1810 cards found
Underworld Cerberus

Underworld Cerberus {3}{B}{R}

Creature - Dog
Underworld Cerberus can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.
6/6
  • Theros
Unflinching Courage

Unflinching Courage {1}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink.
As Trostani's influence grew, vitality spread through the Conclave—much to the other guilds' dismay.
Unfulfilled Desires

Unfulfilled Desires {1}{U}{B}

Enchantment
{1}, Pay 1 life: Draw a card, then discard a card.
"Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I."
—"Love Song of Night and Day"
  • Mirage
Unlicensed Disintegration

Unlicensed Disintegration {1}{B}{R}

Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
"I'd stand back if I were you."
Unmoored Ego

Unmoored Ego {1}{U}{B}

Sorcery
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
A well-chosen word can restore a mind or snap its tethers.
Unnatural Moonrise

Unnatural Moonrise {R}{G}

Sorcery
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback {2}{R}{G}
Unsettled Mariner

Unsettled Mariner {W}{U}

Creature - Shapeshifter
Changeling
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
The call of the sea shapes many souls.
2/2
  • Modern Horizons
Ur-Drago

Ur-Drago {3}{U}{U}{B}{B}

Legendary Creature - Elemental
First strike
Creatures with swampwalk can be blocked as though they didn't have swampwalk.
4/4
  • Legends
Urborg Drake

Urborg Drake {1}{U}{B}

Creature - Drake
Flying
Urborg Drake attacks each combat if able.
Relentless as the sea, remorseless as death.
2/3
Urza's Guilt

Urza's Guilt {2}{U}{B}

Sorcery
Each player draws two cards, then discards three cards, then loses 4 life.
Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?"
  • Planeshift
Urza, Lord Protector
Urza, Planeswalker

Urza, Lord Protector {1}{W}{U}

Legendary Creature - Human Artificer
Artifact, instant, and sorcery spells you cast cost {1} less to cast.
{7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
2/4
Card has other part: Urza, Planeswalker
Related card: The Mightstone and Weakstone
Urza, Planeswalker
The Mightstone and Weakstone
Urza, Lord Protector

Urza, Planeswalker

Legendary Planeswalker - Urza
(Color indicator: Urza, Planeswalker is white and blue)
You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.
[+2]: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life.
[+1]: Draw two cards, then discard a card.
[0]: Create two 1/1 colorless Soldier artifact creature tokens.
[–3]: Exile target nonland permanent.
[–10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
Loyalty:
7
Card has other parts: The Mightstone and Weakstone Urza, Lord Protector
Urza, Prince of Kroog

Urza, Prince of Kroog {2}{W}{U}

Legendary Creature - Human Artificer
Artifact creatures you control get +2/+2.
{6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
The prince consort was happy to let Yotia's coffers fund his extravagant research.
2/3
Vagrant Plowbeasts

Vagrant Plowbeasts {5}{G}{W}

Creature - Beast
{1}: Regenerate target creature with power 5 or greater.
Plowbeasts of Naya escaped their harnesses in droves, content to snack on the conveniently cultivated fields of Eos and Valeron.
6/6
  • Conflux
Valeron Outlander

Valeron Outlander {G}{W}

Creature - Human Scout
Protection from black
After years of honing her philosophy in debate with stubborn rhoxes, Niella was ready to convert any heathen.
2/2
  • Conflux
Valgavoth, Harrower of Souls

Valgavoth, Harrower of Souls {2}{B}{R}

Legendary Creature - Elder Demon
Flying
Ward—Pay 2 life.
Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card.
4/4
  • Duskmourn: House of Horror Commander
Valko Indorian, Researcher

Valko Indorian, Researcher {W}{U}

Legendary Creature - Human Wizard
Rulebreaker — If Valko Indorian, Researcher is your Commander, you may include all artifacts and enchantments in your deck regardless of color identity.
Artifacts and enchantments you own everywhere become both types. (This applies to your library, hand, battlefield, and so on.)
Whenever you cast an artifact or enchantment spell, put a +1/+1 counter on Valko Indorian.
2/2
  • Unknown Event
Valley Rannet

Valley Rannet {4}{R}{G}

Creature - Beast
Mountaincycling {2}, forestcycling {2}
6/3
Valleymaker

Valleymaker {5}{R/G}

Creature - Giant Shaman
{T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.
{T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G}.
Their home uprooted by a giant, the gang of boggarts mourned their old stomping ground.
5/5
  • Shadowmoor
Vampire Charmseeker

Vampire Charmseeker {6}{U}{B}

Creature - Vampire Wizard
Assist
Flying
When Vampire Charmseeker enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
3/4
  • Battlebond
Vampire Socialite

Vampire Socialite {B}{R}

Creature - Vampire Noble
Menace
When Vampire Socialite enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
2/2
Related card: Ominous Traveler
Vampiric Dragon

Vampiric Dragon {6}{B}{R}

Creature - Vampire Dragon
Flying
Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.
{1}{R}: Vampiric Dragon deals 1 damage to target creature.
5/5
Vanish into Memory

Vanish into Memory {2}{W}{U}

Instant
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
Out of sight, into mind.
Vassal Soul

Vassal Soul {1}{W/U}{W/U}

Creature - Spirit
Flying
For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt.
2/2
  • Return to Ravnica
Vectis Agents

Vectis Agents {3}{U}{B}

Artifact Creature - Human Rogue
{U}{B}: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.
With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis.
4/3
  • Conflux