560 cards found
Elvish Lyrist

Elvish Lyrist {G}

Creature - Elf
{G}, {T}, Sacrifice this creature: Destroy target enchantment.
Each pluck of the strings breaks the hold of the unnatural on the world.
1/1
Emerald Medallion

Emerald Medallion {2}

Artifact
Green spells you cast cost {1} less to cast.
It is a sun-dappled glade in the morning, the aroma of spring's first blossoms, and the melody of birds chirping in a joyful chorus. It is life.
Empty the Warrens

Empty the Warrens {3}{R}

Sorcery
Create two 1/1 red Goblin creature tokens.
Storm
"They'd pour out of the warrens to make war (and to make room for the littering matrons)."
—Sarpadian Empires, vol. IV
Related card: Charged Conjuration
End-Raze Forerunners

End-Raze Forerunners {5}{G}{G}{G}

Creature - Boar
Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
"Smash this city to pieces."
—Domri Rade
7/7
Engineered Explosives

Engineered Explosives {X}

Artifact
Sunburst
{2}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Enormous Baloth

Enormous Baloth {6}{G}

Creature - Beast
Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.
7/7
Enrage

Enrage {X}{R}

Instant
Target creature gets +X/+0 until end of turn.
The barbarians call it "touching the soul of the dragon."
Entrapment Maneuver

Entrapment Maneuver {3}{W}

Instant
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Every squad of deathclaw hunters had a role for the newbies: bait.
Entreat the Angels

Entreat the Angels {X}{X}{W}{W}{W}

Sorcery
Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W}
Erg Raiders

Erg Raiders {1}{B}

Creature - Human Warrior
At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn.
Their skills are extensive, and their appetite for battle just as vast.
2/3
Related card: City in a Bottle
Errant Ephemeron

Errant Ephemeron {6}{U}

Creature - Illusion
Flying
Suspend 4—{1}{U}
4/4
Ethereal Armor

Ethereal Armor {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Clad in the light of conviction and hope, Linette strode forth to face Duskmourn's terrors without fear.
Related cards: Giant Secrets Stormkeld Curator
Evil Presence

Evil Presence {B}

Enchantment - Aura
Enchant land
Enchanted land is a Swamp.
"The Accorders would lament the transformation of their cherished lands, had they lived to see it."
—Sheoldred, Whispering One
Evolution Sage

Evolution Sage {2}{G}

Creature - Elf Druid
Landfall — Whenever a land you control enters, proliferate.
"To care for yourself, cultivate the world. To care for the world, cultivate yourself."
3/2
Related card: Contagion Dispenser
Exclude

Exclude {2}{U}

Instant
Counter target creature spell.
Draw a card.
"I don't have time for you right now."
—Teferi
Explosive Getaway

Explosive Getaway {3}{R}{W}

Sorcery
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Explosive Getaway deals 4 damage to each creature.
Loot decided he liked these rescuers much more than the last ones.
Expressive Iteration

Expressive Iteration {U}{R}

Sorcery
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Prismari students dance in the tension between passion and perfection.
Exsanguinate

Exsanguinate {X}{B}{B}

Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.
"I didn't say I would help you find your way home. I said I would help you finish your adventure."
Extractor Demon

Extractor Demon {4}{B}{B}

Creature - Demon
Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth {2}{B}
5/5
Fauna Shaman

Fauna Shaman {1}{G}

Creature - Elf Shaman
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
"I call on both predators and protectors, for now is a season of war."
2/2
Fecundity

Fecundity {2}{G}

Enchantment
Whenever a creature dies, that creature's controller may draw a card.
Life is eternal. A lifetime is ephemeral.
Feral Shadow

Feral Shadow {2}{B}

Creature - Nightstalker
Flying
Not all shadows are cast by light—some are cast by darkness.
2/1
Related card: Urborg Panther
Fertile Footsteps

Fertile Footsteps {2}{G}

Sorcery - Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Card has other part: Beanstalk Giant
Fetid Heath

Fetid Heath

Land
{T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
"Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity."
—Talara, elvish safewright
Fiend Artisan

Fiend Artisan {B/G}{B/G}

Creature - Nightmare
This creature gets +1/+1 for each creature card in your graveyard.
{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
1/1