33454 cards found
Take Possession

Take Possession {5}{U}{U}

Enchantment - Aura
Split second
Enchant permanent
You control enchanted permanent.
Pyretic Prankster
Glistening Goremonger

Pyretic Prankster {1}{R}

Creature - Devil
{3}{B/P}: Transform this creature. Activate only as a sorcery.
It'd played the same prank a hundred times, never noticing the flame's slowly evolving pattern.
2/1
Card has other part: Glistening Goremonger
  • March of the Machine
Nearheath Chaplain

Nearheath Chaplain {3}{W}

Creature - Human Cleric
Lifelink
{2}{W}, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
3/1
Scroll of Isildur

Scroll of Isildur {2}{U}

Enchantment - Saga
I — Gain control of up to one target artifact for as long as you control this Saga. The Ring tempts you.
II — Tap up to two target creatures. Put a stun counter on each of them.
III — Draw a card for each tapped creature target opponent controls.
Related cards: The Ring The Ring Tempts You
Deadeye Rig-Hauler

Deadeye Rig-Hauler {3}{U}

Creature - Human Pirate
Raid — When this creature enters, if you attacked this turn, you may return target creature to its owner's hand.
"Up you go, you soggy rat."
3/2
  • Rivals of Ixalan
Roadside Blowout

Roadside Blowout {2}{U}

Sorcery
This spell costs {2} less to cast if it targets a permanent with mana value 1.
Return target creature or Vehicle an opponent controls to its owner's hand.
Draw a card.
"In cases of extreme emergency, just wing it."
—Rocketeer safety manual, full text
  • Aetherdrift
Entropic Cloud

Entropic Cloud {1}{B}

Instant - Adventure
Creatures you control gain deathtouch until end of turn.
What its gaze doesn't wither, its breath surely will.
Card has other part: Topaz Dragon
  • Commander Legends: Battle for Baldur's Gate
Moriok Rigger

Moriok Rigger {2}{B}

Creature - Human Rogue Rigger
Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
The Moriok scavenge for weapons, for armor, for food—and ultimately for their souls.
2/2
  • Fifth Dawn
Heartfire Immolator

Heartfire Immolator {1}{R}

Creature - Human Wizard
Prowess
{R}, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.
"I'd rather go out in a blaze of glory than fade away and be forgotten."
2/2
Desolate Mire

Desolate Mire

Land
{1}, {T}: Add {W}{B}.
"To the south of here lies the Veldt. 'Tis a wild and dangerous land, inhabited by all manner of ferocious beasts..."
-—Cyan Garamonde
Corrupt Court Official

Corrupt Court Official {1}{B}

Creature - Human Advisor
When this creature enters, target opponent discards a card.
"Bring out the Wheel of Punishment!"
1/1
Wojek Investigator

Wojek Investigator {2}{W}

Creature - Angel Detective
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you.
"Well, this clearly didn't come from anyone I know..."
2/4
Foul Renewal

Foul Renewal {3}{B}

Instant
Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
The cycle of life and death is rarely pretty.
  • Dragons of Tarkir
Goblin Raider

Goblin Raider {1}{R}

Creature - Goblin Warrior
This creature can't block.
He's smart for a goblin. He can do two things: hit and run.
2/2
Sticky Fingers

Sticky Fingers {R}

Enchantment - Aura
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token."
When enchanted creature dies, draw a card.
Cerodon Yearling

Cerodon Yearling {R}{W}

Creature - Beast
Vigilance, haste
The unit of measurement used to chart a cerodon's growth is "persons consumed."
2/2
Retreat to Emeria

Retreat to Emeria {3}{W}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Rishadan Footpad

Rishadan Footpad {3}{U}

Creature - Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {2}.
"The best things in life are free. Money, for instance."
2/2
Khenra Eternal

Khenra Eternal {1}{B}

Creature - Zombie Jackal Warrior
Afflict 1
For many years, servant mummies toiled in the mines to extract lazotep. The emergence of the Eternals revealed the sacred substance's true purpose.
2/2
Lorehold Command

Lorehold Command {3}{R}{W}

Instant
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Weakness

Weakness {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-1.
"For strength to have any meaning, there must also be . . . you."
Exit Through the Grift Shop

Exit Through the Grift Shop {2}{B}

Sorcery
Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens.
  • Unfinity 74 360
Bustle

Bustle {4}{R/G}{R/G}

Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
Card has other part: Hustle
  • Murders at Karlov Manor
Aftermath Analyst

Aftermath Analyst {1}{G}

Creature - Elf Detective
When this creature enters, mill three cards.
{3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
"Could someone bring me more evidence markers? Like . . . a lot more?"
1/3
Smog Smasher

Smog Smasher {4}{R}

Creature - Mutant Berserker
Menace
Start your engines!
Whenever one or more creatures you control deal combat damage to a player, conjure a duplicate of target nontoken creature into exile.
Max speed — At the beginning of combat on your turn, put all cards exiled with this creature onto the battlefield. They gain haste. Sacrifice them at the beginning of the next end step.
4/4
  • Alchemy: Aetherdrift