28536 cards found
Sautekh Immortal

Sautekh Immortal {2}{B}

Artifact Creature - Necron
Flash
Elite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
"Nothing clears a battlefield like a Deathstrike missile. Wait. Is something moving out there?"
—Commander Zander At'lan, Tallarn 115th Armoured Regiment
2/2
  • Warhammer 40,000 Commander 54 54★
Sauté

Sauté {1}{R}{R}

Instant
Sauté deals 3½ damage to any target.
"Selecting the proper beeble is the key to a good sauté. The pinker the fur and the heartier the yelp, the more succulent the beeble will be when you pop it in your mouth."
—Asmoranomardicadaistinaculdacar, The Underworld Cookbook
  • Unhinged
Savaen Elves

Savaen Elves {G}

Creature - Elf
{G}{G}, {T}: Destroy target Aura attached to a land.
"Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?"
—Sidaine of Savaen
1/1
  • The Dark
Savage Alliance

Savage Alliance {2}{R}

Instant
Escalate {1}
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
  • Eldritch Moon
Savage Beating

Savage Beating {3}{R}{R}

Instant
Cast this spell only during your turn and only during combat.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine {1}{R}
  • Commander Masters 252 548
  • Darksteel
Savage Conception

Savage Conception {3}{G}{G}

Sorcery
Create a 3/3 green Beast creature token.
Retrace
Some beasts are born not of a mother, but of magic.
  • Eventide
Savage Firecat

Savage Firecat {3}{R}{R}

Creature - Elemental Cat
Trample
Savage Firecat enters the battlefield with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.
0/0
  • Odyssey
Savage Gorger

Savage Gorger {1}{B}{B}

Creature - Vampire
Flying
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger.
"I have no patience for sipping blood from crystal goblets. I want to bite and tear."
1/1
Savage Gorilla

Savage Gorilla {4}{G}

Creature - Ape
{U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.
These omnivorous gorillas have no qualms about a diet composed of equal parts fruit and Phyrexians.
3/3
  • Apocalypse
Savage Hunger

Savage Hunger {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has trample.
Cycling {2}
  • Shards of Alara
Savage Knuckleblade

Savage Knuckleblade {G}{U}{R}

Creature - Ogre Warrior
{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.
{2}{U}: Return Savage Knuckleblade to its owner's hand.
{R}: Savage Knuckleblade gains haste until end of turn.
4/4
Savage Lands

Savage Lands

Land
Savage Lands enters the battlefield tapped.
{T}: Add {B}, {R}, or {G}.
Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.
Savage Offensive

Savage Offensive {1}{R}

Sorcery
Kicker {G}
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
  • Invasion
Savage Order

Savage Order {2}{G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.
Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.
"Well... it's a superpredator."
—Billy Brennan
  • Jurassic World Collection 6 32
Savage Packmate
Child of the Pack

Savage Packmate

Creature - Werewolf
(Color indicator: Savage Packmate is red and green)
Trample
Other creatures you control get +1/+0.
Nightbound
Her claws are another matter.
5/5
Card has other part: Child of the Pack
Savage Punch

Savage Punch {1}{G}

Sorcery
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Savage Silhouette

Savage Silhouette {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Some elves believe that their survival instincts are born of many cycles of reincarnation.
  • Zendikar
Savage Smash

Savage Smash {1}{R}{G}

Sorcery
Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control.
A Gruul berserker is never unarmed.
Savage Stomp

Savage Stomp {2}{G}

Sorcery
This spell costs {2} less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.
Related card: Wingbane Vantasaur
Savage Summoning

Savage Summoning {G}

Instant
This spell can't be countered.
The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
  • Magic 2014
Savage Surge

Savage Surge {1}{G}

Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
"I thought its back was turned!"
"A centaur has two backs!"
Savage Swipe

Savage Swipe {G}

Sorcery
Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control.
Nine generations of metalworking skill are no match for nine hundred pounds of rage.
Savage Thallid

Savage Thallid {3}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Savage Thallid.
Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus.
5/2
  • Time Spiral
Savage Twister

Savage Twister {X}{R}{G}

Sorcery
Savage Twister deals X damage to each creature.
"Nature is the ultimate mindless destroyer, capable of power and ferocity no army can match, and the Gruul follow its example."
—Trigori, Azorius senator
Savage Ventmaw

Savage Ventmaw {4}{R}{G}

Creature - Dragon
Flying
Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
4/4