23270 cards found
Thorn-Thrash Viashino

Thorn-Thrash Viashino {3}{R}

Creature - Lizard Warrior
Devour 2
{G}: This creature gains trample until end of turn.
2/2
Thornado

Thornado {2}{G}

Instant
Destroy target creature with flying.
Cycling {1}{G}
Every bough, branch, and bramble lashed out in defense of the forest.
Thornbite Staff

Thornbite Staff {2}

Kindred Artifact - Shaman Equipment
Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters, you may attach this Equipment to it.
Equip {4}
Thornbow Archer

Thornbow Archer {B}

Creature - Elf Archer
Whenever this creature attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until the stench of eyeblights is eradicated from these woods."
1/2
Thorncaster Sliver

Thorncaster Sliver {4}{R}

Creature - Sliver
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Every inch of a sliver's body is a potential claw, appendage, or projectile.
2/2
Thorned Moloch

Thorned Moloch {2}{R}

Creature - Lizard
Prowess
This creature has first strike as long as it's attacking.
Those who fled the destruction of the city stumbled into the territory of their prickly neighbors.
2/2
Thornglint Bridge

Thornglint Bridge

Artifact Land
This land enters tapped.
Indestructible
{T}: Add {G} or {W}.
The path to growth is forged in balance.
Thornhide Wolves

Thornhide Wolves {4}{G}

Creature - Wolf
"Halana grew brambles to create a barricade around our camp, hoping that it would keep the wolves out. That was a mistake for which we almost paid dearly."
—Alena, trapper of Kessig
4/5
Thornmantle Striker

Thornmantle Striker {4}{B}

Creature - Elf Rogue
When this creature enters, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
4/3
Related card: Thornmantle Striker (Alchemy)
  • Kaldheim
Thornmantle Striker (Alchemy)

Thornmantle Striker (Alchemy) {3}{B}

Creature - Elf Rogue
When Thornmantle Striker enters, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
4/3
Related card: Thornmantle Striker
  • Kaldheim
Thornplate Intimidator

Thornplate Intimidator {3}{B}

Creature - Rat Rogue
Offspring {3}
When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
4/3
  • Bloomburrow
Thornscape Battlemage

Thornscape Battlemage {2}{G}

Creature - Elf Wizard
Kicker {R} and/or {W}
When this creature enters, if it was kicked with its {R} kicker, it deals 2 damage to any target.
When this creature enters, if it was kicked with its {W} kicker, destroy target artifact.
2/2
Thornspire Verge

Thornspire Verge

Land
{T}: Add {R}.
{T}: Add {G}. Activate only if you control a Mountain or a Forest.
Here, the Boilerbilges twitch like a trapped animal, peaks straining against the grasping roots and vines.
  • Duskmourn: House of Horror Promos 270p 270s
  • Duskmourn: House of Horror 270 333
Thornvault Forager

Thornvault Forager {1}{G}

Creature - Squirrel Ranger
{T}: Add {G}.
{T}, Forage: Add two mana in any combination of colors.
{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
2/2
Thornweald Archer

Thornweald Archer {1}{G}

Creature - Elf Archer
Reach
Deathtouch
Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.
2/1
Thornwind Faeries

Thornwind Faeries {1}{U}{U}

Creature - Faerie
Flying
{T}: This creature deals 1 damage to any target.
Guarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best.
1/1
Thornwood Falls

Thornwood Falls

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}.
By morning the only evidence of conflict between Temur hunters and Sultai scouts were abandoned banners in the freshly fallen snow.
Thorough Investigation

Thorough Investigation {2}{W}

Enchantment
Whenever you attack, investigate.
Whenever you sacrifice a Clue, venture into the dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Forgotten Realms Commander 12 281
Those Who Serve

Those Who Serve {2}{W}

Creature - Zombie
"The dead perform all the work here—farming, building, teaching, even embalming their fellow mummies. The living need do nothing but train. What system could be more perfect?"
—Temmet, vizier of Naktamun
2/4
Thought Collapse

Thought Collapse {1}{U}{U}

Instant
Counter target spell. Its controller mills three cards.
"I can think of no greater punishment than answering your question in full."
—Lazav
Thought Distortion

Thought Distortion {4}{B}{B}

Sorcery
This spell can't be countered.
Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
"The skull is rigid, but the mind is so deliciously supple."
—Eromena the Mind Render
  • Core Set 2020
Thought Erasure

Thought Erasure {U}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1.
"It's truly the highest honor, isn't it? To be remembered? Pity for you."
Thought Harvester

Thought Harvester {3}{U}

Creature - Eldrazi Drone
Devoid
Flying
Whenever you cast a colorless spell, target opponent exiles the top card of their library.
"I never thought I'd miss the gomazoa."
—Trinda, Hada spy patrol
2/4
  • Oath of the Gatewatch
Thought Monitor

Thought Monitor {6}{U}

Artifact Creature - Construct
Affinity for artifacts
Flying
When this creature enters, draw two cards.
It roams the skies over the Quicksilver Sea, alert for any hint of aberrant thought.
2/2
Thought Rattle

Thought Rattle {U}{B}

Sorcery
Target opponent reveals each nonland card in their hand. You choose one of those cards. Exile that card.
Threshold — If seven or more cards are in your graveyard, seek a Rat card. It perpetually gains "This spell costs {1} less to cast."
  • Alchemy: Bloomburrow