29661 cards found
Asari Captain

Asari Captain {3}{R}{W}

Creature - Human Samurai
Haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
"Go! Show them your fury!"
4/3
Related cards: Asari Captain (Alchemy) Imperial Blademaster
  • Kamigawa: Neon Dynasty 215 327
Asari Captain (Alchemy)

Asari Captain (Alchemy) {1}{R}{W}

Creature - Human Samurai
Trample, haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
2/1
Related card: Asari Captain
  • Kamigawa: Neon Dynasty
Assassin's Ink

Assassin's Ink {2}{B}{B}

Instant
This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment.
Destroy target creature or planeswalker.
A Reckoner always has another trick up their sleeve—or as their sleeve.
  • Kamigawa: Neon Dynasty
Atsushi, the Blazing Sky

Atsushi, the Blazing Sky {2}{R}{R}

Legendary Creature - Dragon Spirit
Flying, trample
When Atsushi, the Blazing Sky dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
4/4
Automated Artificer

Automated Artificer {2}

Artifact Creature - Artificer
{T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell.
"I sometimes watch them build more of their kind and wonder: Will there come a day when they no longer need us?"
—Saku, Futurist technician
1/3
  • Kamigawa: Neon Dynasty
Awakened Awareness

Awakened Awareness {X}{U}{U}

Enchantment - Aura
Enchant artifact or creature
When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.
As long as enchanted permanent is a creature, it has base power and toughness 1/1.
  • Kamigawa: Neon Dynasty
Azusa's Many Journeys
Likeness of the Seeker

Azusa's Many Journeys {1}{G}

Enchantment - Saga
I — You may play an additional land this turn.
II — You gain 3 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Likeness of the Seeker
  • Kamigawa: Neon Dynasty
Bamboo Grove Archer

Bamboo Grove Archer {1}{G}

Enchantment Creature - Snake Archer
Defender, reach
Channel{4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying.
"Do not mistake tranquility for domestication. This land is wild, and will always remain so."
3/3
  • Kamigawa: Neon Dynasty
Banishing Slash

Banishing Slash {W}{W}

Sorcery
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
"In the name of Kyodai, begone!"
Bearer of Memory

Bearer of Memory {2}{G}

Enchantment Creature - Human Monk
{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.
Members of the Living Historians don't simply chronicle the past; they embody it.
3/2
  • Kamigawa: Neon Dynasty
Befriending the Moths
Imperial Moth

Befriending the Moths {3}{W}

Enchantment - Saga
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Imperial Moth
  • Kamigawa: Neon Dynasty
Behold the Unspeakable
Vision of the Unspeakable

Behold the Unspeakable {3}{U}{U}

Enchantment - Saga
I — Creatures you don't control get -2/-0 until your next turn.
II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Vision of the Unspeakable
  • Kamigawa: Neon Dynasty
Biting-Palm Ninja

Biting-Palm Ninja {2}{B}

Creature - Human Ninja
Ninjutsu {2}{B}
Biting-Palm Ninja enters the battlefield with a menace counter on it.
Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
3/3
Blade of the Oni

Blade of the Oni {1}{B}

Artifact Creature - Equipment Demon
Menace
Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.
Reconfigure {2}{B}{B}
3/1
Blade-Blizzard Kitsune

Blade-Blizzard Kitsune {2}{W}

Creature - Fox Ninja
Ninjutsu {3}{W}
Double strike
In the time it takes most to master one blade, he mastered two.
2/2
  • Kamigawa: Neon Dynasty 5 331
Blossom Prancer

Blossom Prancer {3}{G}{G}

Creature - Spirit
Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
4/4
Boon of Boseiju

Boon of Boseiju {1}{G}

Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
She closed her eyes and remembered the smell of the leaves of Jukai Forest. When she opened them, the buildings of Towashi had grown small.
  • Kamigawa: Neon Dynasty
Born to Drive

Born to Drive {2}{W}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.
Channel{2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
  • Kamigawa: Neon Dynasty
Boseiju Reaches Skyward
Branch of Boseiju

Boseiju Reaches Skyward {3}{G}

Enchantment - Saga
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Branch of Boseiju
  • Kamigawa: Neon Dynasty
Boseiju, Who Endures

Boseiju, Who Endures

Legendary Land
{T}: Add {G}.
Channel{1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
Related card: Boseiju Pathlighter
Branch of Boseiju
Boseiju Reaches Skyward

Branch of Boseiju

Enchantment Creature - Plant
(Color indicator: Branch of Boseiju is green)
Reach
Branch of Boseiju gets +1/+1 for each land you control.
Though they razed the surrounding forest, the builders of Towashi left Boseiju unscathed, shaping the city around the ancient tree.
0/0
Card has other part: Boseiju Reaches Skyward
  • Kamigawa: Neon Dynasty
Brilliant Restoration

Brilliant Restoration {3}{W}{W}{W}{W}

Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
"We have done our best to heal this land together, but now I must entrust the future to my sister. She will carry our dreams onward into the sunrise."
—Michiko Konda's journal
Bronze Cudgels

Bronze Cudgels {1}

Artifact - Equipment
{2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn.
Equip {1}
"These were made when Michiko was young. Wield them wisely."
—Chiyoko, Jukai elder
  • Kamigawa: Neon Dynasty
Bronzeplate Boar

Bronzeplate Boar {2}{R}

Artifact Creature - Equipment Boar
Trample
Equipped creature gets +3/+2 and has trample.
Reconfigure {5}
3/2
  • Kamigawa: Neon Dynasty
Brute Suit

Brute Suit {3}

Artifact - Vehicle
Vigilance
Crew 1
"Send them a message they can't ignore."
—Satoru Umezawa
4/3
  • Kamigawa: Neon Dynasty