4651 cards found
Kiora, Sovereign of the Deep

Kiora, Sovereign of the Deep {3}{G}{U}

Legendary Creature - Merfolk Noble
Vigilance, ward {3}
Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
4/5
Kird Ape

Kird Ape {R}

Creature - Ape
Kird Ape gets +1/+2 as long as you control a Forest.
It puts the "fur" in "fury."
1/1
Related card: City in a Bottle
Kitesail Apprentice

Kitesail Apprentice {W}

Creature - Kor Soldier
As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
Carving lines through the sky, kite sailors map trails for the pilgrims below to follow.
1/1
Kitesail Cleric

Kitesail Cleric {W}

Creature - Kor Cleric
Kicker {2}{W}
Flying
When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.
Too flashy to ignore. Too fast to catch.
1/1
  • Zendikar Rising
Kitesail Freebooter

Kitesail Freebooter {1}{B}

Creature - Human Pirate
Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
1/2
Kitesail Larcenist

Kitesail Larcenist {2}{U}

Creature - Human Pirate
Flying, ward {1}
When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
2/3
  • The Lost Caverns of Ixalan Promos 61p 61s
  • The Lost Caverns of Ixalan 61 364
Kitesail Scout

Kitesail Scout {W}

Creature - Kor Scout
Flying
"The wind in one's hair, the sun on one's back, the joy of open skies . . . the next generation of kor must know this kind of peace."
1/1
  • Battle for Zendikar
Kithkin Billyrider

Kithkin Billyrider {2}{W}

Creature - Kithkin Knight
Double strike
"Brother, guide my right hand. Sister, my left. Rest well, my kin, but Lorwyn still needs me. I will not be joining you quite yet."
1/3
  • March of the Machine
Kithkin Harbinger

Kithkin Harbinger {2}{W}

Creature - Kithkin Wizard
When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Her ears are open to even the softest voice.
1/3
  • Lorwyn
Kitsune Ace

Kitsune Ace {1}{W}

Creature - Fox Pilot
Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap Kitsune Ace.
"Oh, sorry—were we racing?"
2/2
Kitsune Diviner

Kitsune Diviner {W}

Creature - Fox Cleric
{T}: Tap target Spirit.
She who once led prayers honoring the kami adapted to use her influence to stay them.
0/1
  • Champions of Kamigawa
Kjeldoran Dead

Kjeldoran Dead {B}

Creature - Skeleton
When Kjeldoran Dead enters the battlefield, sacrifice a creature.
{B}: Regenerate Kjeldoran Dead.
"They shall kill those whom once they loved."
—Lim-Dûl, the Necromancer
3/1
Kjeldoran Outrider

Kjeldoran Outrider {1}{W}

Creature - Human Soldier
{W}: Kjeldoran Outrider gets +0/+1 until end of turn.
"I listen to people. He sniffs the wind. And we both sense something big coming. Something very big."
2/2
  • Coldsnap
Kjeldoran Royal Guard

Kjeldoran Royal Guard {3}{W}{W}

Creature - Human Soldier
{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
Upon the frozen tundra stand the Kjeldoran Royal Guard, pikes raised, with the king's oath upon their lips.
2/5
Kjeldoran Warrior

Kjeldoran Warrior {W}

Creature - Human Warrior
Banding
"Give me a thousand such Warriors and I could change the world."
—Avram Garrisson, Leader of the Knights of Stromgald
1/1
  • Ice Age
Klement, Death Acolyte

Klement, Death Acolyte {1}{W}{B}

Legendary Creature - Tiefling Cleric
When this creature specializes, create two 2/2 black Zombie creature tokens.
3/3
Related cards: Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Life Acolyte

Klement, Life Acolyte {1}{W}{W}

Legendary Creature - Tiefling Cleric
Lifelink
When this creature specializes, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with a lifelink counter on it."
3/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Novice Acolyte

Klement, Novice Acolyte {1}{W}

Legendary Creature - Tiefling Cleric
Specialize {2}
When Klement, Novice Acolyte enters the battlefield, creature cards in your hand perpetually get +1/+1.
2/2
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Klement, Tempest Acolyte

Klement, Tempest Acolyte {1}{R}{W}

Legendary Creature - Tiefling Cleric
Double strike
Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target.
2/3
Related cards: Klement, Death Acolyte Klement, Knowledge Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte
  • Alchemy Horizons: Baldur's Gate
Knacksaw Clique

Knacksaw Clique {3}{U}

Creature - Faerie Rogue
Flying
{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card.
Most of the Knacksaw clique's skills were hewn from the minds of others.
1/4
  • Shadowmoor
Knickknack Ouphe

Knickknack Ouphe {X}{G}

Creature - Ouphe
Knickknack Ouphe enters the battlefield with X +1/+1 counters on it.
When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
1/1
  • Wilds of Eldraine Commander 18 54
Knight Errant

Knight Errant {1}{W}

Creature - Human Knight
Knights are quick to pledge their loyalty and even quicker to charge into battle.
2/2
Knight Rampager

Knight Rampager {4}{R}

Artifact Creature - Knight
Trample
Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. Knight Rampager attacks that player this combat if able.
When Knight Rampager dies, it deals 4 damage to target opponent chosen at random.
6/5
  • Warhammer 40,000 Commander 80 80★
Knight of Cliffhaven

Knight of Cliffhaven {1}{W}

Creature - Kor Knight
Level up {3}
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
2/2
Knight of Dawn's Light

Knight of Dawn's Light {1}{W}

Creature - Human Knight
First strike
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn.
"Phyrexians destroyed my village, but they cannot break my hope."
2/2
  • Dominaria United