Bloomburrow Commander

Bloomburrow Commander contains 360 cards.
Released: 2024-08-02
Base set size: 40 cards.
Bello, Bard of the Brambles

Bello, Bard of the Brambles {1}{R}{G}

Legendary Creature - Raccoon Bard
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
3/3
Hazel of the Rootbloom

Hazel of the Rootbloom {2}{B}{G}

Legendary Creature - Squirrel Druid
{T}, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors.
At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it.
"May all your caches be full."
3/5
Ms. Bumbleflower

Ms. Bumbleflower {1}{G}{W}{U}

Legendary Creature - Rabbit Citizen
Vigilance
Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards.
1/5
Zinnia, Valley's Voice

Zinnia, Valley's Voice {U}{R}{W}

Legendary Creature - Bird Bard
Flying
Zinnia, Valley's Voice gets +X/+0, where X is the number of other creatures you control with base power 1.
Creature spells you cast have offspring {2}.
1/3
Arthur, Marigold Knight

Arthur, Marigold Knight {2}{U}{R}{W}

Legendary Creature - Mouse Knight
Haste
Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
4/5
Mr. Foxglove

Mr. Foxglove {2}{G}{W}{U}

Legendary Creature - Fox Rogue
Lifelink
Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield.
3/5
The Odd Acorn Gang

The Odd Acorn Gang {3}{B}{G}

Legendary Creature - Squirrel Warrior
Menace, trample, reach
Squirrels you control have "{T}: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."
Whenever one or more Squirrels you control deal combat damage to a player, draw a card.
5/5
Wildsear, Scouring Maw

Wildsear, Scouring Maw {3}{R}{G}

Legendary Creature - Elemental Wolf
Trample
Enchantment spells you cast from your hand have cascade.
6/6
Jacked Rabbit

Jacked Rabbit {X}{1}{W}

Creature - Rabbit Warrior
Ravenous
Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tokens equal to Jacked Rabbit's power.
"Squash. What it is and what it does."
1/2
Murmuration

Murmuration {4}{W}

Enchantment
Birds you control get +1/+1 and have vigilance.
At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow.
Once the crow birdfolk realized augurs were using the shapes of their murmurations for divination, they decided to have some fun with it.
Related card: Storm Crow
Perch Protection

Perch Protection {4}{W}{W}

Instant
Gift an extra turn
Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything.
Exile Perch Protection.
Steelburr Champion

Steelburr Champion {2}{W}

Creature - Mouse Soldier
Offspring {1}{W}
Vigilance
Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature.
"The secret to victory is simple. Don't lose."
1/1
Tempt with Bunnies

Tempt with Bunnies {2}{W}

Sorcery
Tempting offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token.
Fortune Teller's Talent

Fortune Teller's Talent {U}

Enchantment - Class
You may look at the top card of your library any time.
{3}{U}: Level 2
As long as you've cast a spell this turn, you may play cards from the top of your library.
{2}{U}: Level 3
Spells you cast from anywhere other than your hand cost {2} less to cast.
Pollywog Prodigy

Pollywog Prodigy {1}{U}

Creature - Frog Wizard
Evolve
Whenever an opponent casts a noncreature spell with mana value less than Pollywog Prodigy's power, draw a card.
1/3
Twenty-Toed Toad

Twenty-Toed Toad {3}{U}

Creature - Frog Wizard
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card.
Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
3/3
Hazel's Brewmaster

Hazel's Brewmaster {3}{B}

Creature - Squirrel Warlock
Menace
Whenever Hazel's Brewmaster enters or attacks, exile up to one target card from a graveyard and create a Food token.
Foods you control have all activated abilities of all creature cards exiled with Hazel's Brewmaster.
3/4
Insatiable Frugivore

Insatiable Frugivore {3}{B}

Creature - Rat Berserker
When Insatiable Frugivore enters, create a Food token, then you may exile three cards from your graveyard. If you do, repeat this process.
{3}{B}, Sacrifice X Foods: Creatures you control get +X/+0 and gain menace until end of turn.
2/4
Moonstone Eulogist

Moonstone Eulogist {3}{B}{B}

Creature - Bat Warlock
Flying
Whenever a creature an opponent controls dies, you create a Blood token.
Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life.
4/4
Swarmyard Massacre

Swarmyard Massacre {3}{B}{B}

Sorcery
Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.
"Life and death are a cycle, and it is I who keeps it spinning."
—Decai, squirrelfolk rotmaster
Agate Instigator

Agate Instigator {1}{R}

Creature - Lizard Rogue
Offspring {1}{R}
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
1/3
Alchemist's Talent

Alchemist's Talent {3}{R}

Enchantment - Class
When Alchemist's Talent enters, create two tapped Treasure tokens.
{1}{R}: Level 2
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
{4}{R}: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
Calamity of Cinders

Calamity of Cinders {5}{R}{R}

Sorcery
Convoke
Calamity of Cinders deals 6 damage to each untapped creature.
Echoing Assault

Echoing Assault {4}{R}

Enchantment
Creature tokens you control have menace.
Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step.
Prosperous Bandit

Prosperous Bandit {2}{R}

Creature - Raccoon Rogue
Offspring {1}
First strike
Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
2/2