26046 cards found
Stone Spirit

Stone Spirit {4}{R}

Creature - Elemental Spirit
Stone Spirit can't be blocked by creatures with flying.
"The spirit of the stone is the spirit of strength."
—Lovisa Coldeyes, Balduvian chieftain
4/3
Stone of Erech

Stone of Erech {1}

Legendary Artifact
If a creature an opponent controls would die, exile it instead.
{2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
"At the Stone of Erech they shall stand again and hear there a horn in the hills ringing."
—Malbeth the Seer
  • The Lord of the Rings: Tales of Middle-earth 251 702
Stone-Seeder Hierophant

Stone-Seeder Hierophant {2}{G}{G}

Creature - Human Druid
Landfall — Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.
{T}: Untap target land.
Her touch brings to bare stone what water and sun bring to rich soil.
1/1
  • Ravnica: City of Guilds
Stone-Tongue Basilisk

Stone-Tongue Basilisk {4}{G}{G}{G}

Creature - Basilisk
Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
4/5
Stonebinder's Familiar

Stonebinder's Familiar {W}

Creature - Spirit Dog
Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.
"Hey, my great-great-grandfather had a dog just like that!"
—Dradiel, Lorehold mage-student
1/1
  • Strixhaven: School of Mages
Stonebound Mentor

Stonebound Mentor {1}{R}{W}

Creature - Spirit Advisor
Whenever one or more cards leave your graveyard, scry 1.
Quintorius beamed, his mind eager to absorb every historical fact the spirit wanted to divulge.
3/3
  • Strixhaven: School of Mages
Stonebrow, Krosan Hero

Stonebrow, Krosan Hero {3}{R}{G}

Legendary Creature - Centaur Warrior
Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
Moments after a fickle rift dropped Stonebrow in the waste of his beloved Krosa, he took up his axe in rage-blind vengeance.
4/4
  • Time Spiral
Stonecloaker

Stonecloaker {2}{W}

Creature - Gargoyle
Flash
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.
3/2
Stonecoil Serpent

Stonecoil Serpent {X}

Artifact Creature - Snake
Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
Cast out of Garenbrig for his crimes, Ennor turned to fae magic to fashion the perfect weapon for his revenge.
0/0
Stonefare Crocodile

Stonefare Crocodile {2}{G}

Creature - Crocodile
{2}{B}: Stonefare Crocodile gains lifelink until end of turn.
The Izzet's plans to exploit the undercity ran into a few stubborn obstacles.
3/2
Stoneforge Acolyte

Stoneforge Acolyte {W}

Creature - Kor Artificer Ally
Cohort{T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"The stone speaks. We are merely interpreters."
1/2
  • Oath of the Gatewatch
Stoneforge Masterwork

Stoneforge Masterwork {1}

Artifact - Equipment
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip {2}
The nomadic kor carry only necessities on their long treks. The coming of the Eldrazi redefined "necessities."
Stoneforge Mystic

Stoneforge Mystic {1}{W}

Creature - Kor Artificer
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
1/2
Stonefury

Stonefury {3}{R}{R}

Instant
Stonefury deals damage to target creature equal to the number of lands you control.
Akoum can make any intruder look small.
Stonehands

Stonehands {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2.
{R}: Enchanted creature gets +1/+0 until end of turn.
"Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone."
—Lovisa Coldeyes, Balduvian Chieftain
Stonehewer Giant

Stonehewer Giant {3}{W}{W}

Creature - Giant Warrior
Vigilance
{1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
"No matter how strong, an unarmed fighter is no more than a fool."
4/4
Stonehewer Giant Avatar

Stonehewer Giant Avatar

Vanguard
Whenever a creature enters the battlefield under your control, create a token that's a copy of a random Equipment card with mana value less than that creature's mana value. Attach that Equipment to that creature.
Hand size bonus: +1
Life bonus: -5
  • Magic Online Avatars
Stonehoof Chieftain

Stonehoof Chieftain {7}{G}

Creature - Centaur Warrior
Trample, indestructible
Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
The soldiers were hopelessly outmatched, having brought only swords, ballistas, fire, spellcraft, and several large cannons to the battle.
8/8
Stonehorn Chanter

Stonehorn Chanter {5}{W}

Creature - Rhino Cleric
{5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn.
With the Stonehorn, piety and power are one.
4/4
  • Magic 2014
Stonehorn Dignitary

Stonehorn Dignitary {3}{W}

Creature - Rhino Soldier
When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase.
It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention.
1/4
Stonerise Spirit

Stonerise Spirit {1}{W}

Creature - Spirit Bird
Flying
{4}, Exile a card from your graveyard: Target creature gains flying until end of turn.
The carved cliffs of Pillardrop thrum with the sounds of ancient spirits rising from the past.
1/2
  • Strixhaven: School of Mages
Stoneshaker Shaman

Stoneshaker Shaman {2}{R}

Creature - Human Shaman
At the beginning of each player's end step, that player sacrifices an untapped land.
There is no place in Ravnica for stagnation, no room for lands unfilled and untilled.
1/1
  • Ravnica: City of Guilds
Stoneshock Giant

Stoneshock Giant {3}{R}{R}

Creature - Giant
{6}{R}{R}: Monstrosity 3.
When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
5/4
Stoneskin

Stoneskin {2}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +0/+10.
"Ooh, nice shot! I almost felt that one."
  • Commander Legends: Battle for Baldur's Gate
Stonesplitter Bolt

Stonesplitter Bolt {X}{R}

Instant
Bargain
Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
  • Wilds of Eldraine