mtg.wtf
Tenth Edition
Might Weaver
{1}
{G}
Creature - Human Wizard
{2}
: Target red or white creature gains trample until end of turn.
"Let my strength harden your resolve."
2/1
Mirri, Cat Warrior
{1}
{G}
{G}
Legendary Creature - Cat Warrior
First strike, forestwalk, vigilance
2/3
Mirri, Cat Warrior
{1}
{G}
{G}
Legendary Creature - Cat Warrior
First strike, forestwalk, vigilance
"Full of beauty and grace, with a predator's instincts. . . Although she wanders, I have always thought Mirri belongs in Llanowar most of all."
—Rofellos, Llanowar emissary
2/3
Molimo, Maro-Sorcerer
{4}
{G}
{G}
{G}
Legendary Creature - Elemental
Trample
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
*/*
Molimo, Maro-Sorcerer
{4}
{G}
{G}
{G}
Legendary Creature - Elemental
Trample
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
"My mind is the spread of the canopy. My heart is the embrace of the roots. I am deathless Llanowar, its fury and its peace."
*/*
Natural Spring
{3}
{G}
{G}
Sorcery
Target player gains 8 life.
"Jewels cannot be eaten nor gold drunk. What civilization trades, nature simply provides."
—Molimo, maro-sorcerer
Naturalize
{1}
{G}
Instant
Destroy target artifact or enchantment.
"Well, it also makes a very nice flower pot. . . ."
—Arcum Dagsson, Soldevi machinist
Related cards:
Wingbane Vantasaur
•
You Line Up the Shot
Overgrowth
{2}
{G}
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
{G}
{G}
.
Overgrowth
{2}
{G}
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
{G}
{G}
.
"Let the forest spread! From salt, stone, and fen, let the new trees rise."
—Molimo, maro-sorcerer
Overrun
{2}
{G}
{G}
{G}
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Overrun
{2}
{G}
{G}
{G}
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Nature doesn't walk.
Pincher Beetles
{2}
{G}
Creature - Insect
Shroud
"No fair! Since when does a bug get ta munch on me?"
—Squee, goblin cabin hand
3/1
Pincher Beetles
{2}
{G}
Creature - Insect
Shroud
"No fair! Since when does a bug get ta munch on me?"
—Squee, goblin cabin hand
3/1
Primal Rage
{1}
{G}
Enchantment
Creatures you control have trample.
Primal Rage
{1}
{G}
Enchantment
Creatures you control have trample.
Ferocity and cunning accounted for half the victory. Gravity accounted for the rest.
Quirion Dryad
{1}
{G}
Creature - Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
"Never underestimate the ability of natural forces to adapt to unnatural influences."
—Molimo, maro-sorcerer
1/1
Rampant Growth
{1}
{G}
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature grows solutions to her problems.
Recollect
{2}
{G}
Sorcery
Return target card from your graveyard to your hand.
"The bones of the past will tell their tales—if you know how to speak their language."
—Savra
Regeneration
{1}
{G}
Enchantment - Aura
Enchant creature
{G}
: Regenerate enchanted creature.
Regeneration
{1}
{G}
Enchantment - Aura
Enchant creature
{G}
: Regenerate enchanted creature.
"A touch of vine sap in the blood, and the flesh knits as quickly as new roots twining."
—Freyalise
Rhox
{4}
{G}
{G}
Creature - Rhino Beast
You may have this creature assign its combat damage as though it weren't blocked.
{2}
{G}
: Regenerate this creature.
5/5
Rhox
{4}
{G}
{G}
Creature - Rhino Beast
You may have this creature assign its combat damage as though it weren't blocked.
{2}
{G}
: Regenerate this creature.
It's as solid as the club in its hand—and about as subtle.
5/5
Root Maze
{G}
Enchantment
Artifacts and lands enter tapped.
Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won.
Rootwalla
{2}
{G}
Creature - Lizard
{1}
{G}
: this creature gets +2/+2 until end of turn. Activate only once each turn.
If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard.
2/2
Rushwood Dryad
{1}
{G}
Creature - Dryad
Forestwalk
To a dryad, every tree in the forest is both a doorway and a window.
2/1
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