4600 cards found
Kalemne's Captain

Kalemne's Captain {3}{W}{W}

Creature - Giant Soldier
Vigilance
{5}{W}{W}: Monstrosity 3.
When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.
5/5
Kami of Ancient Law

Kami of Ancient Law {1}{W}

Creature - Spirit
Sacrifice Kami of Ancient Law: Destroy target enchantment.
"Duty and law are the foundation on which civilization stands. They must not fall, for when they do, they take everything with them."
—Lord Konda
2/2
Kami of False Hope

Kami of False Hope {W}

Creature - Spirit
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
"Across the rift of battle, a bridge of gossamer. And for one moment, it holds."
—Snow-Fur, kitsune poet
1/1
Kami of Old Stone

Kami of Old Stone {3}{W}

Creature - Spirit
"There was a wall here. Now it is dust. A tower rose here. Now it is fallen. An army fought here. Now it is dead. A spirit was here. It is all that remains."
—Snow-Fur, kitsune poet
1/7
Kami of Tattered Shoji

Kami of Tattered Shoji {4}{W}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.
It remembered all the shadows lantern-cast upon its paper wings, and sometimes those silhouettes played across its shape again, acting out silent tragedies.
2/5
  • Betrayers of Kamigawa
Kami of Transmutation

Kami of Transmutation {1}{W}

Creature - Spirit
When Kami of Transmutation enters or leaves the battlefield, choose one —
• Each permanent card in your hand perpetually becomes an artifact in addition to its other types.
• Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.
2/2
  • Alchemy: Kamigawa
Kami of the Honored Dead

Kami of the Honored Dead {5}{W}{W}

Creature - Spirit
Flying
Whenever Kami of the Honored Dead is dealt damage, you gain that much life.
Soulshift 6
3/5
  • Betrayers of Kamigawa
Kami of the Painted Road

Kami of the Painted Road {4}{W}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.
In ancient times, precepts of kami law were inscribed onto bridges as a gesture of respect. During the war, humans regarded them as warnings of where not to travel.
3/3
  • Champions of Kamigawa
Kami of the Palace Fields

Kami of the Palace Fields {5}{W}

Creature - Spirit
Flying, first strike
Soulshift 5
3/2
  • Champions of Kamigawa
Kangee's Lieutenant

Kangee's Lieutenant {2}{W}

Creature - Bird Soldier
Flying
Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore {5}{W}
1/1
Karametra's Blessing

Karametra's Blessing {W}

Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn.
Karlov Watchdog

Karlov Watchdog {3}{W}

Creature - Dog
Vigilance
Permanents your opponents control can't be turned face up during your turn.
Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn.
Teysa trusts only those for whom money has no meaning.
3/2
  • Murders at Karlov Manor
Karma

Karma {2}{W}{W}

Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Karmic Guide

Karmic Guide {3}{W}{W}

Creature - Angel Spirit
Flying, protection from black
Echo {3}{W}{W}
When Karmic Guide enters, return target creature card from your graveyard to the battlefield.
2/2
Karmic Justice

Karmic Justice {2}{W}

Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
"I have wronged your family on a fool's errand. All I can offer is myself, that you might take your revenge."
—The Folly of Syr Perrin
Karona's Zealot

Karona's Zealot {4}{W}

Creature - Human Cleric
Morph {3}{W}{W}
When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
2/5
Kataki, War's Wage

Kataki, War's Wage {1}{W}

Legendary Creature - Spirit
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."
"Before the war, we prayed to Kataki to sharpen our swords and harden our armor. Without his blessing our weapons are all but useless against the kami hordes."
—Kenzo the Hardhearted
2/1
Katerina of Myra's Marvels

Katerina of Myra's Marvels {2}{W}{W}

Legendary Creature - Human Performer
As Katerina of Myra's Marvels enters, choose a letter.
Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.
Partner (You can have two commanders if they both have partner.)
3/3
Katilda's Rising Dawn
Katilda, Dawnhart Martyr

Katilda's Rising Dawn

Legendary Enchantment - Aura
(Color indicator: Katilda's Rising Dawn is white)
Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Card has other part: Katilda, Dawnhart Martyr
Katilda, Dawnhart Martyr
Katilda's Rising Dawn

Katilda, Dawnhart Martyr {1}{W}{W}

Legendary Creature - Spirit Warlock
Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W}
*/*
Card has other part: Katilda's Rising Dawn
Kaya's Onslaught

Kaya's Onslaught {2}{W}

Instant
Target creature gets +1/+1 and gains double strike until end of turn.
Foretell {W}
"Your trail ends here."
  • Kaldheim
Kayla's Command

Kayla's Command {1}{W}{W}

Sorcery
Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.
Kayla's Reconstruction

Kayla's Reconstruction {X}{W}{W}{W}

Sorcery
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Anyone can destroy a continent. Few have the vision to rebuild one.
Kazandu Blademaster

Kazandu Blademaster {W}{W}

Creature - Human Soldier Ally
First strike, vigilance
Whenever Kazandu Blademaster or another Ally you control enters, you may put a +1/+1 counter on Kazandu Blademaster.
"If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you."
1/1
Keen-Eared Sentry

Keen-Eared Sentry {1}{W}

Creature - Human Soldier
You have hexproof.
Each opponent can't venture into the dungeon more than once each turn.
"You're not the first to underestimate me."
2/1
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms