10792 cards found
Dark Salvation

Dark Salvation {X}{X}{B}

Sorcery
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
Countless ghouls surged through Thraben's streets, and with them came the city's salvation.
Dark Suspicions

Dark Suspicions {2}{B}{B}

Enchantment
At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
"After four thousand years, you learn to plan for betrayal."
—Urza
Dark Tutelage

Dark Tutelage {2}{B}

Enchantment
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
"It is a rough road that leads to the heights of greatness."
—Seneca, Epistles, trans. Gummere
Dark-Dweller Oracle

Dark-Dweller Oracle {1}{R}

Creature - Goblin Shaman
{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn.
Eyes are unnecessary for seeing the future.
2/2
Darkbore Pathway
Slitherbore Pathway

Darkbore Pathway

Land
{T}: Add {B}.
"Hush, and stay still. No matter how dreary the darkness, a light in the Skelle Mire is never a good sign."
—Haugar, Kannah wayfinder
Card has other part: Slitherbore Pathway
Darkest Hour

Darkest Hour {B}

Enchantment
All creatures are black.
The eclipse made it clear whose side the sky was on.
Darkpact

Darkpact {B}{B}{B}

Sorcery
Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
Darkslick Shores

Darkslick Shores

Land
Darkslick Shores enters tapped unless you control two or fewer other lands.
{T}: Add {U} or {B}.
Where curiosity meets cruelty, hideous innovations arise.
Darkstar Augur

Darkstar Augur {2}{B}

Creature - Bat Warlock
Offspring {B}
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
2/3
Darkstar Banisher

Darkstar Banisher {1}{W}{B}

Creature - Bat Cleric
Flying
When Darkstar Banisher enters, exile target nonland permanent with mana value 3 or less an opponent controls.
When Darkstar Banisher leaves the battlefield, the exiled card's owner seeks a card that shares a card type with the exiled card.
2/2
  • Alchemy: Bloomburrow
Darksteel Citadel

Darksteel Citadel

Artifact Land
Indestructible
{T}: Add {C}.
Darksteel Colossus

Darksteel Colossus {11}

Artifact Creature - Golem
Trample, indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11/11
Darksteel Forge

Darksteel Forge {9}

Artifact
Artifacts you control have indestructible.
"Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?"
—Pontifex, elder researcher
Darksteel Garrison

Darksteel Garrison {2}

Artifact - Fortification
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3}
Darksteel Ingot

Darksteel Ingot {3}

Artifact
Indestructible
{T}: Add one mana of any color.
The lich poured his soul into a new phylactery. True immortality was finally at his fingertips.
Related card: Darksteel Hydra
Darksteel Juggernaut

Darksteel Juggernaut {5}

Artifact Creature - Juggernaut
Indestructible
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
Darksteel Juggernaut attacks each combat if able.
One part unstoppable force, one part immovable object.
*/*
Darksteel Monolith

Darksteel Monolith {8}

Artifact
Indestructible
Once each turn, you may pay {0} rather than pay the mana cost for a colorless spell you cast from your hand.
Mirrodin's heart beats with Phyrexian oil.
  • Commander Masters 743 778
Darksteel Plate

Darksteel Plate {3}

Artifact - Equipment
Indestructible
Equipped creature has indestructible.
Equip {2}
"If there can be no victory, then I will fight forever."
—Koth of the Hammer
Related card: Darksteel Hydra
Darksteel Reactor

Darksteel Reactor {4}

Artifact
Indestructible
At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.
Darksteel Splicer

Darksteel Splicer {6}{W}

Creature - Phyrexian Artificer
Whenever Darksteel Splicer or another nontoken Phyrexian you control enters, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.
Golems you control have indestructible.
1/1
  • March of the Machine Commander 13 100
Darkwater Catacombs

Darkwater Catacombs

Land
{1}, {T}: Add {U}{B}.
Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.
Daughter of Autumn

Daughter of Autumn {2}{G}{G}

Legendary Creature - Avatar
{W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
"Those who say that Serra is dead have never met the Autumn Willow's daughters. They are as kind and as generous as Serra would wish us to be."
—Gulsen, Abbey Matron
2/4
Related card: Apocalypse Chime
  • Homelands
Dauntless Dourbark

Dauntless Dourbark {3}{G}

Creature - Treefolk Warrior
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
Dauntless Dourbark has trample as long as you control another Treefolk.
*/*
Dauntless Escort

Dauntless Escort {1}{G}{W}

Creature - Rhino Soldier
Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.
Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion.
3/3
Dauntless Escort Avatar

Dauntless Escort Avatar

Vanguard
Creatures you control have exalted.
Hand size bonus: +1
Life bonus: +1
  • Magic Online Avatars