mtg.wtf
Seventh Edition
Samite Healer
{1}
{W}
Creature - Human Cleric
{T}
: Prevent the next 1 damage that would be dealt to any target this turn.
Why does a Samite heal? You might as well ask why a bird flies.
1/1
Sanctimony
{1}
{W}
Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
"The peasants labor for my profit. I approve."
Sanctimony
{1}
{W}
Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
"The peasants labor for my profit. I approve."
Seasoned Marshal
{2}
{W}
{W}
Creature - Human Soldier
Whenever this creature attacks, you may tap target creature.
He reads the battlefield like a map, always seeking the shortest route to victory.
2/2
Seasoned Marshal
{2}
{W}
{W}
Creature - Human Soldier
Whenever this creature attacks, you may tap target creature.
He reads the battlefield like a map, always seeking the shortest route to victory.
2/2
Serra Advocate
{3}
{W}
Creature - Angel
Flying
{T}
: Target attacking or blocking creature gets +2/+2 until end of turn.
An angel's blessing prepares a soldier for war better than a thousand military drills.
2/2
Serra Advocate
{3}
{W}
Creature - Angel
Flying
{T}
: Target attacking or blocking creature gets +2/+2 until end of turn.
An angel's blessing prepares a soldier for war better than a thousand military drills.
2/2
Serra Angel
{3}
{W}
{W}
Creature - Angel
Flying
Vigilance
Her sword sings more beautifully than any choir.
4/4
Related cards:
Celestial Vault
•
Protean War Engine
•
Serra Sphinx
Serra Angel
{3}
{W}
{W}
Creature - Angel
Flying
Vigilance
Her sword sings more beautifully than any choir.
4/4
Related cards:
Celestial Vault
•
Protean War Engine
•
Serra Sphinx
Serra's Embrace
{2}
{W}
{W}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
"With one breath, the newborn angel took to the air . . . and the world sighed."
—The Book of Serra
Serra's Embrace
{2}
{W}
{W}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
"With one breath, the newborn angel took to the air . . . and the world sighed."
—The Book of Serra
Shield Wall
{1}
{W}
Instant
Creatures you control get +0/+2 until end of turn.
"If not for the wizard, we'd all be dead now. 'Course, it was him that started all this in the first place."
—Onean veteran
Shield Wall
{1}
{W}
Instant
Creatures you control get +0/+2 until end of turn.
"If not for the wizard, we'd all be dead now. 'Course, it was him that started all this in the first place."
—Onean veteran
Skyshroud Falcon
{1}
{W}
Creature - Bird
Flying, vigilance
The earliest mystics believed that the falcon slit the sky to let the light break through.
1/1
Skyshroud Falcon
{1}
{W}
Creature - Bird
Flying, vigilance
The earliest mystics believed that the falcon slit the sky to let the light break through.
1/1
Southern Paladin
{2}
{W}
{W}
Creature - Human Knight
{W}
{W}
,
{T}
: Destroy target red permanent.
"How can anyone fight so much yet enjoy it so little?"
—The Western Paladin
3/3
Southern Paladin
{2}
{W}
{W}
Creature - Human Knight
{W}
{W}
,
{T}
: Destroy target red permanent.
"How can anyone fight so much yet enjoy it so little?"
—The Western Paladin
3/3
Spirit Link
{W}
Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
The noble paladins draw strength from the courage of others.
Related card:
Vampiric Link
Spirit Link
{W}
Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
The noble paladins draw strength from the courage of others.
Related card:
Vampiric Link
Standing Troops
{2}
{W}
Creature - Human Soldier
Vigilance
They fight so closely together a mouse couldn't slip past their guard.
1/4
Standing Troops
{2}
{W}
Creature - Human Soldier
Vigilance
They fight so closely together a mouse couldn't slip past their guard.
1/4
Starlight
{1}
{W}
Sorcery
You gain 3 life for each black creature target opponent controls.
"Even in the darkest night
Stars and angels still shine bright."
—Onean children's rhyme
Starlight
{1}
{W}
Sorcery
You gain 3 life for each black creature target opponent controls.
"Even in the darkest night
Stars and angels still shine bright."
—Onean children's rhyme
Staunch Defenders
{3}
{W}
{W}
Creature - Human Soldier
When this creature enters, you gain 4 life.
"The key to winning any fight is simply staying alive."
—The Southern Paladin
3/4
Staunch Defenders
{3}
{W}
{W}
Creature - Human Soldier
When this creature enters, you gain 4 life.
"The key to winning any fight is simply staying alive."
—The Southern Paladin
3/4
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