103 cards found
Beacon Bolt

Beacon Bolt {1}{U}{R}

Sorcery
Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
Jump-start
  • Guilds of Ravnica
Beamsplitter Mage

Beamsplitter Mage {U}{R}

Creature - Vedalken Wizard
Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
The Izzet love replicating results.
2/2
  • Guilds of Ravnica
Blast of Genius

Blast of Genius {4}{U}{R}

Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Ral Zarek's brainstorms bring actual thunder and lightning.
Blistercoil Weird

Blistercoil Weird {U/R}

Creature - Weird
Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.
Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on how to classify them.
1/1
  • Return to Ravnica
Blustersquall

Blustersquall {U}

Instant
Tap target creature you don't control.
Overload {3}{U}
Weather is more predictable than the Izzet.
Burn

Burn {1}{R}

Instant
Burn deals 2 damage to any target.
Fuse
Card has other part: Turn
Catch

Catch {1}{U}{R}

Sorcery
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse
Card has other part: Release
  • Dragon's Maze
Cerebral Vortex

Cerebral Vortex {1}{U}{R}

Instant
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Izzet brains and Izzet boilers: contents under pressure.
Chemister's Insight

Chemister's Insight {3}{U}

Instant
Draw two cards.
Jump-start
"My specialty is theoretical universal limits and ways to circumvent them."
Chemister's Trick

Chemister's Trick {U}{R}

Instant
Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload {3}{U}{R}
  • Return to Ravnica
Corporeal Projection

Corporeal Projection {U}{R}

Sorcery
Target creature you control gains myriad until end of turn.
Overload {3}{U}{U}{R}{R}
  • Ravnica: Clue Edition
Counterflux

Counterflux {U}{U}{R}

Instant
This spell can't be countered.
Counter target spell you don't control.
Overload {1}{U}{U}{R}
Crackling Drake

Crackling Drake {U}{U}{R}{R}

Creature - Drake
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When Crackling Drake enters, draw a card.
*/4
Cyclonic Rift

Cyclonic Rift {1}{U}

Instant
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U}
The Izzet specialize in unnatural disaster.
Direct Current

Direct Current {1}{R}{R}

Sorcery
Direct Current deals 2 damage to any target.
Jump-start
Djinn Illuminatus

Djinn Illuminatus {5}{U/R}{U/R}

Creature - Djinn
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost.
3/5
Downsize

Downsize {U}

Instant
Target creature you don't control gets -4/-0 until end of turn.
Overload {2}{U}
Dragonshift

Dragonshift {1}{U}{R}

Instant
Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload {3}{U}{U}{R}{R}
  • Dragon's Maze
Dynacharge

Dynacharge {R}

Instant
Target creature you control gets +2/+0 until end of turn.
Overload {2}{R}
Nothing evens the odds like a little lightning.
Ecstatic Electromancer

Ecstatic Electromancer {1}{U/R}{U/R}

Creature - Goblin Wizard
Prowess
Whenever Ecstatic Electromancer enters or attacks, you may discard a card. If you do, draw a card.
Her theories are grounded. Her experiments are not.
2/3
  • Ravnica: Clue Edition
Electrickery

Electrickery {R}

Instant
Electrickery deals 1 damage to target creature you don't control.
Overload {1}{R}
Electrolyze

Electrolyze {1}{U}{R}

Instant
Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
The Izzet learn something from every lesson they teach.
Related cards: Izzet Polarizer Key to the Archive
Ends

Ends {3}{R}{W}

Instant
Target player sacrifices two attacking creatures of their choice.
Card has other part: Odds
Epic Experiment

Epic Experiment {X}{U}{R}

Sorcery
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Essence Backlash

Essence Backlash {2}{U}{R}

Instant
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
"The other guilds will learn the hard way not to interfere with our investigations."
—Bori Andon, Izzet blastseeker
  • Return to Ravnica