Ninth Edition

Stone Rain

Stone Rain {2}{R}

Sorcery
Destroy target land.
Sudden Impact

Sudden Impact {3}{R}

Instant
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
"Some say it's better to think before you act. While those people are considering all the options, that's usually when I kill them."
—Dravus, lava mage
Sudden Impact

Sudden Impact {3}{R}

Instant
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
"Some say it's better to think before you act. While those people are considering all the options, that's usually when I kill them."
—Dravus, lava mage
Threaten

Threaten {2}{R}

Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Goblins' motivational techniques are crude, but effective.
Threaten

Threaten {2}{R}

Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Goblins' motivational techniques are crude, but effective.
Thundermare

Thundermare {5}{R}

Creature - Elemental Horse
Haste
When Thundermare enters the battlefield, tap all other creatures.
Its hooves strike lightning and the thunder follows quickly after.
5/5
Thundermare

Thundermare {5}{R}

Creature - Elemental Horse
Haste
When Thundermare enters the battlefield, tap all other creatures.
Its hooves strike lightning and the thunder follows quickly after.
5/5
Viashino Sandstalker

Viashino Sandstalker {1}{R}{R}

Creature - Viashino Warrior
Haste
At the beginning of the end step, return Viashino Sandstalker to its owner's hand.
"Some believe sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
4/2
Viashino Sandstalker

Viashino Sandstalker {1}{R}{R}

Creature - Viashino Warrior
Haste
At the beginning of the end step, return Viashino Sandstalker to its owner's hand.
"Some believe sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
4/2
Volcanic Hammer

Volcanic Hammer {1}{R}

Sorcery
Volcanic Hammer deals 3 damage to any target.
Fire finds its form in the heat of the forge.
Volcanic Hammer

Volcanic Hammer {1}{R}

Sorcery
Volcanic Hammer deals 3 damage to any target.
Fire finds its form in the heat of the forge.
Whip Sergeant

Whip Sergeant {2}{R}

Creature - Human Soldier
{R}: Target creature gains haste until end of turn.
Keldon soldiers learn to move faster than the whip.
2/1
Whip Sergeant

Whip Sergeant {2}{R}

Creature - Human Soldier
{R}: Target creature gains haste until end of turn.
Keldon soldiers learn to move faster than the whip.
2/1
Wildfire

Wildfire {4}{R}{R}

Sorcery
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Fire is always at the top of the food chain, and it has a big appetite.
Wildfire

Wildfire {4}{R}{R}

Sorcery
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Fire is always at the top of the food chain, and it has a big appetite.
Anaconda

Anaconda {3}{G}

Creature - Snake
Swampwalk
If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.
3/3
Anaconda

Anaconda {3}{G}

Creature - Snake
Swampwalk
If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.
3/3
Ancient Silverback

Ancient Silverback {4}{G}{G}

Creature - Ape
{G}: Regenerate Ancient Silverback.
6/5
Ancient Silverback

Ancient Silverback {4}{G}{G}

Creature - Ape
{G}: Regenerate Ancient Silverback.
6/5
Biorhythm

Biorhythm {6}{G}{G}

Sorcery
Each player's life total becomes the number of creatures they control.
"I have seen life's purpose, and now it is my own."
—Kamahl, druid acolyte
Biorhythm

Biorhythm {6}{G}{G}

Sorcery
Each player's life total becomes the number of creatures they control.
"I have seen life's purpose, and now it is my own."
—Kamahl, druid acolyte
Blanchwood Armor

Blanchwood Armor {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Blanchwood Armor

Blanchwood Armor {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Craw Wurm

Craw Wurm {4}{G}{G}

Creature - Wurm
The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
6/4
Craw Wurm

Craw Wurm {4}{G}{G}

Creature - Wurm
The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
6/4