1345 cards found
Caller of Gales

Caller of Gales {U}

Creature - Merfolk Wizard
{1}{U}, {T}: Target creature gains flying until end of turn.
"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."
1/1
Cancel

Cancel {1}{U}{U}

Instant
Counter target spell.
Zendikar's volatile mana is the basis for many spectacular spells—and some equally astonishing failures.
Canopy Cover

Canopy Cover {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.
  • Worldwake
Canyon Minotaur

Canyon Minotaur {3}{R}

Creature - Minotaur Warrior
"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."
3/3
Capricious Efreet

Capricious Efreet {4}{R}{R}

Creature - Efreet
At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
"You wish for great destruction? It is done, my master."
6/4
Captain of the Watch

Captain of the Watch {4}{W}{W}

Creature - Human Soldier
Vigilance
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters, create three 1/1 white Soldier creature tokens.
3/3
Captured Sunlight

Captured Sunlight {2}{G}{W}

Sorcery
Cascade
You gain 4 life.
  • Alara Reborn
Caravan Escort

Caravan Escort {W}

Creature - Human Knight
Level up {2}
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike
1/1
Caravan Hurda

Caravan Hurda {4}{W}

Creature - Giant
Lifelink
"Not too bright, but good enough for the job required—carrying and walking in a straight line."
—Bruse Tarl, Goma Fada nomad
1/5
  • Zendikar
Carnage Altar

Carnage Altar {2}

Artifact
{3}, Sacrifice a creature: Draw a card.
"In these bloodstains I will find the fingerprints of our oppressors."
—Anowon, the Ruin Sage
Carrion Thrash

Carrion Thrash {2}{B}{R}{G}

Creature - Lizard Warrior
When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game.
4/4
  • Shards of Alara
Cast Through Time

Cast Through Time {4}{U}{U}{U}

Enchantment
Instant and sorcery spells you control have rebound.
  • Rise of the Eldrazi
Cathartic Adept

Cathartic Adept {U}

Creature - Human Wizard
{T}: Target player mills a card.
"Forget. Only then will there be space for hope between the pain and fear."
1/1
  • Shards of Alara
Caustic Crawler

Caustic Crawler {3}{B}{B}

Creature - Insect
Landfall — Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.
Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better.
4/3
  • Worldwake
Cavern Thoctar

Cavern Thoctar {5}{G}

Creature - Beast
{1}{R}: Cavern Thoctar gets +1/+0 until end of turn.
Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get.
5/5
  • Shards of Alara
Celestial Colonnade

Celestial Colonnade

Land
Celestial Colonnade enters tapped.
{T}: Add {W} or {U}.
{3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Celestial Mantle

Celestial Mantle {3}{W}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Upon such armor, even a mountain would break.
Related cards: Giant Secrets Stormkeld Curator
Celestial Purge

Celestial Purge {1}{W}

Instant
Exile target black or red permanent.
"We see clearly the error of your ways. It does not matter that you choose not to."
—Urien of the Lightwielders
Cemetery Reaper

Cemetery Reaper {1}{B}{B}

Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Every grave cradles a recruit.
2/2
Centaur Courser

Centaur Courser {2}{G}

Creature - Centaur Warrior
"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind."
—Ramal, sage of Westgate
3/3
Cerodon Yearling

Cerodon Yearling {R}{W}

Creature - Beast
Vigilance, haste
The unit of measurement used to chart a cerodon's growth is "persons consumed."
2/2
Chain Reaction

Chain Reaction {2}{R}{R}

Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
—Nundari, Sea Gate militia captain
Champion's Drake

Champion's Drake {1}{U}

Creature - Drake
Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.
"'Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake."
—Trinda, Hada spy patrol
1/1
  • Rise of the Eldrazi
Chandra Ablaze

Chandra Ablaze {4}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target.
[–2]: Each player discards their hand, then draws three cards.
[–7]: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
Loyalty:
5
  • Zendikar
Chandra Nalaar

Chandra Nalaar {3}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker.
[–X]: Chandra Nalaar deals X damage to target creature.
[–8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Loyalty:
6