1098 cards found
"Brims" Barone, Midway Mobster

"Brims" Barone, Midway Mobster {3}{W}{B}

Legendary Creature - Human Rogue
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
The capo of caps, the hitman of hats, the don of donning fashionable headwear.
5/4
Abdel Adrian, Gorion's Ward

Abdel Adrian, Gorion's Ward {4}{W}

Legendary Creature - Human Warrior
When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background
4/4
  • Commander Legends: Battle for Baldur's Gate 2 375 471
Abundant Harvest

Abundant Harvest {G}

Sorcery
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
"Gaea knows what you need. Do you?"
  • Modern Horizons 2 147 354
  • Strixhaven Mystical Archive 48 111
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar {1}{W}{W}

Legendary Creature - Human Knight
Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
*/4
Admonition Angel

Admonition Angel {3}{W}{W}{W}

Creature - Angel
Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
6/6
Adventurous Impulse

Adventurous Impulse {G}

Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"Her quest began as all quests do, with one small step in an unexpected direction."
—The Explorer's Testament
Aegar, the Freezing Flame

Aegar, the Freezing Flame {1}{U}{R}

Legendary Creature - Giant Wizard
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
3/3
Agonizing Remorse

Agonizing Remorse {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
"Guilt is not absolution. Regret is not justice. But it is right that you suffer."
—Extus Narr
Ajani, Sleeper Agent

Ajani, Sleeper Agent {1}{G}{G/W/P}{W}

Legendary Planeswalker - Ajani
Compleated
[+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.
[–3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.
[–6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
Loyalty:
4
Akki Ronin

Akki Ronin {1}{R}

Creature - Goblin Samurai
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
"Carry the heat of the furnace in your steel, and never let it fade."
—Keni-Keni, akki smith
1/3
  • Kamigawa: Neon Dynasty 131 319
Akoum Hellhound

Akoum Hellhound {R}

Creature - Elemental Dog
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
Hellhound packs roam the Spikefields, basking in the harsh sunlight and lighting the night with their flames.
0/1
Alaundo the Seer

Alaundo the Seer {2}{G}{U}

Legendary Creature - Human Shaman
{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
3/5
All Is Dust

All Is Dust {7}

Tribal Sorcery - Eldrazi
Each player sacrifices all permanents they control that are one or more colors.
Alluring Suitor
Deadly Dancer

Alluring Suitor {2}{R}

Creature - Vampire
When you attack with exactly two creatures, transform Alluring Suitor.
"May I have this dance?"
2/3
Card has other part: Deadly Dancer
Alora, Merry Thief

Alora, Merry Thief {2}{U}

Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background
3/2
  • Commander Legends: Battle for Baldur's Gate 55 381 481
Alrund, God of the Cosmos
Hakka, Whispering Raven

Alrund, God of the Cosmos {3}{U}{U}

Legendary Creature - God
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
1/1
Card has other part: Hakka, Whispering Raven
Alter Fate

Alter Fate {1}{B}

Sorcery - Adventure
Return target creature card from your graveyard to your hand.
Card has other part: Order of Midnight
Ambassador Blorpityblorpboop

Ambassador Blorpityblorpboop {3}{G}{U}

Legendary Creature - Alien Advisor Guest
When Ambassador Blorpityblorpboop enters the battlefield, you get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own.
At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.
3/3
Amber Gristle O'Maul

Amber Gristle O'Maul {3}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background
3/3
  • Commander Legends: Battle for Baldur's Gate 159 395 502
Anafenza, Kin-Tree Spirit

Anafenza, Kin-Tree Spirit {W}{W}

Legendary Creature - Spirit Soldier
Whenever another nontoken creature enters the battlefield under your control, bolster 1.
The Machine Legion coveted her strength, but a spirit of sand, sun, and memory could never be compleated.
2/2
Anax, Hardened in the Forge

Anax, Hardened in the Forge {1}{R}{R}

Legendary Enchantment Creature - Demigod
Anax's power is equal to your devotion to red.
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
*/3
Ancient Brass Dragon

Ancient Brass Dragon {5}{B}{B}

Creature - Elder Dragon
Flying
Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
7/6
Ancient Bronze Dragon

Ancient Bronze Dragon {5}{G}{G}

Creature - Elder Dragon
Flying
Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
7/7
Ancient Copper Dragon

Ancient Copper Dragon {4}{R}{R}

Creature - Elder Dragon
Flying
Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
6/5
Ancient Gold Dragon

Ancient Gold Dragon {5}{W}{W}

Creature - Elder Dragon
Flying
Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
7/10