31282 cards found
Perilous Shadow

Perilous Shadow {2}{B}{B}

Creature - Insect Shade
{1}{B}: Perilous Shadow gets +2/+2 until end of turn.
There are some shadows that even the Dimir fear.
0/4
  • Return to Ravnica
Perilous Vault

Perilous Vault {4}

Artifact
{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
The spirit dragon Ugin arranged the hedrons of Zendikar to direct leylines of energy. To disrupt one is to unleash devastation and chaos.
Perilous Voyage

Perilous Voyage {1}{U}

Instant
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
For the first time in her life, Vraska tried to prevent death.
Perimeter Captain

Perimeter Captain {W}

Creature - Human Soldier
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
"We stand between the jaws of chaos and the mantle of order."
0/4
Perimeter Enforcer

Perimeter Enforcer {1}{W}

Creature - Human Detective
Flying, lifelink
Whenever another Detective you control enters and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.
He makes sure no one sets foot in a fresh crime scene—not even himself.
1/1
  • Murders at Karlov Manor
Perimeter Patrol

Perimeter Patrol {2}{G}

Creature - Human Soldier
Whenever an artifact you control enters, Perimeter Patrol gets +1/+0 until end of turn.
The Fallaji quickly learned that the Kher Ridges held too many caves and valleys to be surveyed from the air alone.
3/3
  • The Brothers' War
Perimeter Sergeant

Perimeter Sergeant {2}{W}

Creature - Human Soldier
Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.
"Get in there, soldier! I want a pelt on my wall before lunch!"
3/2
  • Ikoria: Lair of Behemoths
Perish

Perish {2}{B}

Sorcery
Destroy all green creatures. They can't be regenerated.
"There will come a time when the voices of soil and seedling will sing only laments."
—Oracle en-Vec
Perish the Thought

Perish the Thought {2}{B}

Sorcery
Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
It removed only one idea from her mind: defiance.
  • Rise of the Eldrazi
Permafrost Trap

Permafrost Trap {2}{U}{U}

Instant - Trap
If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
  • Worldwake
Permeating Mass

Permeating Mass {G}

Creature - Spirit
Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
Woodland geists concluded that Emrakul would be unable to warp the denizens of the forest if the geists got there first.
1/3
Permission Denied

Permission Denied {W}{U}

Instant
Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.
"Ah, ah, ah! You didn't say the magic word."
  • Jurassic World Collection 17 42
Pernicious Deed

Pernicious Deed {1}{B}{G}

Enchantment
{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery."
Perpetual Timepiece

Perpetual Timepiece {2}

Artifact
{T}: Mill two cards.
{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
Do not be so caught up in keeping track of time that you forget to make use of it.
Perplex

Perplex {1}{U}{B}

Instant
Counter target spell unless its controller discards their hand.
Transmute {1}{U}{B}
  • Ravnica: City of Guilds
Perplexing Chimera

Perplexing Chimera {4}{U}

Enchantment Creature - Chimera
Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell.
3/3
  • Born of the Gods
Perplexing Test

Perplexing Test {3}{U}{U}

Instant
Choose one —
• Return all creature tokens to their owners' hands.
• Return all nontoken creatures to their owners' hands.
"Your proofs were a bit nontraditional, but effective nonetheless. Full marks."
Perrie, the Pulverizer

Perrie, the Pulverizer {1}{G}{W}{U}

Legendary Creature - Rhino Soldier
When Perrie enters, put a shield counter on target creature.
Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.
3/3
Persecute

Persecute {2}{B}{B}

Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
"My finest warrior was lost to the Phyrexians. I pray that Lady Selenia died honorably."
—Radiant, archangel
Persecute Artist

Persecute Artist {1}{B}{B}

Sorcery
Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist.
The torches and pitchforks were no match for Rebecca's fans.
  • Unhinged
Persist

Persist {1}{B}

Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
In the tight-knit doun of Mistmeadow, death is less important than duty.
Persistent Constrictor

Persistent Constrictor {4}{B}

Creature - Zombie Snake
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist
5/3
  • Duskmourn: House of Horror Commander 22 52
Persistent Marshstalker

Persistent Marshstalker {1}{B}

Creature - Rat Berserker
Persistent Marshstalker gets +1/+0 for each other Rat you control.
Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking.
3/1
  • Bloomburrow
Persistent Nightmare
Startled Awake

Persistent Nightmare

Creature - Nightmare
(Color indicator: Persistent Nightmare is blue)
Skulk
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
"It seemed so real!"
1/1
Card has other part: Startled Awake
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1/3