30141 cards found
Demon's Due (Alchemy)

Demon's Due (Alchemy) {3}{B}

Instant
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Ob Nixilis extends his hand not in partnership, but to affirm your subservience.
Related card: Demon's Due
  • Streets of New Capenna
Demon's Grasp

Demon's Grasp {4}{B}

Sorcery
Target creature gets -5/-5 until end of turn.
"Take what solace you can in the knowledge that you will not be here to witness Zendikar's demise."
—Ob Nixilis
Demon's Horn

Demon's Horn {2}

Artifact
Whenever a player casts a black spell, you may gain 1 life.
Its curve mimics the twists of life and death.
Demonfire

Demonfire {X}{R}

Sorcery
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Demonic Appetite

Demonic Appetite {B}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature.
"Morality is just shorthand for the constraints of being powerless."
—Ob Nixilis
  • Rise of the Eldrazi
Demonic Attorney

Demonic Attorney {1}{B}{B}

Sorcery
Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.
Demonic Bargain

Demonic Bargain {2}{B}

Sorcery
Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
"Do not try to negotiate with me, human. You want power? This is the price."
—Ormendahl
Demonic Collusion

Demonic Collusion {3}{B}{B}

Sorcery
Buyback—Discard two cards.
Search your library for a card, put that card into your hand, then shuffle.
  • Time Spiral
Demonic Consultation

Demonic Consultation {B}

Instant
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Demonic Dread

Demonic Dread {1}{B}{R}

Sorcery
Cascade
Target creature can't block this turn.
  • Alara Reborn
Demonic Embrace

Demonic Embrace {1}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Demonic Gifts

Demonic Gifts {1}{B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
It began as a flavor on the tongue, like a bloody morsel of roast boar—but soon the power was a conflagration in her veins.
Demonic Lore

Demonic Lore {2}{B}

Enchantment
When Demonic Lore enters the battlefield, draw three cards.
At the beginning of your end step, you lose 2 life for each card in your hand.
"The greatest works of literature leave the reader forever altered."
—Nevinyrral, Urborg tyrant
  • Commander Legends
Demonic Pact

Demonic Pact {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Demonic Pact deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.
Related card: Graven Archfiend
Demonic Rising

Demonic Rising {3}{B}{B}

Enchantment
At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
Which is the greater folly, summoning the demon or expecting gratitude from it?
  • Avacyn Restored
Demonic Ruckus

Demonic Ruckus {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has menace and trample.
When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.
Plot {R}
  • Outlaws of Thunder Junction
Demonic Stench

Demonic Stench {B}

Instant - Adventure
Each creature that blocked this turn gets -1/-1 until end of turn.
Card has other part: Hezrou
  • Commander Legends: Battle for Baldur's Gate
Demonic Torment

Demonic Torment {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack.
Prevent all combat damage that would be dealt by enchanted creature.
Demonic Tourist Laser

Demonic Tourist Laser

Stickers
{TK}{TK} — Outlast {1}
{TK}{TK}{TK} — When this permanent dies, you get seven {TK}.
{TK}{TK} — 1/4
{TK}{TK}{TK}{TK}{TK} — 9/6
  • Unfinity Sticker Sheets
Demonic Tutor

Demonic Tutor {1}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Beware the generosity of demons.
Related card: Key to the Archive
Demonic Vigor

Demonic Vigor {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
In the Cabal, death is just another mark of devotion.
Demonmail Hauberk

Demonmail Hauberk {4}

Artifact - Equipment
Equipped creature gets +4/+2.
Equip—Sacrifice a creature.
It comes off as easily as your own skin.
Demonspine Whip

Demonspine Whip {B}{R}

Artifact - Equipment
{X}: Equipped creature gets +X/+0 until end of turn.
Equip {1}
Using a spine to break a slave's back appeals to the Grixis sense of irony.
  • Alara Reborn
Demoralize

Demoralize {2}{R}

Instant
All creatures gain menace until end of turn.
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
  • Odyssey
Demotion

Demotion {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
There's no greater honor than joining your chosen guild, and no greater shame than failing it.
  • Guilds of Ravnica