26393 cards found
Treacherous Vampire

Treacherous Vampire {4}{B}

Creature - Vampire
Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
4/4
  • Judgment
Treacherous Werewolf

Treacherous Werewolf {2}{B}

Creature - Werewolf Minion
Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."
2/2
Treachery

Treachery {3}{U}{U}

Enchantment - Aura
Enchant creature
When Treachery enters, untap up to five lands.
You control enchanted creature.
"The academy educates; I employ. It's a perfect arrangement."
—Gatha, Tolarian renegade
  • Urza's Destiny
Tread Mill

Tread Mill

Artifact - Contraption
Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types.
  • Unstable
Tread Upon

Tread Upon {1}{G}

Instant
Target creature gets +2/+2 and gains trample until end of turn.
"Boasting impenetrable defenses only draws the most tenacious of attackers."
—Yikaro, Atarka warrior
  • Dragons of Tarkir
Treason of Isengard

Treason of Isengard {2}{U}

Sorcery
Put up to one target instant or sorcery card from your graveyard on top of your library.
Amass Orcs 2.
  • The Lord of the Rings: Tales of Middle-earth 74 525
Treasonous Ogre

Treasonous Ogre {3}{R}

Creature - Ogre Shaman
Dethrone
Pay 3 life: Add {R}.
"Everything comes with a price. Especially revolution."
—Grenzo, dungeon warden
2/3
Treasure Chest

Treasure Chest {3}

Artifact
{4}, Sacrifice Treasure Chest: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Related card: Break Expectations
Treasure Cove
Treasure Map

Treasure Cove

Land
{T}: Add {C}.
{T}, Sacrifice a Treasure: Draw a card.
Card has other part: Treasure Map
Treasure Cruise

Treasure Cruise {7}{U}

Sorcery
Delve
Draw three cards.
Countless delights drift on the surface while dark schemes run below.
Treasure Hunt

Treasure Hunt {1}{U}

Sorcery
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
"The longer the journey, the more one learns."
—Isanke, Halimar seastalker
Treasure Hunter

Treasure Hunter {2}{W}

Creature - Human
When Treasure Hunter enters, you may return target artifact card from your graveyard to your hand.
"The treasures of the ancients belong in museums, not in the grubby hands of grave robbers."
2/2
Treasure Keeper

Treasure Keeper {4}

Artifact Creature - Construct
When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
3/3
Treasure Mage

Treasure Mage {2}{U}

Creature - Human Wizard
When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
2/2
Treasure Map
Treasure Cove

Treasure Map {2}

Artifact
{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens.
Card has other part: Treasure Cove
Treasure Nabber

Treasure Nabber {2}{R}

Creature - Goblin Rogue
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
The Law of Givesies Backsies is respected by every noble pursuer of shiny things.
3/2
Treasure Trove

Treasure Trove {2}{U}{U}

Enchantment
{2}{U}{U}: Draw a card.
"Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade."
—Emma Goldman, "Anarchism"
Treasure Vault

Treasure Vault

Artifact Land
{T}: Add {C}.
{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.
The vault of the Sierra Madre Hotel & Casino contains a fortune in gold . . . and a tragic tale.
Related cards: Big Spender Boseiju Pathlighter
Treasured Find

Treasured Find {B}{G}

Sorcery
Return target card from your graveyard to your hand. Exile Treasured Find.
Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . .
Treasury Thrull

Treasury Thrull {4}{W}{B}

Creature - Thrull
Extort
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
4/4
Treats to Share

Treats to Share {G}

Sorcery - Adventure
Create a Food token.
"It's gingerbread, like Mother makes. What is there to be afraid of?"
Card has other part: Curious Pair
Tree Monkey

Tree Monkey {G}

Creature - Monkey
Reach
The vines and branches of the jungle canopy are all the wings it needs.
1/1
Tree of Perdition

Tree of Perdition {3}{B}

Creature - Plant
Defender
{T}: Exchange target opponent's life total with Tree of Perdition's toughness.
There will be no absolution.
0/13
Tree of Redemption

Tree of Redemption {3}{G}

Creature - Plant
Defender
{T}: Exchange your life total with Tree of Redemption's toughness.
The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged.
0/13
Tree of Tales

Tree of Tales

Artifact Land
{T}: Add {G}.
Tel-Jilad, sanctum of the ancient trolls, keepers of the secret of Mirrodin's origin.