Seize the Initiative

Seize the Initiative {W}

Instant
Target creature gets +1/+1 and gains first strike until end of turn.
The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.
Details
Legalities
Rulings
  • 2011-01-01 A creature that gains first strike after other creatures with first strike or double strike deal combat damage in the first combat damage step will still deal damage in the second combat damage step.
Links
Printings
  • Scars of Mirrodin (common)

Card is in preconstructed decks:

View gallery of all printings

Foreign names
  • 掌握先机
  • 掌握先機
  • Die Initiative ergreifen
  • Saisir l'initiative
  • Prendere l'Iniziativa
  • 主導権の奪取
  • Tomar a Iniciativa
  • Захват Инициативы
  • Aprovechar la iniciativa