3706 cards found
A Killer Among Us

A Killer Among Us {4}{G}

Enchantment
When this enchantment enters, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin.
Sacrifice this enchantment, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn.
  • Murders at Karlov Manor
A Tale for the Ages

A Tale for the Ages {1}{W}

Enchantment
Enchanted creatures you control get +2/+2.
With every retelling of Agatha's demise, Kellan got taller and Ruby got stronger. But the core story stayed the same, and people remembered what happens to those who prey on the weak.
  • Wilds of Eldraine 34 328
  • Wilds of Eldraine Promos 34p 34s
Aatchik, Emerald Radian

Aatchik, Emerald Radian {3}{B}{B}{G}

Legendary Creature - Insect Druid
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.
Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
3/3
Abandoned Campground

Abandoned Campground

Land
This land enters tapped unless a player has 13 or less life.
{T}: Add {W} or {U}.
They say every inhabitant vanished in a single night, leaving their belongings untouched but curiously covered in moths.
  • Duskmourn: House of Horror
Abhorrent Oculus

Abhorrent Oculus {2}{U}

Creature - Eye
As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread.
5/5
  • Duskmourn: House of Horror Promos 42p 42s
  • Duskmourn: House of Horror 42 344
Abrade

Abrade {1}{R}

Instant
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
The desert is a voracious beast, devouring both flesh and stone.
Related card: Kayla's Kindling
Abraded Bluffs

Abraded Bluffs

Land - Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
{T}: Add {R} or {W}.
"The wind passing through the grooves makes a strange sort of music here."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Absolving Lammasu

Absolving Lammasu {4}{W}

Creature - Lammasu
Flying
When this creature enters, all suspected creatures are no longer suspected.
When this creature dies, you gain 3 life and suspect up to one target creature an opponent controls.
4/3
  • Murders at Karlov Manor
Abuelo's Awakening

Abuelo's Awakening {X}{3}{W}

Sorcery
Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.
Quintorius touched the old poncho he'd found. A rush of magic condensed into an Echo, and wise Abuelo stepped forth.
  • The Lost Caverns of Ixalan Promos 1p 1s
  • The Lost Caverns of Ixalan 1 353
Abuelo, Ancestral Echo

Abuelo, Ancestral Echo {1}{W}{U}

Legendary Creature - Spirit
Flying, ward {2}
{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
"Come, friends. Let us see if this world remembers us."
2/2
  • The Lost Caverns of Ixalan Promos 219p 219s
  • The Lost Caverns of Ixalan 219 297
Abyssal Gorestalker

Abyssal Gorestalker {4}{B}{B}

Creature - Horror
When this creature enters, each player sacrifices two creatures of their choice.
Its kin once overran entire civilizations, but they tore each other to pieces in their unending hunger. Now only it remains.
6/6
  • The Lost Caverns of Ixalan
Abyssal Harvester

Abyssal Harvester {1}{B}{B}

Creature - Demon Warlock
{T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
"Till the soil, spare no soul. / Neath the darkness, nightmares grow."
—Children's nursery rhyme
3/2
Academy Loremaster

Academy Loremaster {U}{U}

Creature - Human Wizard
At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.
As a young student, she dusted the shelves of Tolaria's great library. Now, she writes the books that line them.
2/3
Academy Wall

Academy Wall {2}{U}

Creature - Wall
Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Once the Society of Mishra took control, the Tolarian Academy at Lat-Nam became a haven for dark research.
0/5
  • Dominaria United
Aclazotz, Deepest Betrayal
Temple of the Dead

Aclazotz, Deepest Betrayal {3}{B}{B}

Legendary Creature - Bat God
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
4/4
Card has other part: Temple of the Dead
  • The Lost Caverns of Ixalan 88a 316a
Acolyte of Aclazotz

Acolyte of Aclazotz {2}{B}

Creature - Vampire Cleric
{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
"Great Aclazotz, receive this offering. Wrought with skill. Captured with strength. Anointed with the blood of your enemies."
1/4
  • The Lost Caverns of Ixalan
Acrobatic Cheerleader

Acrobatic Cheerleader {1}{W}

Creature - Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.
"I used to cheat death every day in practice. This is nothing."
2/2
  • Duskmourn: House of Horror
Acrobatic Leap

Acrobatic Leap {W}

Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
As the cliff began to crumble, Wayta danced fearlessly across the tumbling stones, knowing Ajij would never let her fall.
  • The Lost Caverns of Ixalan
Adamant Will

Adamant Will {1}{W}

Instant
Target creature gets +2/+2 and gains indestructible until end of turn.
"I refuse to die before I see the sun rise again."
Related card: Imperial Blademaster
Adaptive Automaton

Adaptive Automaton {3}

Artifact Creature - Construct
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Such loyalty can only be made.
2/2
Adaptive Gemguard

Adaptive Gemguard {3}{W}

Artifact Creature - Gnome
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Left their own devices, gnomes reengineer their own devices.
3/3
  • The Lost Caverns of Ixalan
Adaptive Sporesinger

Adaptive Sporesinger {2}{G}

Creature - Phyrexian Druid
Vigilance
When this creature enters, choose one —
• Target creature gets +2/+2 and gains vigilance until end of turn.
• Proliferate.
2/2
  • Phyrexia: All Will Be One
Adarkar Wastes

Adarkar Wastes

Land
{T}: Add {C}.
{T}: Add {W} or {U}. This land deals 1 damage to you.
Left barren by the Brothers' War, it stands as a stark reminder of Dominaria's likely fate should the Coalition fail.
Adrenaline Jockey

Adrenaline Jockey {2}{R}

Creature - Minotaur Pilot
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.
Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.
"Either I win or we both lose. Take your pick."
3/3
  • Aetherdrift
Adventuring Gear

Adventuring Gear {1}

Artifact - Equipment
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {1}
An explorer's essentials in a wild world.