Fourth Edition

Grizzly Bears

Grizzly Bears {1}{G}

Creature - Bear
Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
2/2
Hurricane

Hurricane {X}{G}

Sorcery
Hurricane deals X damage to each creature with flying and each player.
Instill Energy

Instill Energy {G}

Enchantment - Aura
Enchant creature
Enchanted creature can attack as though it had haste.
{0}: Untap enchanted creature. Activate only during your turn and only once each turn.
Ironroot Treefolk

Ironroot Treefolk {4}{G}

Creature - Treefolk
The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation.
3/5
Killer Bees

Killer Bees {1}{G}{G}

Creature - Insect
Flying
{G}: Killer Bees gets +1/+1 until end of turn.
The communal mind produces a savage strategy, yet no one could predict that this vicious crossbreed would unravel the secret of steel.
0/1
Land Leeches

Land Leeches {1}{G}{G}

Creature - Leech
First strike
"The standard cure for leeches requires the application of burning embers. Alternative methods must be devised should an ember of sufficient size prove more harmful than the leech."
—Vervamon the Elder
2/2
Ley Druid

Ley Druid {2}{G}

Creature - Human Druid
{T}: Untap target land.
After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed.
1/1
Lifeforce

Lifeforce {G}{G}

Enchantment
{G}{G}: Counter target black spell.
Lifelace

Lifelace {G}

Instant
Target spell or permanent becomes green.
Living Artifact

Living Artifact {G}

Enchantment - Aura
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Living Lands

Living Lands {3}{G}

Enchantment
All Forests are 1/1 creatures that are still lands.
Llanowar Elves

Llanowar Elves {G}

Creature - Elf Druid
{T}: Add {G}.
Hardened by their life in the haunted Llanowar Forest, these fierce beings are outcasts among elvenkind.
1/1
Related cards: Llanowar Mentor Marwyn's Kindred
Lure

Lure {1}{G}{G}

Enchantment - Aura
Enchant creature
All creatures able to block enchanted creature do so.
Marsh Viper

Marsh Viper {3}{G}

Creature - Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters.
"All we had left were their black and bloated bodies."
—Maeveen O'Donagh, Memoirs of a Soldier
1/2
Nafs Asp

Nafs Asp {G}

Creature - Snake
Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.
1/1
Related card: City in a Bottle
Pradesh Gypsies

Pradesh Gypsies {2}{G}

Creature - Human Nomad
{1}{G}, {T}: Target creature gets -2/-0 until end of turn.
1/1
Radjan Spirit

Radjan Spirit {3}{G}

Creature - Spirit
{T}: Target creature loses flying until end of turn.
3/2
Rebirth

Rebirth {3}{G}{G}{G}

Sorcery
Remove Rebirth from your deck before playing if you're not playing for ante.
Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
Regeneration

Regeneration {1}{G}

Enchantment - Aura
Enchant creature
{G}: Regenerate enchanted creature.
Sandstorm

Sandstorm {G}

Instant
Sandstorm deals 1 damage to each attacking creature.
Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way.
Related card: City in a Bottle
Scryb Sprites

Scryb Sprites {G}

Creature - Faerie
Flying
The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.
1/1
Shanodin Dryads

Shanodin Dryads {G}

Creature - Nymph Dryad
Forestwalk
Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be.
1/1
Stream of Life

Stream of Life {X}{G}

Sorcery
Target player gains X life.
Sylvan Library

Sylvan Library {1}{G}

Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Thicket Basilisk

Thicket Basilisk {3}{G}{G}

Creature - Basilisk
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Moss-covered statues littered the area, a macabre monument to the Basilisk's power.
2/4