2837 cards found
Stirge

Stirge {B}

Creature - Insect Bat
Flying
Stirge can't block.
Blood Drain{1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card.
"I will never complain about mosquitos again."
—Imoen
1/1
  • Commander Legends: Battle for Baldur's Gate
Stirring Bard

Stirring Bard {3}{R}

Creature - Dragon Bard
Defender
When Stirring Bard enters, you take the initiative.
Mantle of Inspiration{T}: Target creature gains menace and haste until end of turn.
At the first sign of danger, she breaks out the power chords.
0/4
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Stitch Together

Stitch Together {B}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Stoic Rebuttal

Stoic Rebuttal {1}{U}{U}

Instant
Metalcraft — This spell costs {1} less to cast if you control three or more artifacts.
Counter target spell.
Obsessed with the pursuit of knowledge above all else, vedalken can appear to be cold and emotionless.
Stone Drake

Stone Drake {3}{U}{B}

Creature - Drake
Flying
When Stone Drake enters the battlefield, choose one —
• Distract — Tap target land. Draw a card.
• Enthrall — Target player discards a card for each spell you've cast this turn.
4/4
  • Mystery Booster 2
Stone-Seeder Hierophant

Stone-Seeder Hierophant {2}{G}{G}

Creature - Human Druid
Landfall — Whenever a land you control enters, untap Stone-Seeder Hierophant.
{T}: Untap target land.
Her touch brings to bare stone what water and sun bring to rich soil.
1/1
  • Ravnica: City of Guilds
Stone-Tongue Basilisk

Stone-Tongue Basilisk {4}{G}{G}{G}

Creature - Basilisk
Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
4/5
Stoneforge Acolyte

Stoneforge Acolyte {W}

Creature - Kor Artificer Ally
Cohort{T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"The stone speaks. We are merely interpreters."
1/2
  • Oath of the Gatewatch
Stop That

Stop That {B}

Instant
Target player discards a card.
Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand.
Now for a squirt of lemon juice.
  • Unhinged
Storm Fleet Aerialist

Storm Fleet Aerialist {1}{U}

Creature - Human Pirate
Flying
Raid — Storm Fleet Aerialist enters with a +1/+1 counter on it if you attacked this turn.
"Only one thing beats the freedom of the sea: the freedom of the sky."
1/2
  • Ixalan
Storm Fleet Arsonist

Storm Fleet Arsonist {4}{R}

Creature - Orc Pirate
Raid — When Storm Fleet Arsonist enters, if you attacked this turn, target opponent sacrifices a permanent of their choice.
"Go ahead, build another. I'll burn that down as well."
4/4
  • Ixalan
Storm Fleet Negotiator

Storm Fleet Negotiator {2}{U}

Creature - Siren Pirate
Flying
Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card.
2/2
  • The Lost Caverns of Ixalan Commander 46 78
Storm Fleet Pyromancer

Storm Fleet Pyromancer {4}{R}

Creature - Human Pirate Wizard
Raid — When Storm Fleet Pyromancer enters, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target.
3/2
Storm Fleet Spy

Storm Fleet Spy {2}{U}

Creature - Human Pirate
Raid — When this creature enters, if you attacked this turn, draw a card.
"They're searching in the same direction we are. And for the same thing, I'll wager."
2/2
Storm, Force of Nature

Storm, Force of Nature {1}{G}{U}{R}

Legendary Creature - Mutant Hero
Flying, vigilance
Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm.
"For me, there are no such things as limits."
3/4
  • Secret Lair Drop
Storm-Kiln Artist

Storm-Kiln Artist {3}{R}

Creature - Dwarf Shaman
Storm-Kiln Artist gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
A captured elemental makes for a potent, albeit unstable, power source.
2/2
Stormsurge Kraken

Stormsurge Kraken {3}{U}{U}

Creature - Kraken
Hexproof
Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."
Most see krakens as wantonly violent, failing to notice their meticulous attention to detail when dismantling a vessel.
5/5
Storvald, Frost Giant Jarl

Storvald, Frost Giant Jarl {4}{G}{W}{U}

Legendary Creature - Giant
Ward {3}
Other creatures you control have ward {3}.
Whenever Storvald enters or attacks, choose one or both —
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
7/7
  • Forgotten Realms Commander 55 327
Storybook Ride

Storybook Ride

Artifact - Attraction
Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.
The ride is whimsical and fun, except when it's broken.
Attraction Lights: 2, 5, 6
Storyweave

Storyweave {2}{G}

Instant
Choose one —
• Put two +1/+1 counters on target creature you control.
• Put two lore counters on target Saga you control. The next time one or more enchantment creatures you control enter this turn, each enters with two additional +1/+1 counters on it.
  • Kamigawa: Neon Dynasty
Strange Augmentation

Strange Augmentation {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
  • Eldritch Moon
Strata Scythe

Strata Scythe {3}

Artifact - Equipment
Imprint — When Strata Scythe enters, search your library for a land card, exile it, then shuffle.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip {3}
Stratadon

Stratadon {10}

Artifact Creature - Beast
Domain — This spell costs {1} less to cast for each basic land type among lands you control.
Trample
Designed like the gargadons of Keld—big and brutal.
5/5
  • Planeshift
Strategy, Schmategy

Strategy, Schmategy {1}{R}

Sorcery
Roll a six-sided die. Strategy, Schmategy has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times.
Strax, Sontaran Nurse

Strax, Sontaran Nurse {3}{R}{G}

Legendary Creature - Alien Cleric
Vigilance, trample
Grenades! — {2}, {T}, Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls.
Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax.
5/5