Fifth Dawn

Anodet Lurker

Anodet Lurker {5}

Artifact Creature - Construct
When Anodet Lurker dies, you gain 3 life.
These machines build fearsome visages out of scrap metal to scare off predators who would otherwise be eager to consume them.
3/3
Arachnoid

Arachnoid {6}

Artifact Creature - Spider
Reach
It follows the green sun over Mirrodin's surface, spinning massive webs of whispersilk as it goes.
2/6
Arcbound Wanderer

Arcbound Wanderer {6}

Artifact Creature - Golem
Modular—Sunburst
0/0
Avarice Totem

Avarice Totem {1}

Artifact
{5}: Exchange control of Avarice Totem and target nonland permanent.
Souls and steel, the essence of Mirrodin. Memnarch lacks one but has an abundance of the other.
Baton of Courage

Baton of Courage {3}

Artifact
Flash
Sunburst
Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
Battered Golem

Battered Golem {3}

Artifact Creature - Golem
Battered Golem doesn't untap during your untap step.
Whenever an artifact enters, you may untap Battered Golem.
A dent marks every year of service, and it has as much rust as glory.
3/2
Blasting Station

Blasting Station {3}

Artifact
{T}, Sacrifice a creature: Blasting Station deals 1 damage to any target.
Whenever a creature enters, you may untap Blasting Station.
Chimeric Coils

Chimeric Coils {1}

Artifact
{X}{1}: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.
The energy that infuses the rings with life also melts them away, leaving only useless puddles of slag.
Clearwater Goblet

Clearwater Goblet {5}

Artifact
Sunburst
At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
Clock of Omens

Clock of Omens {4}

Artifact
Tap two untapped artifacts you control: Untap target artifact.
Those near the clock don't hear it anymore, but their every movement is in time with its ticking.
Composite Golem

Composite Golem {6}

Artifact Creature - Golem
Sacrifice Composite Golem: Add {W}{U}{B}{R}{G}.
It binds the five suns in human form.
4/4
Conjurer's Bauble

Conjurer's Bauble {1}

Artifact
{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
It is the moment of discovery, the triumph of the mind, the reimagining of past glory.
Cranial Plating

Cranial Plating {2}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
Crucible of Worlds

Crucible of Worlds {3}

Artifact
You may play lands from your graveyard.
Amidst the darkest ashes grow the strongest seeds.
Door to Nothingness

Door to Nothingness {5}

Artifact
Door to Nothingness enters tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.
"All memory of your existence will be wiped from reality. You will die, and no one will mourn."
—Memnarch
Doubling Cube

Doubling Cube {2}

Artifact
{3}, {T}: Double the amount of each type of unspent mana you have.
The cube's surface is pockmarked with jagged runes that seem to shift when unobserved.
Energy Chamber

Energy Chamber {2}

Artifact
At the beginning of your upkeep, choose one —
• Put a +1/+1 counter on target artifact creature.
• Put a charge counter on target noncreature artifact.
Engineered Explosives

Engineered Explosives {X}

Artifact
Sunburst
{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
Ensouled Scimitar

Ensouled Scimitar {3}

Artifact - Equipment
{3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn.
Equipped creature gets +1/+5.
Equip {2}
Eon Hub

Eon Hub {5}

Artifact
Players skip their upkeep steps.
Its power source is time itself. It absorbs unused minutes and hours, bringing the end of existence always closer.
Etched Oracle

Etched Oracle {4}

Artifact Creature - Wizard
Sunburst
{1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
0/0
Ferropede

Ferropede {3}

Artifact Creature - Insect
Ferropede can't be blocked.
Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.
1/1
Fist of Suns

Fist of Suns {3}

Artifact
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."
—Memnarch
Gemstone Array

Gemstone Array {4}

Artifact
{2}: Put a charge counter on Gemstone Array.
Remove a charge counter from Gemstone Array: Add one mana of any color.
Outside, it reflects the suns' light. Inside, it harvests the suns' power.
Goblin Cannon

Goblin Cannon {4}

Artifact
{2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon.
Goblin cannon crews are known not for their aim but for their ability to dive for cover.