9181 cards found
Dorothea's Retribution (Alchemy)
Dorothea, Vengeful Victim (Alchemy)

Dorothea's Retribution (Alchemy)

Enchantment - Aura
(Color indicator: Dorothea's Retribution (Alchemy) is white and blue)
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Card has other part: Dorothea, Vengeful Victim (Alchemy)
Related card: Dorothea's Retribution
  • Innistrad: Crimson Vow
Dorothea, Vengeful Victim
Dorothea's Retribution

Dorothea, Vengeful Victim {W}{U}

Legendary Creature - Spirit
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb {1}{W}{U}
"Every day a Voldaren draws breath is a day I cannot rest."
4/4
Card has other part: Dorothea's Retribution
Related card: Dorothea, Vengeful Victim (Alchemy)
Dorothea, Vengeful Victim (Alchemy)
Dorothea's Retribution (Alchemy)

Dorothea, Vengeful Victim (Alchemy) {W}{U}

Legendary Creature - Spirit
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb {W}{U}
4/4
Card has other part: Dorothea's Retribution (Alchemy)
Related card: Dorothea, Vengeful Victim
  • Innistrad: Crimson Vow
Double Cross

Double Cross {3}{B}{B}

Sorcery
Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.
"You're in for a nasty butt-kickin'."
  • Unglued
Double Deal

Double Deal {4}{R}

Sorcery
Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.
"I'm facing defeat, . . ."
  • Unglued
Double Dip

Double Dip {4}{W}

Instant
Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
In a duel and taking a lickin' . . .
  • Unglued
Double Down

Double Down {3}{U}

Enchantment
Whenever you cast an outlaw spell, copy that spell.
The best alibi is being in multiple places at the same time.
  • Outlaws of Thunder Junction Promos 44p 44s
  • Outlaws of Thunder Junction 44 317
Double Major

Double Major {G}{U}

Instant
Copy target creature spell you control, except it isn't legendary if the spell is legendary.
"Now I can dedicate myself fully to zoetimancy and void theory!"
Double Play

Double Play {3}{G}{G}

Sorcery
Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle.
The wizard exclaimed, "I'm no chicken . . . ."
  • Unglued
Double Stroke

Double Stroke

Conspiracy
Hidden agenda
Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
  • Conspiracy
Double Take

Double Take {3}{U}{U}

Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
"But next time we meet, . . ."
  • Unglued
Double Vision

Double Vision {3}{R}{R}

Enchantment
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
"Your eyes aren't playing tricks on you. I am."
Doubling Cube

Doubling Cube {2}

Artifact
{3}, {T}: Double the amount of each type of unspent mana you have.
The cube's surface is pockmarked with jagged runes that seem to shift when unobserved.
Doubling Season

Doubling Season {4}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Douse in Gloom

Douse in Gloom {2}{B}

Instant
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
The Mardu warrior was overjoyed when Tasigur set him free and granted him passage through the jungle. He failed to notice the Sultai leader's cruel smile.
Dovin's Veto

Dovin's Veto {W}{U}

Instant
This spell can't be countered.
Counter target noncreature spell.
"It must be infuriating, to pour so much rage into your assault and see it wasted. Perhaps you'll learn something from this."
Down for Repairs

Down for Repairs {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls.
Safety twelfth.
  • Unfinity 73 359
Dowsing Dagger
Lost Vale

Dowsing Dagger {2}

Artifact - Equipment
When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip {2}
Card has other part: Lost Vale
Dr. Julius Jumblemorph

Dr. Julius Jumblemorph {2}{G}{W}

Legendary Creature
Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.
4/4
Draco

Draco {16}

Artifact Creature - Dragon
Domain — This spell costs {2} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
9/9
Draconian Gate-Bot

Draconian Gate-Bot {5}

Artifact Creature - Robot
When Draconian Gate-Bot enters the battlefield, choose one —
• Open an Attraction.
• Destroy target Attraction.
"YOU MUST BE THIS TALL TO RIDE. YOU HAVE TEN SECONDS TO COMPLY."
4/2
  • Unfinity 188 474
Draconic Debut

Draconic Debut {X}{R}

Sorcery
Draconic Debut deals X damage to any target.
The next Dragon creature spell you cast costs {X} less to cast.
  • Alchemy: Wilds of Eldraine
Draconic Destiny

Draconic Destiny {1}{R}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.
When enchanted creature dies, return Draconic Destiny to its owner's hand.
Draconic Disciple

Draconic Disciple {1}{R}{G}

Creature - Human Shaman
{T}: Add one mana of any color.
{7}, {T}, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying.
"If I am to die, I will die in the embrace of immeasurable flame."
2/2
Draconic Intervention

Draconic Intervention {2}{R}{R}

Sorcery
As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.