4495 cards found
Isolation Cell

Isolation Cell {4}

Artifact
Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
"Attrition is the answer. Starve them, and let their despair be their undoing."
—Sheoldred, Whispering One
  • New Phyrexia
It That Betrays

It That Betrays {12}

Creature - Eldrazi
Annihilator 2
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Your pleas for death shall go unheard.
11/11
It That Heralds the End

It That Heralds the End {1}{C}

Creature - Eldrazi Drone
Colorless spells you cast with mana value 7 or greater cost {1} less to cast.
Other colorless creatures you control get +1/+1.
"At first we ignored the little ones. By the time we realized our error, it was too late."
—General Tazri, allied commander
2/2
  • Modern Horizons 3 9 385
It That Rides as One
Lone Rider

It That Rides as One

Creature - Eldrazi Horror
First strike, trample, lifelink
". . . but until this morning, I'd never seen them be of one body."
—Ulda, Gavony Rider
4/4
Card has other part: Lone Rider
It of the Horrid Swarm

It of the Horrid Swarm {8}

Creature - Eldrazi Insect
Emerge {6}{G}
When you cast this spell, create two 1/1 green Insect creature tokens.
4/4
  • Eldritch Moon
Iterative Analysis

Iterative Analysis

Conspiracy
Hidden agenda
Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
Itlimoc, Cradle of the Sun
Growing Rites of Itlimoc

Itlimoc, Cradle of the Sun

Legendary Land
{T}: Add {G}.
{T}: Add {G} for each creature you control.
Though the Sun Empire and the River Heralds once came together to plant the sacred forest, its roots have been tended by the mycoids ever since.
Card has other part: Growing Rites of Itlimoc
Ivory Crane Netsuke

Ivory Crane Netsuke {2}

Artifact
At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.
It is said that the feathers of a crane are clouds, plucked and sewn together by the hands of the kami.
  • Saviors of Kamigawa
Ivory Cup

Ivory Cup {1}

Artifact
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
Blessed by a thousand prayers.
Ivory Tower

Ivory Tower {1}

Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.
Related card: Golgothian Sylex
Izzet Boilerworks

Izzet Boilerworks

Land
Izzet Boilerworks enters tapped.
When Izzet Boilerworks enters, return a land you control to its owner's hand.
{T}: Add {U}{R}.
Izzet Cluestone

Izzet Cluestone {3}

Artifact
{T}: Add {U} or {R}.
{U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card.
It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild.
  • Dragon's Maze
Izzet Guildgate

Izzet Guildgate

Land - Gate
This land enters tapped.
{T}: Add {U} or {R}.
Enter those with the vision to create and the daring to release their creations.
Izzet Keyrune

Izzet Keyrune {3}

Artifact
{T}: Add {U} or {R}.
{U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.
Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
  • Return to Ravnica
Izzet Locket

Izzet Locket {3}

Artifact
{T}: Add {U} or {R}.
{U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards.
"Remember to discharge your locket every seven hours. Unless you prefer the spontaneous aether overload, of course."
—Daxiver, Izzet electromancer
Izzet Signet

Izzet Signet {2}

Artifact
{1}, {T}: Add {U}{R}.
The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.
Related card: Relics of the Rubblebelt
Izzet Steam Maze

Izzet Steam Maze

Plane - Ravnica
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.
Jabari's Banner

Jabari's Banner {2}

Artifact
{1}, {T}: Target creature gains flanking until end of turn.
  • Weatherlight
Jack-in-the-Mox

Jack-in-the-Mox {0}

Artifact
{T}: Roll a six-sided die. This ability has the indicated effect.
1 — Sacrifice Jack-in-the-Mox and you lose 5 life.
2 — Add {W}.
3 — Add {U}.
4 — Add {B}.
5 — Add {R}.
6 — Add {G}.
Jack-o'-Lantern

Jack-o'-Lantern {1}

Artifact
{1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card.
{1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
By the end of the festival, it was the only thing still grinning.
Jade Idol

Jade Idol {4}

Artifact
Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.
Before the Kami War, the shishi were symbolic guardians, protecting the shrines where they stood. But after the kami turned on the material world, shishi began pouncing from their perches to attack would-be supplicants.
  • Champions of Kamigawa
Jade Monolith

Jade Monolith {4}

Artifact
{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Jade Statue

Jade Statue {4}

Artifact
{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
"The paradox of jade statues is that their victims never really expect attack, but they are never completely surprised either."
—Kabel, Tolarian archivist
Jagged Barrens

Jagged Barrens

Land - Desert
Jagged Barrens enters tapped.
When Jagged Barrens enters, it deals 1 damage to target opponent.
{T}: Add {B} or {R}.
"Tense day of travel. Couldn't shake the feeling those peaks were about to topple."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Jalum Tome

Jalum Tome {3}

Artifact
{2}, {T}: Draw a card, then discard a card.
Most books simply deliver knowledge. This one expects some in return.
Related card: Golgothian Sylex