740 cards found
Defense Grid

Defense Grid {2}

Artifact
Each spell costs {3} more to cast except during its controller's turn.
"Woven together, strands of aether can form a mesh of surprising stability, though such a network tends to pull power from nearby devices."
—Consulate engineer's log
Defense of the Heart

Defense of the Heart {3}{G}

Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
"And as the rose began to bloom, the curse of Redtooth Keep began, at last, to wither."
—Curse of the Werefox
Defiant Strike

Defiant Strike {W}

Instant
Target creature gets +1/+0 until end of turn.
Draw a card.
"For twelve days and twelve nights, Somat assailed the monster's shell. On the thirteenth morning, it cracked with the dawn."
—Heroics: A Book of Fables
Related card: Recruit Instructor
Demonic Tutor

Demonic Tutor {1}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
"Demons prefer to deal with those who believe themselves too wise to be fooled."
—Scroll case inscription
Related card: Key to the Archive
Desert

Desert

Land - Desert
{T}: Add {C}.
{T}: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
"Only a fool goes out there unprepared. If the heat doesn't get you, the time alone with your thoughts likely will."
—Ertha Jo, frontier mentor
Related card: City in a Bottle
Desertion

Desertion {3}{U}{U}

Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
"It is one thing to run away. It is quite another to escape your fate."
—Oko
Desolation Angel

Desolation Angel {3}{B}{B}

Creature - Angel
Kicker {W}{W}
Flying
When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.
5/4
Despark

Despark {W}{B}

Instant
Exile target permanent with mana value 4 or greater.
"A tale of a tyrant being humiliated and losing all his power? I'm inspired already!"
—Killian, Silverquill mage-student
Related card: Key to the Archive
Detention Sphere

Detention Sphere {1}{W}{U}

Enchantment
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Diabolic Edict

Diabolic Edict {1}{B}

Instant
Target player sacrifices a creature of their choice.
Diabolic Intent

Diabolic Intent {1}{B}
(Shantotto's Coercion)

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Dina, Soul Steeper

Dina, Soul Steeper {B}{G}

Legendary Creature - Dryad Druid
Whenever you gain life, each opponent loses 1 life.
{1}, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Her concoctions corroded metal and fortified organic tissue. They would be studied for generations.
1/3
Dino DNA

Dino DNA {1}

Artifact
Imprint{1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery.
{6}: Create a token that's a copy of target creature card exiled with this artifact, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
"Dinosaurs left their blueprints behind for us."
—Mr. DNA
  • Jurassic World Collection 20 45
Dismember

Dismember {1}{B/P}{B/P}

Instant
Target creature gets -5/-5 until end of turn.
"No one has heard Drivnod speak. But we have seen him do unspeakable things. As he drifts over Ish Sah, a deathly whisper rides the wind. I can never watch for long—I turn away and hide."
—Kara Vrist, resistance spymaster
Divert

Divert {U}

Instant
Change the target of target spell with a single target unless that spell's controller pays {2}.
Divine Gambit

Divine Gambit {W}{W}

Sorcery
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
"Evil is to be unshackled, not slain. Unlock your foe and release the miracle within."
—Keevan, docent of Kollema Hall
Domri, Chaos Bringer

Domri, Chaos Bringer {2}{R}{G}

Legendary Planeswalker - Domri
[+1]: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot.
[–3]: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
[–8]: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Loyalty:
5
Don't Move

Don't Move {3}{W}{W}

Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
"Keep absolutely still. Its vision is based on movement."
—Alan Grant
  • Jurassic World Collection 1 27
Doom Blade

Doom Blade {1}{B}

Instant
Destroy target nonblack creature.
"An angel can shine like the sun, inspire the weak, and even threaten victory over darkness. But in the end it matters not, for it still dies like any other pest."
—Ob Nixilis
Related card: Key to the Archive
Doomsday

Doomsday {B}{B}{B}

Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Door to Nothingness

Door to Nothingness {5}

Artifact
This artifact enters tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this artifact: Target player loses the game.
Only a monster could create such a door. Only a fool would open it.
Doubling Season

Doubling Season {4}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Dovin's Veto

Dovin's Veto {W}{U}
(Shadowbringers)

Instant
This spell can't be countered.
Counter target noncreature spell.
Dragon Mantle

Dragon Mantle {R}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
"With reckless courage, Cade embraced the flame.
He vowed they wouldn't dare forget his name."
—"The Night of Dragonfire"
Drown in the Loch

Drown in the Loch {U}{B}

Instant
Choose one —
• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.