6657 cards found
"Name Sticker" Goblin

"Name Sticker" Goblin {2}{R}

Creature - Goblin Guest
When this creature enters the battlefield from anywhere other than a graveyard or exile, if it's on the battlefield and you control 9 or fewer creatures named "Name Sticker" Goblin, roll a 20-sided die.
1-6 | Add {R}{R}{R}{R}.
7-14 | Add {R}{R}{R}{R}{R}.
15-20 | Add {R}{R}{R}{R}{R}{R}.
The Astrotorium has never been a place for self-restraint.
2/2
  • Unfinity
"Ottersport"

"Ottersport" {1}{U}

Sorcery
Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature.
Flashback {3}{U}
  • Bloomburrow
+2 Mace

+2 Mace {1}{W}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
The weight of this magic weapon falls heavy on the wicked.
  • Adventures in the Forgotten Realms
A Good Day to Pie

A Good Day to Pie {1}{W}

Instant
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
"What could be funnier than one big pie to the face? Unless . . . no. Could it be that simple?"
—Pietra, Crafter of Clowns
  • Unfinity 12 298
A Little Chat

A Little Chat {1}{U}

Instant
Casualty 1
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
  • Streets of New Capenna
A Tale for the Ages

A Tale for the Ages {1}{W}

Enchantment
Enchanted creatures you control get +2/+2.
With every retelling of Agatha's demise, Kellan got taller and Ruby got stronger. But the core story stayed the same, and people remembered what happens to those who prey on the weak.
  • Wilds of Eldraine 34 328
  • Wilds of Eldraine Promos 34p 34s
Abandon Hope

Abandon Hope {X}{1}{B}

Sorcery
As an additional cost to cast this spell, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.
As Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.
  • Tempest
Abandon the Post

Abandon the Post {1}{R}

Sorcery
Up to two target creatures can't block this turn.
Flashback {3}{R}
You don't have to outrun the werewolf; you only have to outrun your fellow guard.
Abbot of Keral Keep

Abbot of Keral Keep {1}{R}

Creature - Human Monk
Prowess
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
2/1
Aberrant

Aberrant {X}{1}{G}

Creature - Tyranid Mutant
Ravenous
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.
0/0
  • Warhammer 40,000 Commander 86 86★
Abeyance

Abeyance {1}{W}

Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
"I'm too modest a wizard to reveal the full extent of my abilities."
—Ertai, wizard adept
Abnormal Endurance

Abnormal Endurance {1}{B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Tenacity prevails when hopes die.
  • Core Set 2019
Abrade

Abrade {1}{R}

Instant
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
"What do you mean a walking clock destroyed all our cannons?!"
—Captain Lannery Storm
Related card: Kayla's Kindling
Abrupt Decay

Abrupt Decay {B}{G}

Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
The Izzet quickly suspended their policy of lifetime guarantees.
Absolute Grace

Absolute Grace {1}{W}

Enchantment
All creatures have protection from black.
In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.
  • Urza's Saga
Absolute Law

Absolute Law {1}{W}

Enchantment
All creatures have protection from red.
The strength of law is unwavering. It is an iron bar in a world of water.
Absorb Identity

Absorb Identity {1}{U}

Instant
Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
  • Kaldheim
Abstract Iguanart

Abstract Iguanart {1}{R}

Creature - Art Lizard
Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.
Another moving piece by the artist El Gecko.
1/1
  • Unsanctioned
Abuna Acolyte

Abuna Acolyte {1}{W}

Creature - Cat Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
"You can break nothing I cannot mend."
1/1
  • Scars of Mirrodin
Abyssal Gatekeeper

Abyssal Gatekeeper {1}{B}

Creature - Horror
When Abyssal Gatekeeper dies, each player sacrifices a creature.
"There are two ways for me to pass this gate. One involves you remaining conscious."
—Gerrard of the Weatherlight
1/1
Abzan Advantage

Abzan Advantage {1}{W}

Instant
Target player sacrifices an enchantment. Bolster 1.
"To survive, you must seize every opportunity."
—Daghatar the Adamant
  • Fate Reforged
Academic Probation

Academic Probation {1}{W}

Sorcery - Lesson
Choose one —
• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.
• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Academy Loremaster

Academy Loremaster {U}{U}

Creature - Human Wizard
At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.
As a young student, she dusted the shelves of Tolaria's great library. Now, she writes the books that line them.
2/3
Accelerate

Accelerate {1}{R}

Instant
Target creature gains haste until end of turn.
Draw a card.
"I've seen lightning move slower."
—Nomad sentry
  • Torment
Accident-Prone Apprentice

Accident-Prone Apprentice {1}{R}

Creature - Otter Wizard
Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile.
1/1
Card has other part: Amphibian Accident
  • Alchemy: Wilds of Eldraine