Lover of Goats. May his shell never burn."
—Cave inscription
1/1
Kumano's Blessing

Kumano's Blessing {2}{R}

Enchantment - Aura
Flash
Enchant creature
If a creature dealt damage by enchanted creature this turn would die, exile it instead.
Mannichi, the Fevered Dream

Mannichi, the Fevered Dream {2}{R}

Legendary Creature - Spirit
{1}{R}: Switch each creature's power and toughness until end of turn.
"Early in his reign, Konda fell ill. His head burned with fever, and he saw visions of his future. In them, he saw a spirit-child, and, in that child's eyes, a way to make his empire last forever."
—The History of Kamigawa
1/2
Ogre Recluse

Ogre Recluse {3}{R}

Creature - Ogre Warrior
Whenever a player casts a spell, tap Ogre Recluse.
"Those ogres who did not embrace oni worship were cast out, cursed, and forced into hermitage, waiting for the day the oni would come for them."
—The History of Kamigawa
5/4
Overblaze

Overblaze {3}{R}

Instant - Arcane
Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Splice onto Arcane {2}{R}{R}
Patron of the Akki

Patron of the Akki {4}{R}{R}

Legendary Creature - Spirit
Goblin offering
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
5/5
Ronin Cliffrider

Ronin Cliffrider {3}{R}{R}

Creature - Human Samurai
Bushido 1
Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.
2/2
Shinka Gatekeeper

Shinka Gatekeeper {2}{R}

Creature - Ogre Warrior
Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.
"Understanding is not a virtue of the ogre. Do not seek to reason your way into Shinka Keep."
—Kiku, Night's Flower
3/2
Sowing Salt

Sowing Salt {2}{R}{R}

Sorcery
Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.
Torrent of Stone

Torrent of Stone {3}{R}

Instant - Arcane
Torrent of Stone deals 4 damage to target creature.
Splice onto Arcane—Sacrifice two Mountains.
Twist Allegiance

Twist Allegiance {6}{R}

Sorcery
You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
Body of Jukai

Body of Jukai {7}{G}{G}

Creature - Spirit
Trample
Soulshift 8
8/5