394 cards found
Lagrella, the Magpie

Lagrella, the Magpie {G}{W}{U}

Legendary Creature - Human Soldier
When Lagrella, the Magpie enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
2/3
  • Streets of New Capenna 196 314 379
Lavalanche

Lavalanche {X}{B}{R}{G}

Sorcery
Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Alara's burning blood cannot be contained by mere earth and stone.
Lord Windgrace

Lord Windgrace {2}{B}{R}{G}

Legendary Planeswalker - Windgrace
[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
[–3]: Return up to two target land cards from your graveyard to the battlefield.
[–11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Loyalty:
5
Lord Xander, the Collector

Lord Xander, the Collector {4}{U}{B}{R}

Legendary Creature - Vampire Demon Noble
When Lord Xander, the Collector enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
6/6
Lord of Tresserhorn

Lord of Tresserhorn {1}{U}{B}{R}

Legendary Creature - Zombie
When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{B}: Regenerate Lord of Tresserhorn.
10/4
Lynde, Cheerful Tormentor

Lynde, Cheerful Tormentor {1}{U}{B}{R}

Legendary Creature - Human Warlock
Deathtouch
Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step.
At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.
2/4
  • Midnight Hunt Commander 38 76
Maarika, Brutal Gladiator

Maarika, Brutal Gladiator {2}{B}{R}{G}

Legendary Creature - Human Warrior
Maarika, Brutal Gladiator must be blocked if able.
As long as it's your turn, Maarika has indestructible.
Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent.
7/4
Madrush Cyclops

Madrush Cyclops {1}{B}{R}{G}

Creature - Cyclops Warrior
Creatures you control have haste.
Death comes in the blink of an eye.
3/4
  • Alara Reborn
Maestros Ascendancy

Maestros Ascendancy {U}{B}{R}

Enchantment
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
Maestros Charm

Maestros Charm {U}{B}{R}

Instant
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
  • Streets of New Capenna 199 317 382
Maestros Confluence

Maestros Confluence {3}{U}{B}{R}

Sorcery
Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls.
Maestros Diabolist

Maestros Diabolist {U}{B}{R}

Creature - Vampire Warrior
Deathtouch, haste
Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
"Where did I find my horned friend? Now there's a story worth telling. . . ."
1/4
Magister Sphinx

Magister Sphinx {4}{W}{U}{B}

Artifact Creature - Sphinx
Flying
When Magister Sphinx enters, target player's life total becomes 10.
"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die."
5/5
Mairsil, the Pretender

Mairsil, the Pretender {1}{U}{B}{R}

Legendary Creature - Human Wizard
When Mairsil, the Pretender enters, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
4/4
  • Commander 2017
Marath, Will of the Wild

Marath, Will of the Wild {R}{G}{W}

Legendary Creature - Elemental Beast
Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
{X}, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to any target. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.
0/0
Marchesa, Dealer of Death

Marchesa, Dealer of Death {U}{B}{R}

Legendary Creature - Human Rogue
Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
"You should have folded when you had the chance."
3/4
  • Outlaws of Thunder Junction Promos 220p 220s
  • Outlaws of Thunder Junction 220 357
Marchesa, the Black Rose

Marchesa, the Black Rose {1}{U}{B}{R}
(Miracle Max, Unemployed)

Legendary Creature - Human Wizard
Dethrone
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
"It just so happens that your friend here is only mostly dead."
3/3
Marisi's Twinclaws

Marisi's Twinclaws {2}{R/W}{G}

Creature - Cat Warrior
Double strike
"Looks like we're completely outnumbered."
"Lucky for us. I thought we'd be bored."
2/4
Marisi, Breaker of the Coil

Marisi, Breaker of the Coil {1}{R}{G}{W}

Legendary Creature - Cat Warrior
Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls.
"Cast off the law! Awaken your rage!"
5/4
Marneus Calgar

Marneus Calgar {2}{W}{U}{B}

Legendary Creature - Astartes Warrior
Double strike
Master Tactician — Whenever one or more tokens you control enter, draw a card.
Chapter Master{6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.
3/5
  • Warhammer 40,000 Commander 8 175
Masked Bandits

Masked Bandits {3}{B}{R}{G}

Creature - Raccoon Rogue
Vigilance
Menace
{2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
5/5
Related card: Masked Bandits (Alchemy)
  • Streets of New Capenna 201 319 384
Masked Bandits (Alchemy)

Masked Bandits (Alchemy) {3}{B}{R}{G}

Creature - Raccoon Rogue
Vigilance
Menace
{1}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
5/6
Related card: Masked Bandits
  • Streets of New Capenna
Mayael the Anima

Mayael the Anima {R}{G}{W}

Legendary Creature - Elf Shaman
{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
The sacred Anima's eyes are blind to all but the grandest truths.
2/3
Mayael's Aria

Mayael's Aria {R}{G}{W}

Enchantment
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
Mazzy, Truesword Paladin

Mazzy, Truesword Paladin {1}{R}{G}{W}

Legendary Creature - Halfling Knight
Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
3/4