2204 cards found
Shire Shirriff

Shire Shirriff {1}{W}

Creature - Halfling Soldier
Vigilance
When Shire Shirriff enters, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
2/2
  • The Lord of the Rings: Tales of Middle-earth 30 441 481
Shirei, Shizo's Caretaker

Shirei, Shizo's Caretaker {4}{B}

Legendary Creature - Spirit
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.
2/2
Shivan Dragon

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
If you feel the mountains of Shiv rumble, pray the volcanos are awakening—and not the dragons.
5/5
Related cards: Darigaaz, Shivan Champion Garth One-Eye Sarkhan, Wanderer to Shiv
Shivan Reef

Shivan Reef

Land
{T}: Add {C}.
{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
Shock

Shock {R}

Instant
Shock deals 2 damage to any target.
"To this day, I have no idea if the heavens were obeying him or attacking him."
—Ral Zarek, research notes
Show and Tell

Show and Tell {2}{U}

Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Siege Rhino

Siege Rhino {1}{W}{B}{G}

Creature - Rhino
Trample
When Siege Rhino enters, each opponent loses 3 life and you gain 3 life.
The mere approach of an Abzan war beast is enough to send enemies fleeing in panic.
4/5
Siege-Gang Commander

Siege-Gang Commander {3}{R}{R}

Creature - Goblin
When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
"You with the red shirt! You're up next."
2/2
Related card: Kayla's Kindling
Sigarda's Aid

Sigarda's Aid {W}
(Captain America's Aid)

Enchantment
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
All who wield the shield share a dream of creating the kind of world we all deserve to live in.
Sign in Blood

Sign in Blood {B}{B}

Sorcery
Target player draws two cards and loses 2 life.
"It's always my brightest students who make the worst decisions."
—Shaile, Silverquill dean
Sigurd, Jarl of Ravensthorpe

Sigurd, Jarl of Ravensthorpe {R}{G}{W}

Legendary Creature - Human Warrior
Vigilance, trample, lifelink
Boast — {1}: Put a lore counter on target Saga you control or remove one from it.
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
3/3
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"No more rhymes now, I mean it."
—Vizzini
Silent Clearing

Silent Clearing

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Silent Clearing: Draw a card.
Silent Hallcreeper

Silent Hallcreeper {1}{U}

Enchantment Creature - Horror
Silent Hallcreeper can't be blocked.
Whenever Silent Hallcreeper deals combat damage to a player, choose one that hasn't been chosen —
• Put two +1/+1 counters on Silent Hallcreeper.
• Draw a card.
• Silent Hallcreeper becomes a copy of another target creature you control.
1/1
  • Duskmourn: House of Horror Promos 72p 72s
  • Duskmourn: House of Horror 72 345
Simian Spirit Guide

Simian Spirit Guide {2}{R}

Creature - Ape Spirit
Exile Simian Spirit Guide from your hand: Add {R}.
First, an explosion of fire on the ground. Then, an explosion of laughter in the trees.
2/2
Related card: Elvish Spirit Guide
Simic Ascendancy

Simic Ascendancy {G}{U}

Enchantment
{1}{G}{U}: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
Simic Growth Chamber

Simic Growth Chamber

Land
Simic Growth Chamber enters tapped.
When Simic Growth Chamber enters, return a land you control to its owner's hand.
{T}: Add {G}{U}.
Siphon Insight

Siphon Insight {U}{B}

Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback {1}{U}{B}
Sire of Seven Deaths

Sire of Seven Deaths {7}

Creature - Eldrazi
First strike, vigilance
Menace, trample
Reach, lifelink
Ward—Pay 7 life.
7/7
Sisay, Weatherlight Captain

Sisay, Weatherlight Captain {2}{W}
(Buttercup, Provincial Princess)

Legendary Creature - Human Soldier
Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control.
{W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
"Farm boy . . . fetch me that pitcher."
2/2
Six

Six {2}{G}

Legendary Creature - Treefolk
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace.
2/4
Skewer the Critics

Skewer the Critics {2}{R}

Sorcery
Spectacle {R}
Skewer the Critics deals 3 damage to any target.
Maligned Thespian Stares, Hurls Daggers at Disparaging Audience
Related card: Dazzling Flameweaver
Skithiryx, the Blight Dragon

Skithiryx, the Blight Dragon {3}{B}{B}

Legendary Creature - Phyrexian Dragon Skeleton
Flying
Infect
{B}: Skithiryx, the Blight Dragon gains haste until end of turn.
{B}{B}: Regenerate Skithiryx.
4/4
Skrelv, Defector Mite

Skrelv, Defector Mite {W}

Legendary Artifact Creature - Phyrexian Mite
Toxic 1
Skrelv, Defector Mite can't block.
{W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn.
1/1
  • Phyrexia: All Will Be One Promos 33p 33s
  • Phyrexia: All Will Be One 33 301 427
Skullclamp

Skullclamp {1}

Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}