Seventh Edition

Yavimaya Enchantress

Yavimaya Enchantress {2}{G}

Creature - Human Druid
This creature gets +1/+1 for each enchantment on the battlefield.
Her roots connect her to the forest's wishes.
2/2
Aladdin's Ring

Aladdin's Ring {8}

Artifact
{8}, {T}: This artifact deals 4 damage to any target.
Some say Aladdin's third wish was for this ring.
Related card: City in a Bottle
Aladdin's Ring

Aladdin's Ring {8}

Artifact
{8}, {T}: This artifact deals 4 damage to any target.
Some say Aladdin's third wish was for this ring.
Related card: City in a Bottle
Beast of Burden

Beast of Burden {6}

Artifact Creature - Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
The heavier the load, the harder it works.
*/*
Beast of Burden

Beast of Burden {6}

Artifact Creature - Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
The heavier the load, the harder it works.
*/*
Caltrops

Caltrops {3}

Artifact
Whenever a creature attacks, this artifact deals 1 damage to it.
The Eastern Paladin knew how highly his southern rival valued horses, so he gleefully prepared a suitable welcome.
Caltrops

Caltrops {3}

Artifact
Whenever a creature attacks, this artifact deals 1 damage to it.
The Eastern Paladin knew how highly his southern rival valued horses, so he gleefully prepared a suitable welcome.
Charcoal Diamond

Charcoal Diamond {2}

Artifact
This artifact enters tapped.
{T}: Add {B}.
Charcoal Diamond

Charcoal Diamond {2}

Artifact
This artifact enters tapped.
{T}: Add {B}.
Charcoal Diamond

Charcoal Diamond {2}

Artifact
This artifact enters tapped.
{T}: Add {B}.
Charcoal Diamond

Charcoal Diamond {2}

Artifact
This artifact enters tapped.
{T}: Add {B}.
Coat of Arms

Coat of Arms {5}

Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Coat of Arms

Coat of Arms {5}

Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Crystal Rod

Crystal Rod {1}

Artifact
Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.
Polished by a thousand waves.
Crystal Rod

Crystal Rod {1}

Artifact
Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.
Polished by a thousand waves.
Dingus Egg

Dingus Egg {4}

Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Legend has it that the world was hatched from a dingus egg.
Dingus Egg

Dingus Egg {4}

Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Legend has it that the world was hatched from a dingus egg.
Disrupting Scepter

Disrupting Scepter {3}

Artifact
{3}, {T}: Target player discards a card. Activate only during your turn.
Disrupting Scepter

Disrupting Scepter {3}

Artifact
{3}, {T}: Target player discards a card. Activate only during your turn.
Ensnaring Bridge

Ensnaring Bridge {3}

Artifact
Creatures with power greater than the number of cards in your hand can't attack.
Bridges usually get you from one place to another. This one just gets you.
Ensnaring Bridge

Ensnaring Bridge {3}

Artifact
Creatures with power greater than the number of cards in your hand can't attack.
Bridges usually get you from one place to another. This one just gets you.
Feroz's Ban

Feroz's Ban {6}

Artifact
Creature spells cost {2} more to cast.
Feroz is gone, but what remains is his final gift to his people: the right to be left alone.
Related card: Apocalypse Chime
Feroz's Ban

Feroz's Ban {6}

Artifact
Creature spells cost {2} more to cast.
Feroz is gone, but what remains is his final gift to his people: the right to be left alone.
Related card: Apocalypse Chime
Fire Diamond

Fire Diamond {2}

Artifact
This artifact enters tapped.
{T}: Add {R}.
Fire Diamond

Fire Diamond {2}

Artifact
This artifact enters tapped.
{T}: Add {R}.