When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {1}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." Equip {3}
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [–3]: Target opponent's life total becomes 10. [–7]: You control target player during that player's next turn.
[+1]: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. [–2]: Create a 2/3 black Vampire creature token with flying and lifelink. [–7]: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
[+1]: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. [–X]: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. [–9]: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
[+1]: Create a 1/1 black Vampire creature token with lifelink. [–2]: You get an emblem with "Creatures you control get +1/+0." [–6]: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
[+1]: Until your next turn, creatures you control get +1/+0 and gain lifelink. [–2]: Create a 2/2 black Vampire creature token with flying. [–6]: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."
As long as it's your turn, creatures and planeswalkers you control have lifelink. [+2]: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. [–X]: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
{T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.
Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
Spend only black and/or red mana on X. Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.