2019 cards found
Abbey Gargoyles

Abbey Gargoyles {2}{W}{W}{W}

Creature - Gargoyle
Flying, protection from red
"They don't move, do they?"
"Only for the wrong sort of people."
"Are we the wrong sort of people?"
3/4
Related card: Apocalypse Chime
Abduction

Abduction {2}{U}{U}

Enchantment - Aura
Enchant creature
When this Aura enters, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Abomination

Abomination {3}{B}{B}

Creature - Horror
Whenever this creature blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
2/6
Abrupt Decay

Abrupt Decay {B}{G}

Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
The Izzet quickly suspended their policy of lifetime guarantees.
Abu Ja'far

Abu Ja'far {W}

Creature - Human
When this creature dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
0/1
Related card: City in a Bottle
Abyssal Horror

Abyssal Horror {4}{B}{B}

Creature - Horror
Flying
When this creature enters, target player discards two cards.
"I dreamt of it once. Now I fear it dreams of me."
—Tolarian scholar
2/2
Abyssal Hunter

Abyssal Hunter {3}{B}

Creature - Human Assassin
{B}, {T}: Tap target creature. This creature deals damage equal to its power to that creature.
Some smiles show cheer; some merely show teeth.
1/1
Abyssal Specter

Abyssal Specter {2}{B}{B}

Creature - Specter
Flying
Whenever this creature deals damage to a player, that player discards a card.
To gaze under its hood is to invite death.
2/3
Active Volcano

Active Volcano {R}

Instant
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Adarkar Wastes

Adarkar Wastes

Land
{T}: Add {C}.
{T}: Add {W} or {U}. This land deals 1 damage to you.
Advance Scout

Advance Scout {1}{W}

Creature - Human Soldier Scout
First strike
{W}: Target creature gains first strike until end of turn.
"The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning."
—Oracle en-Vec
1/1
Aesthir Glider

Aesthir Glider {3}

Artifact Creature - Bird Construct
Flying
This creature can't block.
"A fine example of the rewards of artifice: a thoroughly obedient steed with wings of Soldevi steel."
—Arcum Dagsson, Soldevi machinist
2/1
Aether Flash

Aether Flash {2}{R}{R}

Enchantment
Whenever a creature enters, this enchantment deals 2 damage to it.
As the foul beast appeared, arcane lightning crackled around it.
Aether Shockwave

Aether Shockwave {3}{W}

Instant
Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.
Aether Storm

Aether Storm {3}{U}

Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Thunder in the wind / no rain / peace mourns its passing.
Related card: Apocalypse Chime
Agonizing Memories

Agonizing Memories {2}{B}{B}

Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
"I think little of the foes I've slain. But I'm haunted by the friends I've sent to die."
—The Southern Paladin
Air Elemental

Air Elemental {3}{U}{U}

Creature - Elemental
Flying
Pray that it doesn't seek the safety of your lungs.
4/4
Akron Legionnaire

Akron Legionnaire {6}{W}{W}

Creature - Giant Soldier
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
8/4
Alabaster Potion

Alabaster Potion {X}{W}{W}

Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Healing is a matter of time, but it is sometimes also a matter of opportunity.
—D'Avenant proverb
Aladdin

Aladdin {2}{R}{R}

Creature - Human Rogue
{1}{R}{R}, {T}: Gain control of target artifact for as long as you control this creature.
1/1
Related card: City in a Bottle
Aladdin's Lamp

Aladdin's Lamp {10}

Artifact
{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Related card: City in a Bottle
Aladdin's Ring

Aladdin's Ring {8}

Artifact
{8}, {T}: This artifact deals 4 damage to any target.
"A good lamp will light your way. A good ring will clear it."
—Nervan, royal jeweler
Related card: City in a Bottle
Alert Shu Infantry

Alert Shu Infantry {2}{W}

Creature - Human Soldier
Vigilance
Kongming's predecessor helped Liu Bei win the battle of Fancheng by recognizing and defeating Cao Ren's use of the dreaded "Eight Gold Locks" formation.
2/2
  • Portal Three Kingdoms
Ali Baba

Ali Baba {R}

Creature - Human Rogue
{R}: Tap target Wall.
"When he reached the entrance of the cavern, he pronounced the words, 'Open, Sesame!'"
—The Arabian Nights, Junior Classics trans.
1/1
Related card: City in a Bottle
All-Out Assault

All-Out Assault {2}{R}{W}{B}

Enchantment
Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.