31561 cards found
Striped Riverwinder

Striped Riverwinder {6}{U}

Creature - Serpent
Hexproof
Cycling {U}
The denizens of the Luxa River woke angry on the currents of blood.
5/5
Struggle

Struggle {2}{R}

Instant
Struggle deals damage to target creature equal to the number of lands you control.
Card has other part: Survive
Sunscourge Champion

Sunscourge Champion {2}{W}

Creature - Human Wizard
When Sunscourge Champion enters, you gain life equal to its power.
Eternalize—{2}{W}{W}, Discard a card.
2/3
Sunset Pyramid

Sunset Pyramid {2}

Artifact
Sunset Pyramid enters with three brick counters on it.
{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.
{2}, {T}: Scry 1.
Decades to build. Hours to demolish.
Supreme Will

Supreme Will {2}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {3}.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Survive

Survive {1}{G}

Sorcery
Aftermath
Each player shuffles their graveyard into their library.
Card has other part: Struggle
Survivors' Encampment

Survivors' Encampment

Land - Desert
{T}: Add {C}.
{T}, Tap an untapped creature you control: Add one mana of any color.
"What will happen to us?" they asked. The vizier paused. "I think . . . I think that's up to us now."
Swarm Intelligence

Swarm Intelligence {6}{U}

Enchantment
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
The Locust God's children were numberless, relentlessly eating away every trace of the city's protection.
Tenacious Hunter

Tenacious Hunter {2}{G}{G}

Creature - Crocodile
As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
The crocodiles of the Broken Lands, long used to feeding on undead flesh, eagerly flooded into Naktamun for a taste of something fresher.
4/4
  • Hour of Devastation
Thorned Moloch

Thorned Moloch {2}{R}

Creature - Lizard
Prowess
Thorned Moloch has first strike as long as it's attacking.
Those who fled the destruction of the city stumbled into the territory of their prickly neighbors.
2/2
Torment of Hailfire

Torment of Hailfire {X}{B}{B}

Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
"Your God-Pharaoh has returned."
Torment of Scarabs

Torment of Scarabs {3}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Like a carpet unrolling for their god, the scarabs poured out from the necropolis.
Related card: Cursebound Witch
Torment of Venom

Torment of Venom {2}{B}{B}

Instant
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
The Scorpion God's sting sends venom strong enough to poison blood, bone, and spirit.
Tragic Lesson

Tragic Lesson {2}{U}

Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Though Kefnet's followers feverishly searched his last words for some final riddle, they found only the gurgles of a dying god.
Uncage the Menagerie

Uncage the Menagerie {X}{G}{G}

Sorcery
Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
The destruction of Rhonas's monument released his collection upon the city.
Unconventional Tactics

Unconventional Tactics {2}{W}

Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie you control enters, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
Unesh, Criosphinx Sovereign

Unesh, Criosphinx Sovereign {4}{U}{U}

Legendary Creature - Sphinx
Flying
Sphinx spells you cast cost {2} less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
4/4
Unquenchable Thirst

Unquenchable Thirst {1}{U}

Enchantment - Aura
Enchant creature
When Unquenchable Thirst enters, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Unraveling Mummy

Unraveling Mummy {1}{W}{B}

Creature - Zombie
{1}{W}: Target attacking Zombie gains lifelink until end of turn.
{1}{B}: Target attacking Zombie gains deathtouch until end of turn.
"We are no longer in control."
—Elekh, vizier of embalming
2/3
  • Hour of Devastation
Vile Manifestation

Vile Manifestation {1}{B}

Creature - Horror
Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.
Cycling {2}
The glyphs writhed and twisted, spewing out dark, vengeful magic.
0/4
Visage of Bolas

Visage of Bolas {4}

Artifact
When Visage of Bolas enters, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle.
{T}: Add {U}, {B}, or {R}.
Related card: Nicol Bolas, the Deceiver
  • Hour of Devastation
Vizier of the Anointed

Vizier of the Anointed {3}{U}

Creature - Human Cleric
When Vizier of the Anointed enters, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.
Whenever you activate an eternalize or embalm ability, draw a card.
2/4
Vizier of the True

Vizier of the True {3}{W}

Creature - Human Cleric
You may exert Vizier of the True as it attacks.
Whenever you exert a creature, tap target creature an opponent controls.
Outnumbered, but not outmatched.
3/2
  • Hour of Devastation
Wall of Forgotten Pharaohs

Wall of Forgotten Pharaohs {2}

Artifact Creature - Wall
Defender
{T}: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
0/4
Wasp of the Bitter End

Wasp of the Bitter End {1}{B}

Creature - Insect Horror
Flying
Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.
As the Second Sun glided into its final position in the sky, a chorus of wings sounded to herald the return of Nicol Bolas.
2/1