10558 cards found
Connive

Connive {2}{U/B}{U/B}

Sorcery
Gain control of target creature with power 2 or less.
Card has other part: Concoct
Conquering Manticore

Conquering Manticore {4}{R}{R}

Creature - Manticore
Flying
When Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
It speaks no commands but is always obeyed.
5/5
Conqueror's Flail

Conqueror's Flail {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}
Conqueror's Foothold
Conqueror's Galleon

Conqueror's Foothold

Land
{T}: Add {C}.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}: Draw a card.
{6}, {T}: Return target card from your graveyard to your hand.
Card has other part: Conqueror's Galleon
Conqueror's Galleon
Conqueror's Foothold

Conqueror's Galleon {4}

Artifact - Vehicle
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4
2/10
Card has other part: Conqueror's Foothold
Conqueror's Pledge

Conqueror's Pledge {2}{W}{W}{W}

Sorcery
Kicker {6}
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.
  • Zendikar
Consider

Consider {U}

Instant
Surveil 1.
Draw a card.
"THE DARKEST TIMES PROVOKE THE CLEAREST VISIONS"
Related card: Tome of Gadwick
Conspicuous Snoop

Conspicuous Snoop {R}{R}

Creature - Goblin Rogue
Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.
2/2
Conspiracy

Conspiracy {3}{B}{B}

Enchantment
As Conspiracy enters, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
"Those who don't stand with us, stand against us."
—Deimos
Conspiracy Theorist

Conspiracy Theorist {1}{R}

Creature - Human Shaman
Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
2/2
Constricting Sliver

Constricting Sliver {5}{W}

Creature - Sliver
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.
3/3
Construction Arsonist

Construction Arsonist {1}{R}

Creature - Goblin Rogue Wizard
When Construction Arsonist enters, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent."
Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors.
2/2
  • Alchemy: Murders at Karlov Manor
Consulate Crackdown

Consulate Crackdown {3}{W}{W}

Enchantment
When Consulate Crackdown enters, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.
"The workshops are silent. Our creations have been seized. They have killed what made us alive."
—Pia Nalaar
Consume Spirit

Consume Spirit {X}{1}{B}

Sorcery
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
"Youth is wasted on the young. So I help myself to some of it from time to time."
—Sifa Grent
Consume the Meek

Consume the Meek {3}{B}{B}

Instant
Destroy each creature with mana value 3 or less. They can't be regenerated.
"Why does it destroy? It does, and to talk of reasons wastes time and breath."
—Nirthu, lone missionary
Consuming Aberration

Consuming Aberration {3}{U}{B}

Creature - Horror
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
*/*
Consuming Tide

Consuming Tide {2}{U}{U}

Sorcery
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Nephalia's tides obey an unforgiving moon.
Consuming Vapors

Consuming Vapors {3}{B}

Sorcery
Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound
Consumptive Goo

Consumptive Goo {B}{B}

Creature - Ooze
{2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
Silent as fog and relentless as plague, it is wet, creeping death.
1/1
  • Scourge
Contagion

Contagion {3}{B}{B}

Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Contagion Clasp

Contagion Clasp {2}

Artifact
When Contagion Clasp enters, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate.
Related card: Contagion Dispenser
Contagion Dispenser

Contagion Dispenser {2}{G}{U}

Artifact
When Contagion Dispenser enters, proliferate.
Whenever you proliferate during your turn, draft a card from Contagion Dispenser's spellbook. This ability triggers only once each turn.
Related cards: Bloom Hulk Cankerbloom Contagion Clasp Contagion Engine Contentious Plan Evolution Sage Flux Channeler Inexorable Tide Merfolk Skydiver Pollenbright Druid Roalesk, Apex Hybrid Smell Fear Sword of Truth and Justice Tezzeret's Gambit Thrummingbird
  • Alchemy: Phyrexia
Contagion Engine

Contagion Engine {6}

Artifact
When Contagion Engine enters, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate twice.
Related card: Contagion Dispenser
Containment Priest

Containment Priest {1}{W}

Creature - Human Cleric
Flash
If a nontoken creature would enter and it wasn't cast, exile it instead.
Some protection requires a bit of finesse.
2/2
Contaminant Grafter

Contaminant Grafter {4}{G}

Creature - Phyrexian Druid
Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
5/5
  • Phyrexia: All Will Be One Commander 17 55