3041 cards found
Arcee, Sharpshooter
Arcee, Acrobatic Coupe

Arcee, Sharpshooter {1}{R}{W}

Legendary Artifact Creature - Robot
More Than Meets the Eye {R}{W}
First strike
{1}, Remove one or more +1/+1 counters from Arcee: It deals that much damage to target creature. Convert Arcee.
2/2
Card has other part: Arcee, Acrobatic Coupe
  • Transformers
Archangel Avacyn
Avacyn, the Purifier

Archangel Avacyn {3}{W}{W}

Legendary Creature - Angel
Flash
Flying, vigilance
When Archangel Avacyn enters, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
4/4
Card has other part: Avacyn, the Purifier
Archangel Elspeth

Archangel Elspeth {2}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Soldier creature token with lifelink.
[–2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
[–6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Loyalty:
4
  • March of the Machine Promos 6p 6s
  • March of the Machine 6 320
Archelos, Lagoon Mystic

Archelos, Lagoon Mystic {1}{B}{G}{U}

Legendary Creature - Turtle Shaman
As long as Archelos, Lagoon Mystic is tapped, other permanents enter tapped.
As long as Archelos is untapped, other permanents enter untapped.
"Life ... is not ... a race."
2/4
Arcum Dagsson

Arcum Dagsson {3}{U}

Legendary Creature - Human Artificer
{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
"Artifice sundered the world. It shall not again wreak such sorrow."
2/2
Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist {2}{W}

Legendary Creature - Kor Scout
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner
"With the right tools, even the sky is within reach."
2/2
Ardoz, Cobbler of War

Ardoz, Cobbler of War {1}{R}

Legendary Creature - Goblin Shaman
Haste
Whenever Ardoz, Cobbler of War or another creature you control enters, that creature gets +2/+0 until end of turn.
{3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.
1/1
  • Jumpstart 2022
Arek, False Goldwarden

Arek, False Goldwarden {W}{B}

Legendary Creature - Human Cleric
Starting intensity 0
Whenever another creature enters under your control, cards you own named Arek, False Goldwarden intensify by 1.
{3}{W}{B}, {T}, Sacrifice Arek, False Goldwarden: Target opponent loses X life and you gain X life, where X is Arek's intensity.
2/2
  • Alchemy: Phyrexia
Arixmethes, Slumbering Isle

Arixmethes, Slumbering Isle {2}{G}{U}

Legendary Creature - Kraken
Arixmethes, Slumbering Isle enters tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land.
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
{T}: Add {G}{U}.
12/12
Arjun, the Shifting Flame

Arjun, the Shifting Flame {4}{U}{R}

Legendary Creature - Sphinx Wizard
Flying
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
He speaks directly into his supplicants' minds using fiery words that inflame their thoughts and incite their passions.
5/5
Arlinn Kord
Arlinn, Embraced by the Moon

Arlinn Kord {2}{R}{G}

Legendary Planeswalker - Arlinn
[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.
Loyalty:
3
Card has other part: Arlinn, Embraced by the Moon
Arlinn, Voice of the Pack

Arlinn, Voice of the Pack {4}{G}{G}

Legendary Planeswalker - Arlinn
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
[–2]: Create a 2/2 green Wolf creature token.
Loyalty:
7
Arlinn, the Pack's Hope
Arlinn, the Moon's Fury

Arlinn, the Pack's Hope {2}{R}{G}

Legendary Planeswalker - Arlinn
Daybound
[+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
[–3]: Create two 2/2 green Wolf creature tokens.
Loyalty:
4
Card has other part: Arlinn, the Moon's Fury
Armix, Filigree Thrasher

Armix, Filigree Thrasher {2}{B}

Legendary Artifact Creature - Golem
Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.
Partner
3/2
Arna Kennerüd, Skycaptain

Arna Kennerüd, Skycaptain {2}{W}{U}{B}

Legendary Creature - Human Knight
Flying, lifelink
Ward—Discard a card.
Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that's a copy of that permanent attached to that creature.
4/4
Arni Brokenbrow

Arni Brokenbrow {2}{R}

Legendary Creature - Human Berserker
Haste
Boast — {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn.
"I headbutted a troll. And won."
3/3
Arni Metalbrow

Arni Metalbrow {2}{R}

Legendary Creature - Human Berserker
Whenever a creature you control attacks or a creature you control enters attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking.
3/3
Arno Dorian

Arno Dorian {2}{B}{R}

Legendary Creature - Human Assassin
Deathtouch
Other Assassins you control get +2/+0.
Disguise {B}{R}
"The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism."
3/3
Aron, Benalia's Ruin

Aron, Benalia's Ruin {W}{W}{B}

Legendary Creature - Phyrexian Human
Menace
{W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control.
"He may look like my father, but the man I knew and loved is gone."
—Danitha
3/3
Arteeoh, Dread Scavenger

Arteeoh, Dread Scavenger {1}{B}{G}{U}

Legendary Artifact Creature - Robot
Flying, deathtouch
Whenever Arteeoh deals combat damage to a player, you may exchange control of two other target artifacts. When you do, create a token that's a copy of target artifact you don't control, except it's a 1/1 green Squirrel creature token in addition to its other colors and types.
3/3
  • 2021 Heroes of the Realm
Arthur, Marigold Knight

Arthur, Marigold Knight {2}{U}{R}{W}

Legendary Creature - Mouse Knight
Haste
Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
4/5
  • Bloomburrow Commander 5 41
Arvad of the Weatherlight

Arvad of the Weatherlight {2}{W}{B}

Legendary Creature - Human Knight
Rulebreaker — If Arvad of the Weatherlight is your Commander, you may include legendary permanents of any color in your deck regardless of color identity.
Whenever Arvad deals combat damage to an opponent, you may put a legendary permanent card from your hand onto the battlefield.
3/4
  • Unknown Event
Arvad the Cursed

Arvad the Cursed {3}{W}{B}

Legendary Creature - Vampire Knight
Deathtouch, lifelink
Other legendary creatures you control get +2/+2.
"I won't abandon the Weatherlight. My destiny is to serve at Jhoira's side. This 'illness' means I must trust my faith more and myself less."
3/3
Arvad, Weatherlight Smuggler

Arvad, Weatherlight Smuggler {W}{B}

Legendary Creature - Vampire Knight
Deathtouch, lifelink
At the beginning of your end step, if a creature died this turn, Arvad, Weatherlight Smuggler perpetually gets +X/+X where X is the number of creatures that died this turn. This ability also triggers if Arvad is in your graveyard.
1/1
  • Alchemy: Dominaria
Arvinox, the Mind Flail

Arvinox, the Mind Flail {4}{B}{B}{B}

Legendary Enchantment Creature - Horror
Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own.
At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells.
9/9