mtg.wtf
Seventh Edition
Goblin Chariot
{2}
{R}
Creature - Goblin Warrior
Haste
The hardest part of his training is learning not to eat the boar.
2/2
Goblin Digging Team
{R}
Creature - Goblin
{T}
, Sacrifice this creature: Destroy target Wall.
"Dig. Dig. Dig. Dig. Dig. Dig. Die!"
—Goblin chant
1/1
Goblin Digging Team
{R}
Creature - Goblin
{T}
, Sacrifice this creature: Destroy target Wall.
"Dig. Dig. Dig. Dig. Dig. Dig. Die!"
—Goblin chant
1/1
Goblin Elite Infantry
{1}
{R}
Creature - Goblin Warrior
Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
We're elite. You're not.
—Infantry motto
2/2
Goblin Elite Infantry
{1}
{R}
Creature - Goblin Warrior
Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
We're elite. You're not.
—Infantry motto
2/2
Goblin Gardener
{3}
{R}
Creature - Goblin
When this creature dies, destroy target land.
Years of attempts have brought the goblins no closer to growing a sausage tree.
2/1
Goblin Gardener
{3}
{R}
Creature - Goblin
When this creature dies, destroy target land.
Years of attempts have brought the goblins no closer to growing a sausage tree.
2/1
Goblin Glider
{1}
{R}
Creature - Goblin
Flying
This creature can't block.
"What's got two arms, one wing, and no brains?"
—Ghitu riddle
1/1
Goblin Glider
{1}
{R}
Creature - Goblin
Flying
This creature can't block.
"What's got two arms, one wing, and no brains?"
—Ghitu riddle
1/1
Goblin King
{1}
{R}
{R}
Creature - Goblin
Other Goblins get +1/+1 and have mountainwalk.
To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .
2/2
Goblin King
{1}
{R}
{R}
Creature - Goblin
Other Goblins get +1/+1 and have mountainwalk.
To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .
2/2
Goblin Matron
{2}
{R}
Creature - Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1
Goblin Matron
{2}
{R}
Creature - Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1
Goblin Raider
{1}
{R}
Creature - Goblin Warrior
This creature can't block.
He's smart for a goblin. He can do two things: hit and run.
2/2
Goblin Raider
{1}
{R}
Creature - Goblin Warrior
This creature can't block.
He's smart for a goblin. He can do two things: hit and run.
2/2
Goblin Spelunkers
{2}
{R}
Creature - Goblin Warrior
Mountainwalk
Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins.
2/2
Goblin Spelunkers
{2}
{R}
Creature - Goblin Warrior
Mountainwalk
Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins.
2/2
Goblin War Drums
{2}
{R}
Enchantment
Creatures you control have menace.
The goblin idea of music is to hit something with a stick.
Goblin War Drums
{2}
{R}
Enchantment
Creatures you control have menace.
The goblin idea of music is to hit something with a stick.
Granite Grip
{2}
{R}
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.
"Let me introduce you to Rocky."
Granite Grip
{2}
{R}
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.
"Let me introduce you to Rocky."
Hill Giant
{3}
{R}
Creature - Giant
Hill giants are mostly just big. Of course, that does count for a lot.
3/3
Hill Giant
{3}
{R}
Creature - Giant
Hill giants are mostly just big. Of course, that does count for a lot.
3/3
Impatience
{2}
{R}
Enchantment
At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.
"I'm going to count to three. Three."
Impatience
{2}
{R}
Enchantment
At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.
"I'm going to count to three. Three."
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