33454 cards found
Glimmerpoint Stag

Glimmerpoint Stag {2}{W}{W}

Creature - Elk
Vigilance
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/3
Beacon Hawk

Beacon Hawk {1}{W}

Creature - Bird
Flying
Whenever this creature deals combat damage to a player, you may untap target creature.
{W}: This creature gets +0/+1 until end of turn.
1/1
  • Dissension
Voldaren Ambusher

Voldaren Ambusher {2}{R}

Creature - Vampire Archer
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
"Gotcha."
2/2
Slaughter Games

Slaughter Games {2}{B}{R}

Sorcery
This spell can't be countered.
Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
The Stone Brain

The Stone Brain {2}

Legendary Artifact
{2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.
Figure of Destiny

Figure of Destiny {R/W}

Creature - Kithkin
{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1/1
Fear My Authority

Fear My Authority

Ongoing Scheme
Creatures you control get +2/+2 and have fear.
At the beginning of your upkeep, abandon this scheme unless you discard a card or pay 3 life.
  • Duskmourn: House of Horror Commander
Amphin Cutthroat

Amphin Cutthroat {3}{U}

Creature - Salamander Rogue
"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war."
—Gor Muldrak, Cryptohistories
2/4
  • Magic 2012
Tahngarth's Glare

Tahngarth's Glare {R}

Sorcery
Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
  • Apocalypse
Urbis Protector

Urbis Protector {4}{W}{W}

Creature - Human Cleric
When this creature enters, create a 4/4 white Angel creature token with flying.
"I hear that Boros is losing its angels to the Gateless Movement. I'm sure this comes as no surprise to you."
—Teysa, to Lazav
1/1
Escape to the Wilds

Escape to the Wilds {3}{R}{G}

Sorcery
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
The guards kindled the hearth and locked the door to Ellwen's chamber. By morning, the fire was out and Ellwen was gone.
Embermage Goblin

Embermage Goblin {3}{R}

Creature - Goblin Wizard
When this creature enters, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.
{T}: This creature deals 1 damage to any target.
1/1
  • Onslaught 200 200★
Fire Sages

Fire Sages {1}{R}

Creature - Human Cleric
Firebending 1
{1}{R}{R}: Put a +1/+1 counter on this creature.
"Things have changed. In the past, the sages were loyal only to the Avatar."
—Fire Sage Shyu
2/2
  • Avatar: The Last Airbender
Crosis's Catacombs

Crosis's Catacombs

Land - Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {U}, {B}, or {R}.
Ineffable Blessing (b)

Ineffable Blessing (b) {1}{G}

Enchantment
As this enchantment enters, choose an artist.
Whenever a creature you control with art by the chosen artist enters, draw a card.
"Hallowed be this assortment of diverse things!"
  • Unstable
Seasinger

Seasinger {1}{U}{U}

Creature - Merfolk
When you control no Islands, sacrifice this creature.
You may choose not to untap this creature during your untap step.
{T}: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
0/1
Firemantle Mage

Firemantle Mage {2}{R}

Creature - Human Shaman Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn.
"Come on, you twisted things! Don't you want to get acquainted?"
2/2
  • Battle for Zendikar
Painter's Servant

Painter's Servant {2}

Artifact Creature - Scarecrow
As this creature enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
It gathers hues from the twilight mist so that its master can paint a better world.
1/3
Ghastly Death Tyrant

Ghastly Death Tyrant {4}{B}{B}

Creature - Beholder Skeleton
When this creature enters, choose one —
• Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value.
• Death Ray — Creatures you control gain deathtouch until end of turn.
6/5
  • Commander Legends: Battle for Baldur's Gate
Insurrection

Insurrection {5}{R}{R}{R}

Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
"Maybe they wanted to be on the winning side for once."
—Matoc, lavamancer
Hearthcage Giant

Hearthcage Giant {6}{R}{R}

Creature - Giant Warrior
When this creature enters, create two 3/1 red Elemental Shaman creature tokens.
Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
The flamekin are mere kindling for his warmth.
5/5
  • Lorwyn
Prosper, Tome-Bound

Prosper, Tome-Bound {2}{B}{R}

Legendary Creature - Tiefling Warlock
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
1/4
Rakdos Charm

Rakdos Charm {B}{R}

Instant
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
"Let all feel joy in pain."
—Rakdos
Skin Shedder
Skin Invasion

Skin Shedder

Creature - Insect Horror
(Color indicator: Skin Shedder is red)
"Patient complained of burning sensation in upper back and at base of neck. Bed rest recommended. In a couple days, he should feel like a new man."
—Lagra, hamlet physician
3/4
Card has other part: Skin Invasion
  • Shadows over Innistrad
Snowfall

Snowfall {2}{U}

Enchantment
Cumulative upkeep {U}
Whenever an Island is tapped for mana, its controller may add an additional {U}. If that Island is snow, its controller may add an additional {U}{U} instead. Spend this mana only to pay cumulative upkeep costs.
  • Ice Age