7072 cards found
Firestorm Phoenix

Firestorm Phoenix {4}{R}{R}

Creature - Phoenix
Flying
If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
"The bird of wonder dies, the maiden phoenix,/ Her ashes new-create another heir/ As great in admiration as herself."
—William Shakespeare, King Henry the Eighth
3/2
Firja, Judge of Valor

Firja, Judge of Valor {2}{W}{B}{B}

Legendary Creature - Angel Cleric
Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
2/4
First Little Pig

First Little Pig {1}{G/W}

Creature - Boar
{1}{G/W}: Exile target artifact or enchantment. Activate only once.
2/2
Related cards: Drover of the Swine Lend a Ham Porcine Portent Swine Rebellion
  • Alchemy: Wilds of Eldraine
First Sliver's Chosen

First Sliver's Chosen {4}{W}

Creature - Sliver
Sliver creatures you control have exalted.
3/3
First-Sphere Gargantua

First-Sphere Gargantua {4}{B}{B}

Creature - Phyrexian Horror
When First-Sphere Gargantua enters, you draw a card and you lose 1 life.
Unearth {2}{B}
5/4
Fissure

Fissure {3}{R}{R}

Instant
Destroy target creature or land. It can't be regenerated.
"Must not all things at the last be swallowed up in death?"
—Plato, Phaedo, trans. Jowett
Fists of Flame

Fists of Flame {1}{R}

Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Flagstones of Trokair

Flagstones of Trokair

Legendary Land
{T}: Add {W}.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.
Flame Javelin

Flame Javelin {2/R}{2/R}{2/R}

Instant
Flame Javelin deals 4 damage to any target.
Flame Spirit

Flame Spirit {4}{R}

Creature - Elemental Spirit
{R}: Flame Spirit gets +1/+0 until end of turn.
"The spirit of the flame is the spirit of change."
—Lovisa Coldeyes, Balduvian chieftain
2/3
Flame Wave

Flame Wave {3}{R}{R}{R}{R}

Sorcery
Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
"I hear the roaring of a wave whose waters are red and whose mists are black."
—Oracle en-Vec
Flameblade Adept

Flameblade Adept {R}

Creature - Jackal Warrior
Menace
Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
1/2
Flameblade Angel

Flameblade Angel {4}{R}{R}

Creature - Angel
Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.
4/4
Flamekin Herald

Flamekin Herald {2}{R}

Creature - Elemental Wizard
Commander spells you cast have cascade.
3/2
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Flamerush Rider

Flamerush Rider {4}{R}

Creature - Human Warrior
Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash {2}{R}{R}
3/3
Flames of Moradin

Flames of Moradin {2}{R}{R}

Sorcery
Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay {R} rather than pay this spell's mana cost" and "At the beginning of your end step, sacrifice this artifact."
  • Alchemy Horizons: Baldur's Gate
Flames of the Blood Hand

Flames of the Blood Hand {2}{R}

Instant
Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
Many ogres extracted blood oaths from the oni they summoned. Others simply extracted blood.
Flamescroll Celebrant
Revel in Silence

Flamescroll Celebrant {1}{R}

Creature - Human Shaman
Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.
{1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn.
2/1
Card has other part: Revel in Silence
Flameskull

Flameskull {1}{R}{R}

Creature - Skeleton
Flying
Flameskull can't block.
Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards.
3/1
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Flamethrower Sonata
Torrent Sculptor

Flamethrower Sonata {1}{R}

Sorcery
Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.
Card has other part: Torrent Sculptor
Flametongue Kavu

Flametongue Kavu {3}{R}

Creature - Kavu
When Flametongue Kavu enters, it deals 4 damage to target creature.
"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."
—Sisay, captain of the Weatherlight
4/2
Flametongue Kavu Avatar

Flametongue Kavu Avatar

Vanguard
Whenever a nontoken creature enters under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
Hand size bonus: +0
Life bonus: -6
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Flaming Fist Duskguard

Flaming Fist Duskguard {1}{W}

Creature - Dwarf Soldier
When Flaming Fist Duskguard enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +1/+0."
3/1
  • Alchemy Horizons: Baldur's Gate
Flaming Fist Officer

Flaming Fist Officer {2}{W}

Creature - Gnome Soldier
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.
2/2
Flash Flood

Flash Flood {U}

Instant
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Many people say that no power can bring the mountains low. Many people are fools.