Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn.
Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.
Akki were very territorial, attacking and destroying any settlements that came too close to their mountain homes. The more successful their raids, the bolder they became.
Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.
"Deep inside the Sokenzan Mountains, a band of akki discovered a cache of ancient items of power. Their ensuing spree of destruction became known as 'The Three Days of Fun.'" —Observations of the Kami War
Haste Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn. {3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.
Modified creatures you control have menace. When Artillery Enthusiast enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value.
Auntie's Snitch can't block. Prowl {1}{B} Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.