2585 cards found
Shoreline Scout

Shoreline Scout {U}

Creature - Merfolk Scout
When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
1/1
Related card: Tropical Island
  • Jumpstart: Historic Horizons
Shove Aside

Shove Aside {R}

Sorcery
If you aren't the starting player, you may cast Shove Aside as though it had flash.
Shove Aside deals 3 damage to target creature or planeswalker.
  • Alchemy: Murders at Karlov Manor
Shower of Sparks

Shower of Sparks {R}

Instant
Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.
The viashino had learned how to operate the rig through trial and error—mostly error.
Shrieking Affliction

Shrieking Affliction {B}

Enchantment
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
A gargoyle's voice reaches pitches that will shatter glass and warp bone.
  • Return to Ravnica
Shrieking Drake

Shrieking Drake {U}

Creature - Drake
Flying
When this creature enters, return a creature you control to its owner's hand.
"Kaervek believes the drakes' cries herald his victory; in truth, they mourn aloud for his impending demise."
—Teferi
1/1
Shrink

Shrink {G}

Instant
Target creature gets -5/-0 until end of turn.
"May you decrease like coal upon the hearth . . . Evaporate like water in a pail, Become as little as a linseed-grain . . . And so diminish that you come to nothing."
—Anglo-Saxon curse
Related card: Apocalypse Chime
Shrouded Lore

Shrouded Lore {B}

Sorcery
Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
Related card: Forgotten Lore
Sicken

Sicken {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1.
Cycling {2}
Urza dared to attack Phyrexia. Slowly, it retaliated.
  • Urza's Saga
Side Quest

Side Quest {W}

Sorcery
Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)
  • Unstable
Sidewinder Sliver

Sidewinder Sliver {W}

Creature - Sliver
All Sliver creatures have flanking.
"They encircled our patrol with the stealth of snakes, corralling us like livestock."
—Merrik Aidar, Benalish patrol
1/1
Sidisi's Faithful

Sidisi's Faithful {U}

Creature - Snake Wizard
Exploit
When this creature exploits a creature, return target creature to its owner's hand.
"I tire of your prattle, and your face."
0/4
  • Dragons of Tarkir
Sigarda's Aid

Sigarda's Aid {W}

Enchantment
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
The Order of Saint Traft found new strength with Sigarda's support.
Sigil of Sleep

Sigil of Sleep {U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Arrows are only one way to remove an enemy.
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"Take a quiet moment to reflect on your sins."
—Cleph, Order of Redeemed Souls
Silent Departure

Silent Departure {U}

Sorcery
Return target creature to its owner's hand.
Flashback {4}{U}
The same magic that lets geists pass through our realm can force them out of it.
Silk Net

Silk Net {G}

Instant
Target creature gets +1/+1 and gains reach until end of turn.
Sometimes it's possible to pull a meal out of thin air.
  • Urza's Legacy
Silver Raven

Silver Raven {U}

Artifact Creature - Bird
Flying
When this creature enters, scry 1.
Wings take flight on whispered wind.
1/1
  • Adventures in the Forgotten Realms
Simian Sling

Simian Sling {R}

Artifact Creature - Equipment Monkey
Equipped creature gets +1/+1.
Whenever this creature or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure {2}
1/1
  • Kamigawa: Neon Dynasty
Simic Initiate

Simic Initiate {G}

Creature - Human Mutant
Graft 1
Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers.
0/0
Simplify

Simplify {G}

Sorcery
Each player sacrifices an enchantment of their choice.
A blossom's petals close inward to shut out the frost.
—Nantuko teaching
  • Odyssey
Sinew Dancer

Sinew Dancer {W}

Creature - Phyrexian Soldier
{3}{W}, {T}: Tap target creature.
Corrupted{W}, {T}: Tap target creature. Activate only if an opponent has three or more poison counters.
He spreads word of the Argent Etchings to a captive audience.
1/1
  • Phyrexia: All Will Be One 32 286 426
Singe

Singe {R}

Instant
Singe deals 1 damage to target creature. That creature becomes black until end of turn.
Burnt flesh. Blackened soul.
  • Planeshift
Sinister Concoction

Sinister Concoction {B}

Enchantment
{B}, Pay 1 life, Mill a card, Discard a card, Sacrifice this enchantment: Destroy target creature.
An old family recipe for an old family grudge.
  • Shadows over Innistrad
Sinister Possession

Sinister Possession {B}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 2 life.
"You caught something on a cold night's stroll? No, I'd say something caught you."
—Mezim Magrah, civic healer
  • Dragon's Maze
Siren Stormtamer

Siren Stormtamer {U}

Creature - Siren Pirate Wizard
Flying
{U}, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.
He's the calm that hides the coming storm.
1/1