33549 cards found
Cinder Seer

Cinder Seer {3}{R}

Creature - Human Wizard
{2}{R}, {T}: Reveal any number of red cards in your hand. This creature deals X damage to any target, where X is the number of cards revealed this way.
1/1
  • Urza's Destiny
Ketria Triome

Ketria Triome

Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
This land enters tapped.
Cycling {3}
Nowhere on Ikoria are monsters more integral to the landscape than Ketria, where the river itself will stand up and roar.
The Colossal Dreadmaw

The Colossal Dreadmaw {4}{G}{G}

Legendary Creature - Dinosaur
Trample
You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)
6/6
Roiling Waters

Roiling Waters {5}{U}{U}

Sorcery
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
"The Roil may be unpredictable, but it is not uncontrollable."
—Noyan Dar, Tazeem roilmage
  • Oath of the Gatewatch
Toll of the Invasion

Toll of the Invasion {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Zombies 1.
  • War of the Spark
Thought Collapse

Thought Collapse {1}{U}{U}

Instant
Counter target spell. Its controller mills three cards.
"I can think of no greater punishment than answering your question in full."
—Lazav
Threadbind Clique

Threadbind Clique {3}{U}

Creature - Faerie
Flying
Giggles of delight may be the last thing you hear.
3/3
Card has other part: Rip the Seams
  • Wilds of Eldraine
Mahadi, Emporium Master

Mahadi, Emporium Master {1}{B}{R}

Legendary Creature - Devil
At the beginning of your end step, create a Treasure token for each creature that died this turn.
"Welcome to the Wandering Emporium. Feel free to browse the bazaar. We have everything a lost soul could want, need, or afford."
3/3
  • Commander Legends: Battle for Baldur's Gate 282 429 540
Vampire of the Dire Moon

Vampire of the Dire Moon {B}

Creature - Vampire
Deathtouch
Lifelink
"This place suits me: craven authorities and plentiful prey."
1/1
Balduvian Barbarians

Balduvian Barbarians {1}{R}{R}

Creature - Human Barbarian
"From the snowy slopes of Kaelor,
To the canyons of Bandu,
We drink and fight and feast and die
As we were born to do."
—Balduvian tavern song
3/2
Guise of Fire

Guise of Fire {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.
"Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first."
—Rem Karolus, Blade of the Inquisitors
  • Avacyn Restored
Savannah Lions

Savannah Lions {W}

Creature - Cat
"One alone is fearsome; one among many is unstoppable."
—Benalish proverb
2/1
Archmage of Runes

Archmage of Runes {3}{U}{U}

Creature - Giant Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
He's so intent on his study that others think him frozen in place.
3/6
Hunding Gjornersen

Hunding Gjornersen {3}{W}{U}{U}

Legendary Creature - Human Warrior
Rampage 1
"You would never guess, at the terrifying sight of the man, that Hunding was as charming a companion as one could wish for."
5/4
Doomed Dissenter

Doomed Dissenter {1}{B}

Creature - Human
When this creature dies, create a 2/2 black Zombie creature token.
The most dangerous place to be in Kessig is alone.
1/1
Tecutlan, the Searing Rift
Brass's Tunnel-Grinder

Tecutlan, the Searing Rift

Legendary Land - Cave
{T}: Add {R}.
Whenever you cast a permanent spell using mana produced by Tecutlan, discover X, where X is that spell's mana value.
Card has other part: Brass's Tunnel-Grinder
  • The Lost Caverns of Ixalan 135b 373b
Cackling Prowler

Cackling Prowler {3}{G}

Creature - Hyena Rogue
Ward {2}
Morbid — At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.
4/3
  • Foundations
Puffer Extract

Puffer Extract {5}

Artifact
{X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
The puffer's flesh is the deadliest in the sea—and therefore the most useful.
  • Mercadian Masques
Banewasp Affliction

Banewasp Affliction {1}{B}

Enchantment - Aura
Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness.
The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome.
Raise the Draugr

Raise the Draugr {1}{B}

Instant
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
"King Narfi calls. We go to war!"
  • Kaldheim
Rushwood Legate

Rushwood Legate {2}{G}

Creature - Dryad
If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.
2/1
  • Mercadian Masques
Alchemist's Talent

Alchemist's Talent {3}{R}

Enchantment - Class
When this Class enters, create two tapped Treasure tokens.
{1}{R}: Level 2
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
{4}{R}: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
  • Bloomburrow Commander
Mystic Enforcer

Mystic Enforcer {2}{G}{W}

Creature - Human Nomad Mystic
Protection from black
Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+3 and has flying.
3/3
Mortiphobia

Mortiphobia {1}{B}{B}

Enchantment
{1}{B}, Discard a card: Exile target card from a graveyard.
{1}{B}, Sacrifice this enchantment: Exile target card from a graveyard.
  • Torment
Tangled Vale
Tangled Florahedron

Tangled Vale

Land
This land enters tapped.
{T}: Add {G}.
"We would do well to open our eyes and remember what it is to wonder."
—Doral, Bala Ged guide
Card has other part: Tangled Florahedron